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This book is dedicated to user experience design for automated
driving to address humane aspects of automated driving, e.g.,
workload, safety, trust, ethics, and acceptance. Automated driving
has experienced a major development boost in recent years. However,
most of the research and implementation has been technology-driven,
rather than human-centered. The levels of automated driving have
been poorly defined and inconsistently used. A variety of
application scenarios and restrictions has been ambiguous. Also, it
deals with human factors, design practices and methods, as well as
applications, such as multimodal infotainment, virtual reality,
augmented reality, and interactions in and outside users. This book
aims at 1) providing engineers, designers, and practitioners with a
broad overview of the state-of-the-art user experience research in
automated driving to speed-up the implementation of automated
vehicles and 2) helping researchers and students benefit from
various perspectives and approaches to generate new research ideas
and conduct more integrated research.
Andreas Riener studies the influence of implicit interaction using
vibro-tactile actuators as additional sensory channels for
car-driver feedback and pressure sensor arrays for implicit
information transmission from the driver toward the vehicle. The
results of his experiments suggest the use of both vibro-tactile
notifications and pressure sensor images to improve vehicle
handling performance and to decrease the driver s cognitive
workload.
"
This book is dedicated to user experience design for automated
driving to address humane aspects of automated driving, e.g.,
workload, safety, trust, ethics, and acceptance. Automated driving
has experienced a major development boost in recent years. However,
most of the research and implementation has been technology-driven,
rather than human-centered. The levels of automated driving have
been poorly defined and inconsistently used. A variety of
application scenarios and restrictions has been ambiguous. Also, it
deals with human factors, design practices and methods, as well as
applications, such as multimodal infotainment, virtual reality,
augmented reality, and interactions in and outside users. This book
aims at 1) providing engineers, designers, and practitioners with a
broad overview of the state-of-the-art user experience research in
automated driving to speed-up the implementation of automated
vehicles and 2) helping researchers and students benefit from
various perspectives and approaches to generate new research ideas
and conduct more integrated research.
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