The United States Department of Defense has invested heavily in
computer simulations since World War II. As a result, simulations
and models exist to replicate or evaluate most combat systems and
combat scenarios. As these simulations evolved, major differences
in functionality and interfaces emerged which lead to distinct
Live, Virtual, and Constructive simulation products. In this book
we explore methods of interoperability between live, virtual, and
constructive simulations. This study was conducted in 1994 and
today provides a historic perspective on connecting diverse
simulations and the evolution of methods of interoperability.
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