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Books > Computing & IT > Computer programming
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Learning Unity iOS Game Development (Paperback)
Loot Price: R1,139
Discovery Miles 11 390
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Learning Unity iOS Game Development (Paperback)
Expected to ship within 18 - 22 working days
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Build exciting games with Unity on iOS and publish them on the App
Store About This Book * Take advantage of Unity 5's new tools to
create a fully interactive mobile game * Learn how to connect your
iTunes developer account and use Unity 5 to communicate with it *
Use your Macintosh computer to publish your game to the App Store
Who This Book Is For This book is for iOS developers who want to
learn how to build games with Unity for the iOS platform. Some
prior experience in game development would be useful. What You Will
Learn * Create your own iTunes Connect Developer account and create
an app within it * Set up iTunes Game Center features in iTunes
Connect so you can use them within Unity 5 * Construct a game using
C# that allows users to interactively control the game character *
Use Unity 5's editor window to create a custom editor tool specific
for the game made in the book * Store and keep track of data so the
player is able to collect in-game pick-ups that can be used to
purchase in-game goods * Use all game features so the player is
able to fully navigate menus between the front menu and in the game
state * Make, test, and finally release builds so you can play on
your device and then submit the game to Apple for review In Detail
Over recent years, the market for mobile game development using
Unity has grown multi-fold with an overwhelming 600 million gamers
playing games developed using Unity engine. The newly launched
Unity 5 offers a wide range of dedicated and powerful tools for iOS
developers who intend to follow the basics and gradually elevate
their skills to revolutionize the way they design and publish games
for the App Store. From beginners, to those who are experienced
making video games, this book goes through the steps of using Unity
5 to make a game from the ground up and setting the game up with
iTunes Game Center features. The book begins with an introduction
to setting up an iTunes Connect developer account, this will allow
you to use Unity to its full potential with iOS. You will create a
new app in iTunes Connect with the settings for Apple approval. You
will learn, in detail, how to use Unity 5 and the programming
language C# to make a fully interactive game that keeps track of
player progress, Game Center Leaderboards, and Achievements, as
well as displaying iAds and offering In-App purchases. Moving on,
you'll discover how to create development and release builds,
enabling you to test the game on your device before finally
submitting the game for Apple's approval. By the end of the book,
you will have a complete understanding of how iTunes and Unity can
be used in combination to build and publish a fully interactive and
reliable game to the App Store. Style and approach This is a
step-by-step guide that covers the fundamentals of gaming and
reveals the secrets of building and monetizing games for the iOS
platform.
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