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Books > Computing & IT > Computer programming > Programming languages
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Hands-On Unity 2022 Game Development - Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible (Paperback, 3rd Revised edition)
Loot Price: R1,324
Discovery Miles 13 240
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Hands-On Unity 2022 Game Development - Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible (Paperback, 3rd Revised edition)
Expected to ship within 18 - 22 working days
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Create, customize, and optimize your own professional games from
scratch with Unity 2022 Includes invitation to join the online
Unity Game Development community to read the book alongside Unity
developers/C# programmers and Nicolas Borromeo. Purchase of the
print or Kindle book includes a free eBook in the PDF format. Key
Features Create the game prototype and learn the fundamentals of
Unity editor to build scenes, objects and import objects Add
interactivity, win/lose conditions, sound, graphics and artificial
intelligence using C# and visual scripting Improve the game
graphics, user interface, add visual effects and animations using
Animator, Cinemachine, and Timeline Book DescriptionUnity is a
cross-platform game engine that provides you with powerful but
simple-to-use features to solve the most common problems in Game
Development, such as rendering, animation, physics, sound, and
effects. You'll learn to use these features to create simple but
complete games (and all the nuances needed to handle Unity).
Complete with hands-on tutorials and projects, this book will teach
you to use the Unity game engine, create C# and visual scripts,
integrate graphics, sound, and animations, and manipulate physics
to create interesting mechanics for your game. You'll then code a
simple AI agent to challenge the user and work with profiling tools
to ensure code efficiency. Finally, you'll work with Unity's AR
tools to create AR experiences for 3D apps and games before
publishing them to the world. If you are interested in creating
impressive, commercial-quality games that are playable on a variety
of platforms, then you've come to the right place. What you will
learn Build a game prototype that includes gameplay, player and
non-player characters, assets, animations, and more Set up and
navigate the game engine to dive into the Unity Editor and discover
unique and new features released in 2022 Learn both C# and Visual
Scripting to customize player movements, the user interface, and
game physics Apply shaders to improve your game graphics using
Shader Graph and Universal Render Pipeline (URP) Create win-lose
conditions for the game by using design patterns such as Singleton
and Event Listeners Implement Game AI to build a fully functional
enemy capable of detecting and attacking the player Debug, test,
optimize, and create an executable version of the game to share
with your friends Who this book is forBoth game and non-game
developers who wish to migrate or start building 3D games in Unity
will find this book useful. While you'll still able to follow along
if you don't have any programming experience, knowing the
fundamentals of C# programming will help you get the most out of
this book.
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