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Experience Machines - The Philosophy of Virtual Worlds (Paperback)
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Experience Machines - The Philosophy of Virtual Worlds (Paperback)
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In his classic work Anarchy, State and Utopia, Robert Nozick asked
his readers to imagine being permanently plugged into a 'machine
that would give you any experience you desired'. He speculated
that, in spite of the many obvious attractions of such a prospect,
most people would choose against passing the rest of their lives
under the influence of this type of invention. Nozick thought (and
many have since agreed) that this simple thought experiment had
profound implications for how we think about ethics, political
justice, and the significance of technology in our everyday lives.
Nozick's argument was made in 1974, about a decade before the
personal computer revolution in Europe and North America. Since
then, opportunities for the citizens of industrialized societies to
experience virtual worlds and simulated environments have
multiplied to an extent that no philosopher could have predicted.
The authors in this volume re-evaluate the merits of Nozick's
argument, and use it as a jumping-off point for the philosophical
examination of subsequent developments in culture and technology,
including a variety of experience-altering cybernetic technologies
such as computer games, social media networks, HCI devices, and
neuro-prostheses.
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