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Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement (Paperback) Loot Price: R924
Discovery Miles 9 240
You Save: R57 (6%)
Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement (Paperback): Michael Salmond

Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement (Paperback)

Michael Salmond

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List price R981 Loot Price R924 Discovery Miles 9 240 | Repayment Terms: R87 pm x 12* You Save R57 (6%)

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Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.

General

Imprint: Bloomsbury Academic
Country of origin: United Kingdom
Release date: February 2021
Authors: Michael Salmond
Dimensions: 270 x 210 x 13mm (L x W x T)
Format: Paperback
Pages: 192
ISBN-13: 978-1-350-01572-2
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Science & Mathematics > Mathematics > Optimization > Game theory
Books > Computing & IT > Applications of computing > Image processing > General
LSN: 1-350-01572-5
Barcode: 9781350015722

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