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Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction

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Virtual and Augmented Reality (Vr/Ar) - Foundations and Methods of Extended Realities (Xr) (Paperback, 2021 ed.) Loot Price: R1,500
Discovery Miles 15 000
You Save: R95 (6%)
Virtual and Augmented Reality (Vr/Ar) - Foundations and Methods of Extended Realities (Xr) (Paperback, 2021 ed.): Ralf Doerner,...

Virtual and Augmented Reality (Vr/Ar) - Foundations and Methods of Extended Realities (Xr) (Paperback, 2021 ed.)

Ralf Doerner, Wolfgang Broll, Paul Grimm, Bernhard Jung

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List price R1,595 Loot Price R1,500 Discovery Miles 15 000 | Repayment Terms: R141 pm x 12* You Save R95 (6%)

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This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

General

Imprint: Springer Nature Switzerland AG
Country of origin: Switzerland
Release date: October 2021
Editors: Ralf Doerner • Wolfgang Broll • Paul Grimm • Bernhard Jung
Dimensions: 241 x 165 x 18mm (L x W x T)
Format: Paperback - Trade
Pages: 429
Edition: 2021 ed.
ISBN-13: 978-3-03-079061-5
Languages: English
Subtitles: German
Categories: Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
Books > Professional & Technical > Electronics & communications engineering > Electronics engineering > General
Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
LSN: 3-03-079061-4
Barcode: 9783030790615

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