Game designers, authors, artists, and scholars discuss how roles
are played and how stories are created in role-playing games, board
games, computer games, interactive fictions, massively multiplayer
games, improvisational theater, and other "playable media." Games
and other playable forms, from interactive fictions to
improvisational theater, involve role playing and story-something
played and something told. In Second Person, game designers,
authors, artists, and scholars examine the different ways in which
these two elements work together in tabletop role-playing games
(RPGs), computer games, board games, card games, electronic
literature, political simulations, locative media, massively
multiplayer games, and other forms that invite and structure play.
Second Person-so called because in these games and playable media
it is "you" who plays the roles, "you" for whom the story is being
told-first considers tabletop games ranging from Dungeons &
Dragons and other RPGs with an explicit social component to Kim
Newman's Choose Your Own Adventure-style novel Life's Lottery and
its more traditional author-reader interaction. Contributors then
examine computer-based playable structures that are designed for
solo interaction-for the singular "you"-including the mainstream
hit Prince of Persia: The Sands of Time and the genre-defining
independent production Facade. Finally, contributors look at the
intersection of the social spaces of play and the real world,
considering, among other topics, the virtual communities of such
Massively Multiplayer Online Role Playing Games (MMORPGs) as World
of Warcraft and the political uses of digital gaming and
role-playing techniques (as in The Howard Dean for Iowa Game, the
first U.S. presidential campaign game). In engaging essays that
range in tone from the informal to the technical, these writers
offer a variety of approaches for the examination of an emerging
field that includes works as diverse as George R.R. Martin's Wild
Cards series and the classic Infocom game Planetfall. Appendixes
contain three fully-playable tabletop RPGs that demonstrate some of
the variations possible in the form.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!