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Designing Creatures and Characters - How to Build an Artist's Portfolio for Video Games, Film, Animation and More (Hardcover)
Loot Price: R512
Discovery Miles 5 120
You Save: R130
(20%)
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Designing Creatures and Characters - How to Build an Artist's Portfolio for Video Games, Film, Animation and More (Hardcover)
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List price R642
Loot Price R512
Discovery Miles 5 120
You Save R130 (20%)
Supplier out of stock. If you add this item to your wish list we will let you know when it becomes available.
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Ever wondered how you could become a character designer for video
games, film or animation? Veteran art director and concept artist
Marc Taro Holmes shares proven methods for honing the skills and
building the portfolio necessary to become a pro gaming artist.
This is the first and only work-at-your-own pace home study program
that teaches the crucial insider knowledge needed to break into the
entertainment-design industry and develop your own style--all you
need are a pencil, paper and your imagination. The projects within
this straightforward guide are constructed to help you apply your
existing drawing and digital art skills to character design. Or, if
you're still working on your skills, it will help you improve while
at the same time turning your mind into an idea-generating machine.
Unlock the Secrets to Character and Creature Design Follow the
creature design process from start to finish: 35 projects are
divided into 4 challenge levels, ranging from brainstorming and
drawing character blueprints to completing market-ready
illustrations. As the levels advance, the projects become more
complex. Learn to solve design problems: Every project introduces
you to an open-ended fictional assignment inspired by industry
experience. Each project has a list of minimum deliverables--the
basics to get to the next stage--plus bonus goals. You receive
virtual merit badges for each achievement you complete. Think like
a pro: Over the 155 possible artistic achievements, you'll be asked
to find a solution to every type of conceptual problem you might
encounter as a professional creature or character designer. Build
your portfolio: Work toward creating an outstanding portfolio.
Improve your skills and push yourself to create a fine-tuned
presentation that could get you your eventual dream job. "This is a
workout for the imagination, a boot camp for creativity." --Marc
Taro Holmes
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