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Showing 1 - 3 of
3 matches in All Departments
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Computer Games - 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers (Paperback, 1st ed. 2019)
Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant
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R1,521
Discovery Miles 15 210
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Ships in 10 - 15 working days
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This book constitutes revised selected papers from the 7th Workshop
on Computer Games, CGW 2018, held in conjunction with the 27th
International Conference on Artificial Intelligence, IJCAI 2018 in
Stockholm, Sweden, in July 2018. The 8 full papers presented in
this volume were carefully reviewed and selected from 15
submissions. They cover a wide range of topics related to video
games; general game playing.- machine learning and Monte Carlo tree
search.
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Computer Games - 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers (Paperback, 1st ed. 2018)
Tristan Cazenave, Mark H.M. Winands, Abdallah Saffidine
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R1,495
Discovery Miles 14 950
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Ships in 10 - 15 working days
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This book constitutes revised selected papers from the 6th Workshop
on Computer Games, CGW 2017, held in conjunction with the 26th
International Conference on Artificial Intelligence, IJCAI 2017, in
Melbourne, Australia, in August 2017. The 12 full papers presented
in this volume were carefully reviewed and selected from 18
submissions. They cover a wide range of topics related to computer
games; discussing six abstract games: Chinese Checkers, Chinese
Dark Chess, Hex, Othello, Poker, and SameGame.
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Advances in Computer Games - 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers (Paperback, 1st ed. 2020)
Tristan Cazenave, Jaap van den Herik, Abdallah Saffidine, I-Chen Wu
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R1,521
Discovery Miles 15 210
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Ships in 10 - 15 working days
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This book constitutes the refereed post-conference proceedings of
the 16th International Conference on Advances in Computer Games,
ACG 2019, held in Macao, China, in August 2019. The 12 full papers
presented together with 2 invited papers were carefully reviewed
and selected from 19 submissions. The selected papers are devoted
to topics such as cooperation; single player games; mathematical
approaches; nonogram: general and specific approaches; and deep
learning.
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R391
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Discovery Miles 3 620
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