0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Unreal Engine Game Development Cookbook (Paperback) Loot Price: R1,423
Discovery Miles 14 230
Unreal Engine Game Development Cookbook (Paperback): John P. Doran

Unreal Engine Game Development Cookbook (Paperback)

John P. Doran

 (sign in to rate)
Loot Price R1,423 Discovery Miles 14 230 | Repayment Terms: R133 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book * Explore the quickest way to tackle common challenges faced in Unreal Engine * Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting * An intermediate, fast-paced Unreal Engine guide with targeted recipes to design games within its framework Who This Book Is For This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required. What You Will Learn * Discover editor functionalities for an in-depth insight into game design * Develop environments using terrain for outdoor areas and a workflow for interiors as well using brushes * Design various kinds of materials with unique features, such as mirrors and glows * Explore the various ways that lighting can be used in the engine * Build various level effects using Blueprints, Unreal's visual scripting system * Set up a development environment and develop custom functionality with C++ for your games * Create healthbars and main menus with animations using Slate, Unreal's UI solution, through the UMG Editor * Package and create an installer to get your project out into the world In Detail Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering. This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you'll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published. Style and approach This book offers detailed, easy-to-follow recipes that will help you master a wide range of Unreal Engine 4's features. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: October 2015
Authors: John P. Doran
Dimensions: 235 x 191 x 18mm (L x W x T)
Format: Paperback
Pages: 326
ISBN-13: 978-1-78439-816-3
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Promotions
LSN: 1-78439-816-0
Barcode: 9781784398163

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,511 Discovery Miles 25 110
C++ Programming - Program Design…
D. Malik Paperback R1,660 R1,485 Discovery Miles 14 850
Program Construction - Calculating…
Roland Backhouse Paperback R2,712 Discovery Miles 27 120
Programming Logic & Design…
Joyce Farrell Paperback R1,253 R1,123 Discovery Miles 11 230
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R742 R570 Discovery Miles 5 700
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,861 Discovery Miles 18 610
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R4,084 Discovery Miles 40 840
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,199 Discovery Miles 11 990
News Search, Blogs and Feeds - A Toolkit
Lars Vage, Lars Iselid Paperback R1,366 Discovery Miles 13 660
Essential Java for Scientists and…
Brian Hahn, Katherine Malan Paperback R1,296 Discovery Miles 12 960
FORTRAN 90 for Scientists and Engineers
Brian Hahn Paperback R1,393 Discovery Miles 13 930
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500

See more

Partners