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Books > Computing & IT > Computer programming
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Unreal Engine Game Development Blueprints (Paperback)
Loot Price: R1,371
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Unreal Engine Game Development Blueprints (Paperback)
Expected to ship within 18 - 22 working days
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Discover all the secrets of Unreal Engine and create seven fully
functional games with the help of step-by-step instructions About
This Book * Understand what a Blueprint is and how to create a
complex visual scripting code * Discover the infinite possibilities
that Unreal Engine offers, and understand which tool to use, where
and when * Learn to think like a real game developer in order to
create enjoyable and bug-free games using this comprehensive and
practical handbook Who This Book Is For This book is ideal for
intermediate level developers who know how to use Unreal Engine and
want to go through a series of projects that will further their
expertise. Working knowledge of C++ is a must. What You Will Learn
* Write clean and reusable Blueprint scripts * Develop any kind of
game you have in mind, following the rules used by experts * Move
through Unreal Engine 4, always knowing what you are doing and
where to find the right tool for your needs * Integrate C++ code
into your projects using Visual Studio and the tools that Unreal
provides * Extricate between classes, nodes, interfaces, macros,
and functions * Work with different types of assets, from 3D
objects to audio sources, from UI buttons to animations * Explore
all the aspects of the game logic-collisions, navigation meshes,
matinees, volumes, events, and states In Detail With the arrival of
Unreal Engine 4, a new wonderful tool was born: Blueprint. This
visual scripting tool allows even non-programmers to develop the
logic for their games, allowing almost anyone to create entire
games without the need to write a single line of code. The range of
features you can access with Blueprint script is pretty extensive,
making it one of the foremost choices for many game developers.
Unreal Engine Game Development Blueprints helps you unleash the
real power of Unreal by helping you to create engaging and
spectacular games. It will explain all the aspects of developing a
game, focusing on visual scripting, and giving you all the
information you need to create your own games. We start with an
introductory chapter to help you move fluidly inside the Blueprint
user interface, recognize its different components, and understand
any already written Blueprint script. Following this, you will
learn how to modify generated Blueprint classes to produce a single
player tic-tac-toe game and personalize it. Next, you will learn
how to create simple user interfaces, and how to extend Blueprints
through code. This will help you make an informed decision between
choosing Blueprint or code. You will then see the real power of
Unreal unleashed as you create a beautiful scene with moving, AI
controlled objects, particles, and lights. Then, you will learn how
to create AI using a behavior tree and a global level Blueprint,
how to modify the camera, and how to shoot custom bullets. Finally,
you will create a complex game using Blueprintable components
complete with a menu, power-up, dangerous objects, and different
weapons. Style and approach This is an easy-to-follow guide full of
practical game examples. Each chapter contains step-by-step
instructions to build a complete game and each game uses a
different tool in order to cover all the topics in a detailed and
progressive manner.
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