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OpenGL Data Visualization Cookbook (Paperback)
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OpenGL Data Visualization Cookbook (Paperback)
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Over 35 hands-on recipes to create impressive, stunning visuals for
a wide range of real-time, interactive applications using OpenGL
About This Book * Get acquainted with a set of fundamental OpenGL
primitives and concepts that enable users to create stunning
visuals of arbitrarily complex 2D and 3D datasets for many common
applications * Explore interactive, real-time visualization of
large 2D and 3D datasets or models, including the use of more
advanced techniques such as stereoscopic 3D rendering. * Create
stunning visuals on the latest platforms including mobile phones
and state-of-the-art wearable computing devices Who This Book Is
For This book is aimed at anyone interested in creating impressive
data visualization tools using modern graphics hardware. Whether
you are a developer, engineer, or scientist, if you are interested
in exploring the power of OpenGL for data visualization, this book
is for you. While familiarity with C/C++ is recommended, no
previous experience with OpenGL is assumed. What You Will Learn *
Install, compile, and integrate the OpenGL pipeline into your own
project * Create interactive applications using GLFW to handle user
inputs and the Android Sensor framework to detect gestures and
motions on mobile devices * Use OpenGL primitives to plot 2-D
datasets such as time series dynamically * Render complex 3D
volumetric datasets with techniques such as data slicers and
multiple viewpoint projection * Render images, videos, and point
cloud data from 3D range-sensing cameras using the OpenGL Shading
Language (GLSL) * Develop video see-through augmented reality
applications on mobile devices with OpenGL ES 3.0 and OpenCV *
Visualize 3D models with meshes and surfaces using stereoscopic 3D
technology In Detail OpenGL is a great multi-platform,
cross-language, and hardware-accelerated graphics interface for
visualizing large 2D and 3D datasets. Data visualization has become
increasingly challenging using conventional approaches as datasets
become larger and larger, especially with the Big Data evolution.
From a mobile device to a sophisticated high-performance computing
cluster, OpenGL libraries provide developers with an easy-to-use
interface to create stunning visuals in 3D in real time for a wide
range of interactive applications. This book provides a series of
easy-to-follow, hands-on tutorials to create appealing OpenGL-based
visualization tools with minimal development time. We will first
illustrate how to quickly set up the development environment in
Windows, Mac OS X, and Linux. Next, we will demonstrate how to
visualize data for a wide range of applications using OpenGL,
starting from simple 2D datasets to increasingly complex 3D
datasets with more advanced techniques. Each chapter addresses
different visualization problems encountered in real life and
introduces the relevant OpenGL features and libraries in a modular
fashion. By the end of this book, you will be equipped with the
essential skills to develop a wide range of impressive OpenGL-based
applications for your unique data visualization needs, on platforms
ranging from conventional computers to the latest mobile/wearable
devices. Style and approach This is an easy-to-follow,
comprehensive Cookbook showing readers how to create a variety of
real-time, interactive data visualization tools. Each topic is
explained in a step-by-step format. A range of hot topics is
included, including stereoscopic 3D rendering and data
visualization on mobile/wearable platforms.
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