"Beginning C++ Through Game Programming, Third Edition" approaches
learning C++ from the unique and fun perspective of games. Written
for the beginning game developer or programmer, the book assumes no
previous programming experience and each new skill and concept is
taught using simple language and step-by-step instructions. Readers
will complete small projects in each chapter to reinforce what
they've learned and a final project at the end combines all of the
major topics covered in the book. Featuring twenty five percent new
material, this third edition covers all the latest technology and
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