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Playing to Learn - Experiences in Virtual Biology Environments (Paperback) Loot Price: R1,305
Discovery Miles 13 050
Playing to Learn - Experiences in Virtual Biology Environments (Paperback): Johnnie Wycliffe, Frank Muwanga-Zake

Playing to Learn - Experiences in Virtual Biology Environments (Paperback)

Johnnie Wycliffe, Frank Muwanga-Zake

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Loot Price R1,305 Discovery Miles 13 050 | Repayment Terms: R122 pm x 12*

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Play is human nature, which we remember and return to because of the excitement involved. Hence, play is in most cultures used in learning common rules and in achieving social harmony among children as well as adults. Additionally, practical subjects such as science include playful interaction with objects. This book outlines theoretical frameworks that apply in playing to learn and characteristics of games that are important in encouraging learning. Regrettably however, abstract and boring systems, as well as watching television, replace such enjoyment in learning. Fortunately, robust virtual environments and realities ease the rigour in designing and in executing educational play. It has to be noted that virtual environments are now designed for television sets, mobile telephones and computers. Therefore, the book 'Information and Communications Technology' (ICT) includes all of such technologies, although the cases reported here are specifically computer games.

General

Imprint: nova science publishers
Country of origin: United States
Release date: February 2011
First published: February 2011
Authors: Johnnie Wycliffe • Frank Muwanga-Zake
Dimensions: 155 x 230 x 7mm (L x W x T)
Format: Paperback
Pages: 104
ISBN-13: 978-1-60876-862-2
Categories: Books > Computing & IT > Applications of computing > Virtual reality
Books > Social sciences > Education > Educational resources & technology > General
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LSN: 1-60876-862-7
Barcode: 9781608768622

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