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Books > Sport & Leisure > Humour > Cartoons & comic strips
What's an end of the year celebration without Madam & Eve? They go together like a crazy marriage, like the ANC without a split, like the EFF and red overalls, like Auntie Helen and Twitter, like bread and butter and jam, like the cream on the top. They're funny, familiar and wonderful, like Marmite to your mates overseas, like recognisable and special, like no Christmas stocking should be without one. The Madam & Eve annual is a very special part of our heritage, loved by the young, loved by the old, it's the present that always gets sold! It's the perfect gift for the whole family.
Three Sheets in the Wind brings together a glorious collection of Thelwell's sailing cartoons. Arriving on a summer weekend at any stretch of water without one's own craft behind the car or swaying proudly at its moorings is like attending a dance with a broken leg - not to mention the damage to one's social status. This is a humorous manual of instruction for sailors anywhere.
In Zapiro's 20th annual he skewers another momentous year including the drama over Rhodes and other statues, Nkandla pay back the money, spy cables, NPA shenanigans, Eskom and parastatal paralysis, union disunity, Charlie Hebdo, xenophobia, Juju's boiler suit brigade, Godzille's successor, cockroaches, Verwoerd's ghost and other political creatures.
A complete critical guide to the history, form and contexts of the genre, Children's and Young Adult Comics helps readers explore how comics have engaged with one of their most crucial audiences. In an accessible and easy-to-navigate format, the book covers such topics as: - The history of comics for children and young adults, from early cartoon strips to the rise of comics as mainstream children's literature - Cultural contexts - from the Comics Code Authority to graphic novel adaptations of popular children's texts such as Neil Gaiman's Coraline - Key texts - from familiar favourites like Peanuts and Archie Comics to YA graphic novels such as Gene Luen Yang's American Born Chinese and hybrid works including the Diary of a Wimpy Kid series - Important theoretical and critical approaches to studying children's and young adult comics Children's and Young Adult Comics includes a glossary of crucial critical terms and a lengthy resources section to help students and readers develop their understanding of these genres and pursue independent study.
What if your pets could play D&D? And what if they were... kind of jerks about it? If there are two things all geeks love, it's roleplaying games, and their pets. So why not fuse the two? It's time to grab your dice, dust off that character sheet, and let your cat or dog (or guinea pig, or iguana, or budgie) accompany you on an epic adventure! It'll be great! ... unless you have pets like these.
Uncover a story of the Scarlet Masks within the House of Slaughter as the secrets of the world of Something Is Killing The Children are laid bare! What secrets do the mysterious scribes of the Order of St. George, the Scarlet Masks, record within the shadows of the House of Slaughter? Enamored with stories of ancient hunters, as well as those in his midst, Edwin Slaughter only gets to write the stories... never live them. That is, until a legendary Oscuratype that's taken the lives of countless children brings Edwin into the field. Will he live to survive long enough to document his experience, or perish with his story left untold? Delve deeper still into the world of Something isKilling theChildren in the second volume of the bestselling series written by co-creator and award-winning author James Tynion IV (The Department Of Truth, The Nice House On The Lake) and co-writer Sam Johns (Punchline) alongside rising star artist Latizia Cadonici and co-creator Werther Dell'Edera (Razorblades). Collects House of Slaughter #6-10.
Genndy Tartakovsky is widely regarded as a pioneer in contemporary Western animation of the 20th and 21st centuries. His groundbreaking and prolific output, ranging from Dexter's Laboratory to Samurai Jack and Sym-Bionic Titan, has become a mainstay of contemporary animated programming, and collectively, the cornerstone of both titans of the industry such as Cartoon Network and Adult Swim. This open access book draws attention to the comparatively mysterious figure of this creator, while simultaneously celebrating his singular vision, mastery of formal technique, genre sensitivity, personal stylistic flair, and how these aesthetic and narrative elements combine to produce what the author calls an 'animation of sincerity' in all his works. The ebook editions of this book are available open access under a CC BY-NC-ND 4.0 licence on www.bloomsburycollections.com.
Brilliantly witty and full of irreverent fun, this is a tongue-in-cheek look at Europe by leading cartoonist Kipper Williams, whose work regularly appears in the Guardian and The Spectator. From Brussels red tape to tax-dodging corporations, from batty nationalists to plotting Europhiles, from Mrs Merkel to Her Majesty: Kipper Williams finds all the ingredients for comedy in the great Euro debate. He covers international events (Greece's financial troubles, the refugee crisis) and more local issues (the PM's rivalry with Boris Johnson and, of course, the 2016 referendum on Brexit), not to mention the more bizarre and ludicrous sides of the EU and British attitudes to our neighbours across the Channel.
Ever been late? Steve has. Lots. But he always has a good excuse. Here are 101 real corkers for you to enjoy. And maybe even borrow... * Distracted by a surprisingly complicated Kinder toy * Overcome by the urge to alphabetise my pets * Forgot how trousers work * Became temporarily feral * Got stuck in a romantic montage Why Steve Was Late is a book of hilarious (and even - occasionally - plausible!) reasons for tardiness, handily dreamed up and illustrated by someone else.
This is a compilation of cartoons from three best-selling Far Side collections, Wildlife Preserves, Wiener Dog Art, and Unnatural Selections, featuring more than 20 full-color pages.
In this latest collection, romance is in the air. Charlie Brown's attempt at flirting in class sends him to the school nurse, while Linus is thwarted in his attempt to woo 'Lydia' of the many names. Other storylines include Snoopy's sojourn in the hospital for a hockey-related knee injury, Sally's bumpy career as a playwright, and Snoopy's 'kiss-and-tell' book. Plus Rerun, Spike, Peppermint Patty and Marcie . . . and Snoopy's feathered Beagle Scouts!
Half-and-half scarves? VARs? England winning penalty shoot-outs? Modern football can be baffling. But if you're contemplating throwing it all in for the simpler pleasures of quantum mechanics, don't despair just yet: help is at hand. In Goalless Draws, David Squires unpicks the modern game with an unmissable selection of his Guardian football cartoons from 2014 to the 2018 World Cup. From the ever-dizzying managerial roundabout to the absurdities of the transfer window, and from the annual tradition of poppygate to the 'stable genius' of José Mourinho, the result is a riotous reminder of all the pitfalls of the modern game, as well as everything that keeps us coming back for more.
"Calvin and Hobbes" is unquestionably one of the most popular comic
strips of all time. The imaginative world of a boy and his
real-only-to-him tiger was first syndicated in 1985 and appeared in
more than 2,400 newspapers when Bill Watterson retired on January
1, 1996. The entire body of "Calvin and Hobbes" cartoons published
in a truly noteworthy tribute to this singular cartoon in "The
Complete Calvin and Hobbes." Composed of three hardcover,
four-color volumes in a sturdy slipcase, this "New York Times"
best-selling edition includes all "Calvin and Hobbes" cartoons that
ever appeared in syndication. This is the treasure that all "Calvin
and Hobbes" fans seek.
For several generations, comics were regarded as a boy's club-created by, for, and about men and boys. In the twenty-first century, however, comics have seen a rise of female creators, characters, and readers. While this sudden presence of women and girls in comics is being regarded as new and noteworthy, the observation is not true for the genre's entire history. Throughout the first half of the twentieth century, the medium was enjoyed equally by both sexes, and girls were the protagonists of some of the earliest, most successful, and most influential comics. In Funny Girls: Guffaws, Guts, and Gender in Classic American Comics, Michelle Ann Abate examines the important but long-overlooked cadre of young female protagonists in US comics during the first half of the twentieth century. She treats characters ranging from Little Orphan Annie and Nancy to Little Lulu, Little Audrey of the Harvey Girls, and Li'l Tomboy-a group that collectively forms a tradition of funny girls in American comics. Abate demonstrates the massive popularity these funny girls enjoyed, revealing their unexplored narrative richness, aesthetic complexity, and critical possibility. Much of the humor in these comics arose from questioning gender roles, challenging social manners, and defying the status quo. Further, they embodied powerful points of collection about both the construction and intersection of race, class, gender, and age, as well as popular perceptions about children, representations of girlhood, and changing attitudes regarding youth. Finally, but just as importantly, these strips shed light on another major phenomenon within comics: branding, licensing, and merchandising. Collectively, these comics did far more than provide amusement-they were serious agents for cultural commentary and sociopolitical change.
Think you know the beautiful game? What would YOU do if you were the man in black? 1) A keeper jumps to punch a corner clear, but fluffs it completely, knocking the ball into his own net. He screams that a laser was shone into his eyes - and as you look round you do see a laser pen in the crowd. What now? 2) A striker has his shirt repeatedly pulled by his marker. Angrily, he takes his shirt off and sarcastically hands it to his opponent. What do you do? 3) In the half-time break after a stormy first forty-five minutes, your assistant calls you over and points out that the home side's star striker has been using the interval to tweet offensive remarks about you. How do you react? Legendary Roy of the Rovers artist Paul Trevillion here presents 160 tricky new footballing dilemmas from his cult classic strip. Pit your wits against the distinguished referee Keith Hackett in his toughest scenarios yet. Interspersed with a wealth of facts and stats about the 'World Cup titans', and giving an insight into the sometimes bizarre and unpredictable challenges a referee can face, this book puts YOU in the hot seat.
As we rush toward the end of Peanuts' second full decade, Snoopy finds himself almost completely engrossed in his persona as the World War I Flying Ace. Still, Snoopy looms large, so this volume (a particularly Snoopy-heavy one) sees him arm-wrestling Lucy as the "Masked Marvel" and then taking off for Petaluma for the national arm-wrestling championship; impersonating a vulture and a "Cheshire Beagle"; enjoying golf and hockey; attempting a jaunt to France for an ice-skating championship; running for office on the "Paw" ticket; being traded to Peppermint Patty's baseball team, then un-traded and installed as team manager by a guilt-ridden Charlie Brown; as well as dealing with the return of his original owner, Lila. Peppermint Patty, working toward her ascendancy as one of the major Peanuts players in the 1970s and 1980s, also has several major turns, including a storyline in which she's the tent monitor for three little girls (who call her "Sir" - a joke Schulz would pick up later with Peppermint Patty's friend Marcie). Linus's flippant comment to his Gramma that he'll kick his blanket habit when she kicks her smoking habit backfires; Lucy bullies Linus, pesters Schroeder, and organizes a "crab-in"; plus Charlie Brown copes with Valentine's Day depression, the Little Red-Haired Girl, the increasingly malevolent kite-eating tree, and baseball losses. In other words: Vintage Peanuts! All this, plus an introduction by beloved transgressive filmmaker John Waters and award-winning design by Seth.
The latest - superb - collection from everyone's favourite cartoonist! 'The master of the pocket cartoon. You can't be better than the best' Gyles Brandreth 'Like a sunrise, he lifts the heart. He's so touching and achingly funny' Jilly Cooper 'That rare thing - a daily cartoonist who never fails' THE TIMES 'However bad the day's news, there'll still be a Matt cartoon the morning after, and we'll still laugh - he's a genius' Jeremy Vine There is no doubt: award-winning Matt definitely makes the world a happier place!
An anthology of comics culled from the pages of Freedom and other UK anarchist periodicals. Political satire at its finest.
Based on Joshua Barkman's popular webcomic by the same name, False Knees is animal humor taken to a very absurd, darkly delightful place. In Barkman's debut print collection, False Knees fans will find old favorites along with an abundance of all-new material. Featuring creatures found in the author's native Ontario, this always sharp, sometimes head-scratchingly bizarre collection of comics offers a view into the secret, surprisingly insightful world of blue jays, squirrels, geese, wolves, and rabbits.
'Quite the best dog story ever written' Guardian 'One of my favourite books of all time' Jilly Cooper 1.25pm. Upstairs into dining-room. Family not finished lunch yet. Young Mr Brown throws a bread pellet at me, hitting me on the nozzle. An insult. I swallow the insult. A Dog Day is narrated by a lovable scamp of a terrier as he goes about his day rolling in mud, eating what he shouldn't, and generally wreaking havoc - all while keeping the Brown household wrapped around his paw. Featuring Cecil Aldin's delightful original illustrations, A Dog Day is filled with warmth, humour and more than a little bit of mischief. First published in 1902, it's a timeless classic that continues to enchant readers of all ages.
Meet Little Nemo, a diminutive hero of comic narrative, but one of the greatest dream voyagers of the 20th century. The master creation of Winsor McCay (1869-1934), restless sleeper Nemo inspired generations of artists with his weekly adventures from bed to Slumberland, a realm of colorful companions, psychedelic scenery, and thrilling escapades. Nemo's creator Winsor McCay was a founding figure in the modern American entertainment industry, above all with his revolutionary comics, which set standards for panel layout and storytelling technique, timing and pacing, and architectural and other detail that left an inestimable influence on subsequent artists, including Robert Crumb and Federico Fellini. TASCHEN's sumptuous Winsor McCay - The Complete Little Nemo collects, in full, glorious color, all 549 episodes of Little Nemo. In the illustrated essay, art historian and comics expert Alexander Braun places Winsor McCay's life and work within the cultural history of the U.S. media and entertainment industry, and explores the immense art historical value of McCay's dream narrative. At once an adventure story, visual delight, and piece of cultural history, this publication is a tremendous monument to one of the most innovative pioneers-and one of the most intrepid explorers-of comic history.
Prepare to get swept up in a tidal wave of hilarity, sarcasm, and atrocious puns courtesy of award-winning Pearls Before Swine cartoonist Stephan Pastis. For the past 20 years, Pearls Before Swine has been one of the most popular and consistently hilarious comic strip in newspapers. This treasury packs in 18 months' worth of daily comic strips from 2018-2019, including an introduction, essay, and special commentary by the author. |
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