Creativity influences each of our lives and is essential for the
advancement of society. The first edition of the successful
Encyclopedia of Creativity helped establish the study of creativity
as a field of research in itself. The second edition, published in
2011, was named a 2012 Outstanding Academic Title by the American
Library Association's Choice publication. Featuring 232 chapters,
across 2 volumes, the third edition of this important work provides
updated information on the full range of creativity research. There
has been an enormous increase in research on the topic throughout
the world in many different disciplines. Some areas covered in this
edition include the arts and humanities, business, education,
mental and physical health, neuroscience, psychology, the creative
process and technology. Fundamental subjects are discussed such as
the definition of creativity, the development and expression of
creativity across the lifespan, the environmental conditions that
encourage or discourage creativity, the relationship of creativity
to mental health, intelligence and learning styles, and the process
of being creative. Creativity is discussed within specific
disciplines including acting, architecture, art, dance, film,
government, interior design, magic, mathematics, medicine,
photography, science, sports, tourism and writing. A wide range of
topics are covered. Here is a partial overview by topic: Business
and organizational creativity: Advertising, Creative Economies,
Creativity Consulting and Coaching, Corporate Creativity,
Creativity Exercises, Entrepreneurship, Group Dynamics, Innovation,
Leadership, Management of Creative People, Patents, Teams, and
Training. The Cognitive Aspects of Creativity: Altered and
Transitional States, Analogies, Attention, Breadth of Attention,
Cognitive Style, Divergent Thinking, Flow and Optimal Experience,
Knowledge, Logic and Reasoning, Metacognition, Mental Models,
Memory, Metaphors, Mind Wandering, Mindfulness, Problem-Finding,
Problem-Solving, and Remote Associates. The Creative Process:
Attribution, Constraints, Discovery, Insight, Inspiration,
Intentionality, Motivation, Risk-Taking, and Tolerance for
Ambiguity. Education: Children's Creativity, , Education,
Intelligence, Knowledge, Metacognition, Play, Prodigies, Programs
And Courses, Talent And Teaching Creativity. Neuroscience Research:
Cellular Matter, Grey Matter, Cellular Density; EEG, Functional
Magnetic Resonance Imaging (Fmri), Music and The Brain,
Pupillometry, Systems, The Cerebellum and Transcranial Electrical
Stimulation. Psychology: The Big 5 Personality Characteristics,
Bipolar Mood Disorders, Childhood Trauma, Depression, Deviance,
Dreams, Emotions, Expressive Arts, Grit, Introversion, Jungian
Theory, Mad Genius Controversy, Openness, Schizotypy, Suicide,
Therapy and Counseling Trauma and Transcendence and Transforming
Illness and Visual Art. Social Aspects of Creativity: Awards, Birth
Order, Criticism, Consensual Assessment, Diversity, Eminence,
Families, Friendships and Social Networks, Geeks, Mentors,
Millennials, Networking, Rewards, And Sociology. Society and
Creativity: Awards, Climate For Creativity, Cross-Cultural
Creativity, Destruction Of Creativity, Law And Society, Social
Psychology, Social Transformation, Voting, War, and Zeitgeist.
Technology: Chats, Computational Creativity, Computerized Text
Analysis, Gaming, Memes, Networks and Maps, and Virtual Reality.
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