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Video Games and Well-being - Press Start (Paperback, 1st ed. 2020)
Loot Price: R1,684
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Video Games and Well-being - Press Start (Paperback, 1st ed. 2020)
Series: Palgrave Studies in Cyberpsychology
Expected to ship within 10 - 15 working days
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This book examines how video game mechanics and narratives can
teach players skills associated with increased psychological
well-being. It integrates research from psychology, education,
ludology, media studies, and communication science to demonstrate
how game play can teach skills that have long been associated with
increased happiness and prolonged life satisfaction, including
flexible thinking, openness to experience, self-care, a growth
mindset, solution-focused thinking, mindfulness, persistence,
self-discovery and resilience. The chapters in this volume are
written by leading voices in the field of game studies, including
researchers from academia, the video gaming industry, and mental
health practitioners paving the way in the field of "geek therapy."
This book will advance our understanding of the potential of video
games to increase our psychological well-being by helping to
mitigate depression, anxiety, and stress and foster persistence,
self-care, and resilience.
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