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The VR Book - Human-Centered Design for Virtual Reality (Hardcover)
Loot Price: R2,895
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The VR Book - Human-Centered Design for Virtual Reality (Hardcover)
Series: ACM Books
Expected to ship within 10 - 15 working days
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Virtual reality (VR) can provide our minds with direct access to
digital media in a way that seemingly has no limits. However,
creating compelling VR experiences is an incredibly complex
challenge. When VR is done well, the results are brilliant and
pleasurable experiences that go beyond what we can do in the real
world. When VR is done badly, not only is the system frustrating to
use, but it can result in sickness. There are many causes of bad
VR; some failures come from the limitations of technology, but many
come from a lack of understanding perception, interaction, design
principles, and real users. This book discusses these issues by
emphasizing the human element of VR. The fact is, if we do not get
the human element correct, then no amount of technology will make
VR anything more than an interesting tool confined to research
laboratories. Even when VR principles are fully understood, the
first implementation is rarely novel and almost never ideal due to
the complex nature of VR and the countless possibilities that can
be created. The VR principles discussed in this book will enable
readers to intelligently experiment with the rules and iteratively
design towards innovative experiences.
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