The Rapid Prototyping Game provides a "systems design" vehicle
where players can group basic game elements into manageable
categories. They then define and isolate specific elements so they
can analyze how they interact with each other in a game they
develop. Through gameplay, players are able to critically identify
how adding, subtracting, or combining game elements can create
dynamic changes in a game. The Rapid Prototyping Game will appeal
to experienced game designers who are stuck in a rut, beginning
game designers who need to learn how systems design and the
iterative process works, and also to the educator who wants to
introduce a "hands on approach" to the classroom.
General
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