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Making Great Games - An Insider's Guide to Designing and Developing the World's Greatest Video Games (Paperback, New) Loot Price: R1,300
Discovery Miles 13 000
Making Great Games - An Insider's Guide to Designing and Developing the World's Greatest Video Games (Paperback,...

Making Great Games - An Insider's Guide to Designing and Developing the World's Greatest Video Games (Paperback, New)

Michael Wyman

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Loot Price R1,300 Discovery Miles 13 000 | Repayment Terms: R122 pm x 12*

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How are the world's best videogames created? Are they truly hatched through marathon all-night sessions of acne-ridden, junk food-eating programmers and artists huddled in front of multiple monitors cranking out code and content? Which key decisions determine whether or not a particular game will be a hit? What's crunch time really like? Journey behind the scenes to learn the truth about how the world's greatest videogames get made. Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from teams large and small, from single-person independent projects (Linerider), to casual game classics (Diner Dash), PC titles (Spore) to AAA Console games (NBA Live), and including modern-day masterpieces (Halo, Rock Band and World of Warcraft), learn from the creators about how these games were made, and hear their stories from the trenches of videogames production. The second part of the book provides real-world, hands-on advice you can start using immediately to make your own games better. Thorough and detailed analysis of common, proven best practices give you specific nuts and bolts tools to implement at any phase of your game project, from concept development through prototyping, production, testing and launch. The book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

General

Imprint: Focal Press
Country of origin: United Kingdom
Release date: September 2010
First published: 2011
Authors: Michael Wyman
Dimensions: 246 x 189 x 15mm (L x W x T)
Format: Paperback
Pages: 236
Edition: New
ISBN-13: 978-0-240-81285-4
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
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LSN: 0-240-81285-9
Barcode: 9780240812854

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