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Advances in Human Factors in Wearable Technologies and Game Design - Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, Held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA (Paperback, 1st ed. 2019) Loot Price: R4,536
Discovery Miles 45 360
Advances in Human Factors in Wearable Technologies and Game Design - Proceedings of the AHFE 2018 International Conferences on...

Advances in Human Factors in Wearable Technologies and Game Design - Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, Held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA (Paperback, 1st ed. 2019)

Tareq Z. Ahram

Series: Advances in Intelligent Systems and Computing, 795

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Loot Price R4,536 Discovery Miles 45 360 | Repayment Terms: R425 pm x 12*

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This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user centered practices can optimize wearable experience, thus improving user acceptance, satisfaction and engagement towards novel wearable gadgets. It describes both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as results obtained upon integration of the wearability principles identified by various researchers for aesthetics, affordance, comfort, contextual-awareness, customization, ease of use, ergonomy, intuitiveness, obtrusiveness, information overload, privacy, reliability, responsiveness, satisfaction, subtlety, user friendliness and wearability. The book is based on the AHFE 2018 Conference on Human Factors and Wearable Technologies and the AHFE 2018 Conference on Human Factors in Game Design and Virtual Environments , held on July 21-25, 2018 in Orlando, Florida, and addresses professionals, researchers, and students dealing with the human aspects of wearable, smart and/or interactive technologies and game design research.

General

Imprint: Springer International Publishing AG
Country of origin: Switzerland
Series: Advances in Intelligent Systems and Computing, 795
Release date: June 2018
First published: 2019
Editors: Tareq Z. Ahram
Dimensions: 235 x 155mm (L x W)
Format: Paperback
Pages: 437
Edition: 1st ed. 2019
ISBN-13: 978-3-319-94618-4
Categories: Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
Books > Medicine > Nursing & ancillary services > Biomedical engineering > General
Books > Computing & IT > Applications of computing > Artificial intelligence > General
LSN: 3-319-94618-8
Barcode: 9783319946184

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