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Books > Computing & IT > Applications of computing > Image processing > Computer animation

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Digital Character Creation for Video Games and Collectibles (Paperback) Loot Price: R1,579
Discovery Miles 15 790
Digital Character Creation for Video Games and Collectibles (Paperback): Samuel King

Digital Character Creation for Video Games and Collectibles (Paperback)

Samuel King

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Loot Price R1,579 Discovery Miles 15 790 | Repayment Terms: R148 pm x 12*

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This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectables. The book provides a step-by-step walk through of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries. This book will be of great interest to all beginner and junior character artists currently working in the gaming or collectable industry or looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.

General

Imprint: Taylor & Francis
Country of origin: United Kingdom
Release date: June 2023
First published: 2023
Authors: Samuel King
Dimensions: 234 x 156mm (L x W)
Format: Paperback
Pages: 200
ISBN-13: 978-1-03-201287-2
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-03-201287-0
Barcode: 9781032012872

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