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Clinical Rehabilitation Experience Utilizing Serious Games - Rehabilitation Technology and a Technical Concept for Health Data Collection (Paperback, 1st ed. 2018) Loot Price: R1,531
Discovery Miles 15 310
Clinical Rehabilitation Experience Utilizing Serious Games - Rehabilitation Technology and a Technical Concept for Health Data...

Clinical Rehabilitation Experience Utilizing Serious Games - Rehabilitation Technology and a Technical Concept for Health Data Collection (Paperback, 1st ed. 2018)

Michael Lawo, Peter Knackfuss

Series: Advanced Studies Mobile Research Center Bremen

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Loot Price R1,531 Discovery Miles 15 310 | Repayment Terms: R143 pm x 12*

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This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.

General

Imprint: Springer Vieweg
Country of origin: Germany
Series: Advanced Studies Mobile Research Center Bremen
Release date: May 2018
First published: 2018
Editors: Michael Lawo • Peter Knackfuss
Dimensions: 210 x 148 x 20mm (L x W x T)
Format: Paperback
Pages: 241
Edition: 1st ed. 2018
ISBN-13: 978-3-658-21956-7
Categories: Books > Medicine > Nursing & ancillary services > Rehabilitation
Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
LSN: 3-658-21956-4
Barcode: 9783658219567

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