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Issues of social justice have been an important part of social psychology since the explosion of psychological research that occurred during and after World War II. At that time, psychologists began to move away from earlier theories that paid little attention to people's subjective understanding of the world. As increasing attention was paid to people's thoughts about their social experiences, it was discovered that people are strongly affected by their assessments of what is just or fair in their dealings with others. This recognition has led to a broad range of studies exploring what people mean by justice and how it influences their thoughts, feelings, and behaviors.
Issues of social justice have been an important part of social psychology since the explosion of psychological research that occurred during and after World War II. At that time, psychologists began to move away from earlier theories that paid little attention to people's subjective understanding of the world. As increasing attention was paid to people's thoughts about their social experiences, it was discovered that people are strongly affected by their assessments of what is just or fair in their dealings with others. This recognition has led to a broad range of studies exploring what people mean by justice and how it influences their thoughts, feelings, and behaviors.
This important new book explores the psychological motives that shape the extent and nature of people's cooperative behavior in the groups, organizations and societies to which they belong. Individuals may choose to expend a great deal of effort on promoting the goals and functioning of the group, they may take a passive role, or they may engage in behaviors targeted towards harming the group and its goals. Such decisions have important implications for the group's functioning and viability, and the goal of this book is to understand the factors that influence these choices.
A playful reflection on animals and video games, and what each can teach us about the other  Video games conjure new worlds for those who play them, human or otherwise: they’ve been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In Game, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both. Game comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more. Written in a playful style, Game draws from a dizzying array of sources, from children’s television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.
Chronicles many significant and exciting developments in jigsaw puzzle production during the 20th century.
This Element presents the history, research, and future potential for an alternative and effective model of policing called 'legitimacy-based policing'. This model is driven by social psychology theory and informed by research findings showing that legitimacy of the police shapes public acceptance of police decisions, willingness to cooperate with the police, and citizen engagement in communities. Police legitimacy is found to be strongly tied to the level of fairness exercised by police authority, i.e. to procedural justice. Taken together these two ideas create an alternative framework for policing that relies upon the policed community's willing acceptance of and cooperation with the law. Studies show that this framework is as effective in lowering crime as the traditional carceral paradigm, an approach that relies on the threat or use of force to motivate compliance. It is also more effective in motivating willing cooperation and in encouraging people to engage in their communities in ways that promote social, economic and political development. We demonstrate that adopting this model benefits police departments and police officers as well as promoting community vitality.
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