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Showing 1 - 13 of 13 matches in All Departments

The Video Game Debate 2 - Revisiting the Physical, Social, and Psychological Effects of Video Games (Hardcover): Thorsten... The Video Game Debate 2 - Revisiting the Physical, Social, and Psychological Effects of Video Games (Hardcover)
Thorsten Quandt, Rachel Kowert
R4,126 Discovery Miles 41 260 Ships in 12 - 17 working days

This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.

New Perspectives on the Social Aspects of Digital Gaming - Multiplayer 2 (Paperback): Rachel Kowert, Thorsten Quandt New Perspectives on the Social Aspects of Digital Gaming - Multiplayer 2 (Paperback)
Rachel Kowert, Thorsten Quandt
R1,259 Discovery Miles 12 590 Ships in 12 - 17 working days

Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.

New Perspectives on the Social Aspects of Digital Gaming - Multiplayer 2 (Hardcover): Rachel Kowert, Thorsten Quandt New Perspectives on the Social Aspects of Digital Gaming - Multiplayer 2 (Hardcover)
Rachel Kowert, Thorsten Quandt
R4,441 Discovery Miles 44 410 Ships in 12 - 17 working days

Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.

Video Games and Social Competence (Hardcover): Rachel Kowert Video Games and Social Competence (Hardcover)
Rachel Kowert
R4,595 Discovery Miles 45 950 Ships in 12 - 17 working days

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user's sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.

Video Games and Well-being - Press Start (Hardcover, 1st ed. 2020): Rachel Kowert Video Games and Well-being - Press Start (Hardcover, 1st ed. 2020)
Rachel Kowert
R1,968 Discovery Miles 19 680 Ships in 10 - 15 working days

This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of "geek therapy." This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.

The Video Game Debate 2 - Revisiting the Physical, Social, and Psychological Effects of Video Games (Paperback): Thorsten... The Video Game Debate 2 - Revisiting the Physical, Social, and Psychological Effects of Video Games (Paperback)
Thorsten Quandt, Rachel Kowert
R1,187 Discovery Miles 11 870 Ships in 12 - 17 working days

This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.

Video Games and Social Competence (Paperback): Rachel Kowert Video Games and Social Competence (Paperback)
Rachel Kowert
R1,443 Discovery Miles 14 430 Ships in 12 - 17 working days

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user's sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.

The Video Game Debate - Unravelling the Physical, Social, and Psychological Effects of Video Games (Hardcover): Rachel Kowert,... The Video Game Debate - Unravelling the Physical, Social, and Psychological Effects of Video Games (Hardcover)
Rachel Kowert, Thorsten Quandt
R4,579 Discovery Miles 45 790 Ships in 12 - 17 working days

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

The Video Game Debate - Unravelling the Physical, Social, and Psychological Effects of Video Games (Paperback): Rachel Kowert,... The Video Game Debate - Unravelling the Physical, Social, and Psychological Effects of Video Games (Paperback)
Rachel Kowert, Thorsten Quandt
R1,193 Discovery Miles 11 930 Ships in 12 - 17 working days

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

Video Games and Well-being - Press Start (Paperback, 1st ed. 2020): Rachel Kowert Video Games and Well-being - Press Start (Paperback, 1st ed. 2020)
Rachel Kowert
R1,710 Discovery Miles 17 100 Ships in 10 - 15 working days

This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of "geek therapy." This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.

Invisible Friends (Paperback): Randall Hampton Invisible Friends (Paperback)
Randall Hampton; Rachel Kowert
R265 Discovery Miles 2 650 Ships in 10 - 15 working days
Digital Playgrounds - Our Kids & Video Games (Paperback): Amanda Farough, Rachel Kowert Digital Playgrounds - Our Kids & Video Games (Paperback)
Amanda Farough, Rachel Kowert
R482 Discovery Miles 4 820 Ships in 10 - 15 working days
A Parent's Guide to Video Games - The essential guide to understanding how video games impact your child's physical,... A Parent's Guide to Video Games - The essential guide to understanding how video games impact your child's physical, social, and psychological well-being (Paperback)
Jim Trippier; Rachel Kowert
R634 Discovery Miles 6 340 Ships in 10 - 15 working days
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