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The Trial of Anne Hutchinson re-creates one of the most tumultuous and significant episodes in early American history: the struggle between the followers and allies of John Winthrop, governor of the Massachusetts Bay Colony, and those of Anne Hutchinson, a strong-willed and brilliant religious dissenter. The controversy pushed Massachusetts to the brink of collapse and spurred a significant exodus. The Puritans who founded Massachusetts were poised between the Middle Ages and the modern world, and in many ways, they helped to bring the modern world into being. The Trial of Anne Hutchinson plunges participants into a religious world that will be unfamiliar to many of them. Yet the Puritans passionate struggles over how far they could tolerate a diversity of religious opinions in a colony committed to religious unity were part of a larger historical process that led to religious freedom and the modern concept of separation of church and state. Their vehement commitment to their liberties and fears about the many threats these faced were passed down to the American Revolution and beyond. Reacting to the Past is a series of historical role-playing games that explore important ideas by re-creating the contexts that shaped them. Students are assigned roles, informed by classic texts, set in particular moments of intellectual and social ferment. An award-winning active-learning pedagogy, Reacting to the Past improves speaking, writing, and leadership skills, promotes engagement with classic texts and history, and builds learning communities. Reacting can be used across the curriculum, from the first-year general education class to capstone experiences. A Reacting game can also function as the discussion component of lecture classes, or it can be enlisted for intersession courses, honors programs, and other specialized curricular purposes."
The first supplement of the American National Biography, which was originally published in twenty-four volumes at the end of 1998, will put into print new articles added to the ANB'S online edition since June 2000. As part of what is now a standard reference work, with sales of more than 4,500 sets to the library market, the initial supplementary volume will be in strong demand from previous purchasers of the ANB. The majority of the 491 new articles concern figures who have died since the end of 1995, the cutoff date for inclusion in the original print edition. The supplement will also fill in gaps in the original twenty-four volume edition with articles on people of note who died before 1996. Supplement 1 will be followed by future volumes covering three-to-five-year spans that will extend the ANB's coverage from the year 2000 onward.
A Choice Outstanding Academic Title of the Year In Minds on Fire, Mark C. Carnes shows how role-immersion games channel students' competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French Revolution, Galileo's trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. "[Minds on Fire is] Carnes's beautifully written apologia for this fascinating and powerful approach to teaching and learning in higher education. If we are willing to open our minds and explore student-centered approaches like Reacting [to the Past], we might just find that the spark of student engagement we have been searching for in higher education's mythical past can catch fire in the classrooms of the present." -James M. Lang, Chronicle of Higher Education "This book is a highly engaging and inspirational study of a 'new' technique that just might change the way educators bring students to learning in the 21st century." -D. D. Bouchard, Choice
American National Biography is the first new comprehensive biographical dictionary focused on American history to be published in more than 60 years, and it is the largest reference project ever undertaken by OUP-USA. In chronological scope, the ANB ranges from the time of the earliest recorded European explorations up to the very recent past. The approximately 17,500 historical figures who are profiled come from virtually all walks of life. The ANB is destined to be the standard reference work of its kind well into the twenty-first century.
In The Trial of Galileo the new science, as brilliantly propounded by Galileo Galilei, collides with the elegant cosmology of Aristotle, Aquinas, and medieval Scholasticism. The game is set in Rome in the early decades of the seventeenth century. Most of the debates occur within the Holy Office, the arm of the papacy that supervises the Roman Inquisition. At times action shifts to the palace of Prince Cesi, founder of the Society of the Lynx-Eyed, which promotes the new science, and to the lecture halls of the Jesuit Collegio Romano. Some students assume roles as faculty of the Collegio Romano and the secular University of Rome, the Sapienza. Others are Cardinals who seek to defend the faith from resurgent Protestantism, the imperial ambitions of the Spanish monarch, the schemes of the Medici in Florence, and the crisis of faith throughout Christendom. Some embrace the new cosmology, some denounce it, and still others are undecided. The issues range from the nature of faith and the meaning of the Bible to the scientific principles and methods as advanced by Copernicus, Kepler, Tycho Brahe, Giordano Bruno, and Galileo. Central texts include Aristotle s On the Heavens and Posterior Analytics; Galileo s Starry Messenger (1610), Letter to Grand Duchess Christina (1615) and Dialogue on the Two Chief World Systems (1632); the declarations of the Council of Trent; and the Bible. Reacting to the Past is a series of historical role-playing games that explore important ideas by re-creating the contexts that shaped them. Students are assigned roles, informed by classic texts, set in particular moments of intellectual and social ferment. An award-winning active-learning pedagogy, Reacting to the Past improves speaking, writing, and leadership skills, promotes engagement with classic texts and history, and builds learning communities. Reacting can be used across the curriculum, from the first-year general education class to capstone experiences. A Reacting game can also function as the discussion component of lecture classes, or it can be enlisted for intersession courses, honors programs, and other specialized curricular purposes."
The game is set in the Hanlin Academy in Ming dynasty China. Most students are members of the Grand Secretariat of the Hanlin Academy, the body of top-ranking graduates of the civil service examination who serve as advisers to the Wanli emperor. Some Grand Secretaries are Confucian purists, who hold that tradition obliges the emperor to name his first-born son as successor; others, in support of the most senior of the Grand Secretaries, maintain that it is within the emperor s right to choose his successor; and still others, as they decide this matter among many issues confronting the empire, continue to scrutinize the teachings of Confucianism for guidance. The game unfolds amidst the secrecy and intrigue within the walls of the Forbidden City, as scholars struggle to apply Confucian precepts to a dynasty in peril. Reacting to the Past is a series of historical role-playing games that explore important ideas by re-creating the contexts that shaped them. Students are assigned roles, informed by classic texts, set in particular moments of intellectual and social ferment. An award-winning active-learning pedagogy, Reacting to the Past improves speaking, writing, and leadership skills, promotes engagement with classic texts and history, and builds learning communities. Reacting can be used across the curriculum, from the first-year general education class to capstone experiences. A Reacting game can also function as the discussion component of lecture classes, or it can be enlisted for intersession courses, honors programs, and other specialized curricular purposes."
Told more as stories than history lessons, the biographies in
American National Biography, Supplement 2 recount the tales of all
the different people who shaped America--leaders, composers,
entertainers, entrepreneurs, writers, scientists, and outlaws. Each
one written by an expert in the field and masterfully woven
together to present the most accurate and up-to-date information,
the entries bring forth a powerful narrative of America's past and
some of the most important figures that went into its
formation.
In this Reacting to the Past game, the classroom is transformed into Athens in 403 B.C. In the wake of Athenian military defeat and rebellion, advocates of democracy have re-opened the Assembly, but stability remains elusive. As members of the Assembly, players must contend with divisive issues like citizenship, elections, re-militarisation and dissent. Foremost among the troublemakers: Socrates. Reacting to the Past is an award-winning series of immersive role-playing games that actively engage students in their own learning. Students assume the roles of historical characters and practise critical thinking, primary source analysis, and argument, both written and spoken.
The stereotype of the Victorian man as a flinty, sexually repressed patriarch belies the remarkably wide variety of male behaviors and conceptions of manhood during the mid- to late- nineteenth century. A complex pattern of alternative and even competing behaviors and attitudes emerges in this important collection of essays that points toward a "gendered history" of men.
Rousseau, Burke, and Revolution in France, 1791 plunges students into the intellectual and political currents that surged through revolutionary Paris in the summer of 1791. As members of the National Assembly gather to craft a constitution for a new France, students wrestle with the threat of foreign invasion, political and religious power struggles, and questions of liberty and citizenship.
The Threshold of Democracy re-creates the intellectual dynamics of one of the most formative periods in Western history. In the wake of Athenian military defeat and rebellion, advocates of democracy have reopened the Assembly, but stability remains elusive. As members of the Assembly, players must contend with divisive issues like citizenship, elections, remilitarization, and dissent. Foremost among the troublemakers: Socrates.
The Trial of Anne Hutchinson re-creates one of the most tumultuous and significant episodes in early American history: the struggle between the followers and allies of John Winthrop, governor of the Massachusetts Bay Colony, and those of Anne Hutchinson, a strong-willed and brilliant religious dissenter. The controversy pushed Massachusetts to the brink of collapse and spurred a significant exodus. The Puritans who founded Massachusetts were poised between the Middle Ages and the modern world, and in many ways, they helped to bring the modern world into being. The Trial of Anne Hutchinson plunges participants into a religious world that will be unfamiliar to many of them. Yet the Puritans' passionate struggles over how far they could tolerate a diversity of religious opinions in a colony committed to religious unity were part of a larger historical process that led to religious freedom and the modern concept of separation of church and state. Their vehement commitment to their liberties and fears about the many threats these faced were passed down to the American Revolution and beyond.
Defining a Nation is set at Simla, in the foothills of the Himalayas, where the British viceroy has invited leaders of various religious and political constituencies to work out the future of Britain's largest colony. Will the British transfer power to the Indian National Congress, which claims to speak for all Indians? Or will a separate Muslim state Pakistan be carved out of India to be ruled by Muslims, as the Muslim League proposes? And what will happen to the vulnerable minorities such as the Sikhs and untouchables or the hundreds of princely states? As British authority wanes, tensions among Hindus, Muslims, and Sikhs smolder and increasingly flare into violent riots that threaten to ignite all India. Towering above it all is the frail but formidable figure of Gandhi, whom some revere as an apostle of nonviolence and others regard as a conniving Hindu politician. Students struggle to reconcile religious identity with nation building perhaps the most intractable and important issue of the modern world. Texts include the literature of Hindu revival (Chatterjee, Tagore, and Tilak); the Koran and the literature of Islamic nationalism (Iqbal); and the writings of Ambedkar, Nehru, Jinnah, and Gandhi.
Confucianism and the Succession Crisis of the Wanli Emperor, 1587 is set in the Hanlin Academy in Ming dynasty China. Most students are members of the Grand Secretariat of the Hanlin Academy, the body of top-ranking graduates of the civil service examination who serve as advisers to the Wanli emperor. Some Grand Secretaries are Confucian "purists," who hold that tradition obliges the emperor to name his first-born son as successor; others, in support of the most senior of the Grand Secretaries, maintain that it is within the emperor's right to choose his successor; and still others, as they decide this matter among many issues confronting the empire, continue to scrutinize the teachings of Confucianism for guidance. The game unfolds amid the secrecy and intrigue within the walls of the Forbidden City as scholars struggle to apply Confucian precepts to a dynasty in peril.
In The Trial of Galileo the new science, as brilliantly propounded by Galileo Galilei, collides with the elegant cosmology of Aristotle, Aquinas, and medieval Scholasticism. The game is set in Rome in the early decades of the seventeenth century. Most of the debates occur within the Holy Office, the arm of the papacy that supervises the Roman Inquisition. At times action shifts to the palace of Prince Cesi, founder of the Society of the Lynx-Eyed, which promotes the new science, and to the lecture halls of the Jesuit Collegio Romano. Some students assume roles as faculty of the Collegio Romano and the secular University of Rome, the Sapienza. Others are cardinals who seek to defend the faith from resurgent Protestantism, the imperial ambitions of the Spanish monarch, the schemes of the Medici in Florence, and the crisis of faith throughout Christendom. Some embrace the "new cosmology," some denounce it, and still others are undecided. The issues range from the nature of faith and the meaning of the Bible to the scientific principles and methods as advanced by Copernicus, Kepler, Tycho Brahe, Giordano Bruno, and Galileo. Central texts include Aristotle's On the Heavens and Posterior Analytics; Galileo's Starry Messenger (1610), Letter to Grand Duchess Christina (1615) and Dialogue on the Two Chief World Systems (1632); the declarations of the Council of Trent; and the Bible.
Freemasons, Odd Fellows, Knights of Pythias-why did millions of nineteenth-century American men belong to these and other secret orders? In this engrossing study, Mark C. Carnes argues that fraternal rituals created a fantasy world antithetical to prevailing religious practices, gender roles, and institutional structures, offering a male religious counterculture that opposed an increasingly liberal and feminized Protestantism. "[An] original and compelling study. . . . Making use of anthropology as well as social history, Carnes is probably the first outsider to take these rituals seriously. . . . Playing the role of a graceful, controlling . . . guide into these mysteries, Carnes slowly unveils his thesis, which itself has several layers of mystery."-David Leverentz, New England Quarterly "An imaginative fusion of social and intellectual history. . . . Carnes's work shows the true depth of nineteenth-century male sexual anxiety and hostility toward women. In this compelling book, Carnes opens new approaches to the study of gender and helps us better understand the reorientation of American culture at the turn of the century." -Donald Yacovone, Journal of American History "This is an important monograph in the field of men's history. . . . This is ambitious conceptualization-the book is a refreshingly bold statement. . . . I find most of its conclusions accurate."-Peter N. Stearns, Journal of Ritual Studies "The breadth and thoroughness of this book is impressive. Carnes draws on the literature of the time, religious history and theology, child rearing and developmental psychology, women's history and gender studies, and structural and cultural anthropology."-Rosamund Orde-Powlett, Literary Review
In 1917, shortly after the United States' declaration of war on Germany, Guy Emerson Bowerman, Jr., enlisted in the American army's ambulance service. Like other young ambulance drivers-Hemingway, Dos Passos, Cummings, Cowley-Bowerman longed to "see the show." He was glad to learn that the ambulance units were leaving for France right away. For seventeen months, until the armistice of November 1918, Bowerman kept an almost daily diary of the war. To read his words today is to live the war with an immediacy and vividness of detail that is astonishing. Only twenty when he enlisted, Bowerman was an idealistic, if snobbish, young man who exulted that his section was made up mostly of young "Yalies" like himself. But he expected the war to change him, and it did. In the end he writes that he and his compatriots scarcely remember a world at peace. ''The old life was gone forever. . ." Guy Bowerman's unit was attached to a French infantry division stationed near Verdun. Sent to halt the German drive to Paris in 1918, the division participated in the decisive counterattack of July and tracked the routed Germans through Belgium. Then, "unwarned," Bowerman and his comrades were "plunged into . . . a life of peace." Into this life, he writes, they walked "bewildered," like "men fearing ambush." This remarkable chronicle of one young man's rite of passage is destined to become a classic in the literature of the Great War.
Defining a Nation is set at Simla, in the foothills of the Himalayas, where the British viceroy has invited leaders of various religious and political constituencies to work out the future of Britain s largest colony. Will the British transfer power to the Indian National Congress, which claims to speak for all Indians? Or will a separate Muslim state Pakistan be carved out of India to be ruled by Muslims, as the Muslim League proposes? And what will happen to the vulnerable minorities such as the Sikhs and untouchables or the hundreds of princely states? As British authority wanes, tensions among Hindus, Muslims, and Sikhs smolder and increasingly flare into violent riots that threaten to ignite all India. Towering above it all is the frail but formidable figure of Gandhi, whom some revere as an apostle of nonviolence and others regard as a conniving Hindu politician. Students struggle to reconcile religious identity with nation building perhaps the most intractable and important issue of the modern world. Texts include the literature of Hindu revival (Chatterjee, Tagore, and Tilak); the Koran and the literature of Islamic nationalism (Iqbal); and the writings of Ambedkar, Nehru, Jinnah, and Gandhi. Reacting to the Past is a series of historical role-playing games that explore important ideas by re-creating the contexts that shaped them. Students are assigned roles, informed by classic texts, set in particular moments of intellectual and social ferment. An award-winning active-learning pedagogy, Reacting to the Past improves speaking, writing, and leadership skills, promotes engagement with classic texts and history, and builds learning communities. Reacting can be used across the curriculum, from the first-year general education class to capstone experiences. A Reacting game can also function as the discussion component of lecture classes, or it can be enlisted for intersession courses, honors programs, and other specialized curricular purposes."
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