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Realizing 3D Animation in Blender - The fundamentals of 3D animation in Blender, from keyframing to advanced motion (Paperback)
Loot Price: R1,347
Discovery Miles 13 470
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Realizing 3D Animation in Blender - The fundamentals of 3D animation in Blender, from keyframing to advanced motion (Paperback)
To be released on 12 July 2024. You can pre-order this product. We should be able to ship between Friday, 26 Jul 2024 and Friday, 2 Aug 2024.
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Learn how to animate using the world's most advanced free software
for 3D content creation Key Features * Master the essentials of 3D
animation with enjoyable step-by-step exercises * Get inspired by
expert techniques used by professional Blender animators * Learn
unique Blender insights and secrets that you won't find in its
documentation Book Description Blender's supportive community and
powerful feature set make it an indispensable tool for creating 3D
animations. Completely free and open source, Blender holds its own
against other 3D applications that cost hundreds, even thousands of
dollars. However, learning the software can be a challenge as
Blender is known for its complex interface, and animation is not an
easy subject to begin with.! If you want to get into 3D animation
but don't know where to begin, Realizing 3D Animation in Blender
will help you overcome these challenges by taking a practical
approach to demystifying both the theories of 3D animation and the
many animation workflows specific to Blender. With detailed
explanations of exercises and a sharp focus on the animation
process, this book will help you learn everything you need to set
out on your path to becoming a 3D animator. It's much more than
just an introduction. The book covers complex concepts in an
easy-to-follow manner, and shows you how to avoid common errors
that novice animators are prone to making. By the end of this
Blender 3D animation book, you'll have gained the knowledge,
experience, and inspiration to start creating impressive 3D
animations on your own. What you will learn * Become well-versed
with the simple rules of keyframing and interpolation * Understand
the function and behavior of Blender's animation curves * Set up
object relationships * Pose an advanced character rig * Bring a
character to life with Blender 3D character animation * Explore
advanced features such as physics simulation * Get to grips with
Blender's mysterious non-linear animation tool * Render animations
the professional way Who This Book Is For This book guides you in
working with Blender's latest animation tools from the ground up.
If you have a background in art or animation in other software,
this book will help you transition to Blender. You'll find this
book useful even if you are new to 3D art. No prior art skills or
experience with Blender are necessary to get started.
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