The advent of powerful processing technologies and the advances
in software development tools have drastically changed the approach
and implementation of computational research in fundamental
properties of living systems through simulating and synthesizing
biological entities and processes in artificial media. Nowadays
realistic physical and physiological simulation of natural and
would-be creatures, worlds and societies becomes a low-cost task
for ordinary home computers. The progress in technology has
dramatically reshaped the structure of the software, the execution
of a code, and visualization fundamentals. This has led to the
emergence of novel breeds of artificial life software models,
including three-dimensional programmable simulation environment,
distributed discrete events platforms and multi-agent systems. This
second edition reflects the technological and research
advancements, and presents the best examples of artificial life
software models developed in the World and available for users.
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