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Creating Games with Unreal Engine, Substance Painter, & Maya - Models, Textures, Animation, & Blueprint (Hardcover)
Loot Price: R4,655
Discovery Miles 46 550
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Creating Games with Unreal Engine, Substance Painter, & Maya - Models, Textures, Animation, & Blueprint (Hardcover)
Expected to ship within 12 - 17 working days
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Description: This tutorial-based book allows readers to create a
first-person game from start to finish using industry-standard (and
free to student) tools of Maya, Substance Painter, and Unreal
Engine. The first half of the book lays out the basics of using
Maya and Substance Painter to create game-ready assets. This
includes polygonal modeling, UV layout, and custom texture
painting. Then, the book covers rigging and animation solutions to
create assets to be placed in the game including animated
first-person assets and motion-captured NPC animations. Finally,
readers can put it all together and build interactivity that allows
the player to create a finished game using the assets built and
animated earlier in the book. * Written by industry professionals
with real-world experience in building assets and games. * Build a
complete game from start to finish. * Learn what the pros use:
construct all assets using the tools used at industries across the
world. * All software used are free to students. * When complete,
students will have a playable version of an FPS game. Jing Tian Li
is a graduate of China's Central Academy of Fine Arts and New
York's School of Visual Arts, where he earned an MFA in Computer
Art. He currently is an Assistant Professor of 3D Animation &
Game Design at the University of the Incarnate Word in San Antonio,
Texas. Kassandra Arevalo is an instructor of 3D Animation &
Game Design at the University of the Incarnate Word in San Antonio,
Texas. She previously worked as an animator at Immersed Games. Matt
Tovar is an industry veteran animator. He has worked at Naughty
Dog, Infinity Ward, and Sony Interactive on such games as The Last
of Us, Call of Duty: Modern Warfare, and most recently Marvel's
Avengers with Crystal Dynamics. He is an Assistant Professor of 3D
Animation at the University of the Incarnate Word in San Antonio,
Texas.
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