Create your own innovative applications in computer vision, game
design, music, robotics, and other areas by taking full advantage
of Kinect's extensive interactive, multi-media platform. With this
book, you get a step-by-step walkthrough of the best techniques and
tools to come out of the OpenKinect project, the largest and most
active Kinect hacking community.
Learn dozens of hacks for building interfaces that respond to
body movements, gestures, and voice, using open source toolkits
such as openFrameworks, the Processing IDE, and OpenKinect driver
library. Whether you're an artist, designer, researcher, or
hobbyist, this book will give you a running start with Kinect. Set
up a development environment in Windows 7, Mac OSX, or Ubuntu Build
special effects apps with tools such as Synapse and Cinder Create
gestural interfaces to integrate and control digital music
components Capture the realistic motions of a 3D model with NI
mate, Blender, and Animata Design gesture-based games with the
ZigFu SDK Recreate the dimensions of any room in realtime, using
RGBDemo Use gestures to navigate robots and control PC
interfaces
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