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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > Chess
This thorough work on how Nimzowitsch's theories have been refined
and synthesized with classical concepts into the modern dynamic
understanding of chess will help ordinary players adopt these
important concepts in their own games. An in-depth investigation of
the concepts that underlie modern chess!
Working on chess tactics and checkmates will help you win more
games. It develops your pattern recognition and your board vision
-- your ability to capitalise on opportunities. This Workbook
features a complete set of fundamental tactics, checkmate patterns,
exercises, hints, and solutions. Peter Giannatos selected 738
exercises based on ten years of experience with thousands of pupils
at the prize-winning Charlotte Chess Center. All problems are
clean, without unnecessary fluff that detracts from their
instructive value. The Workbook has ample room for writing down the
solutions to the exercises. This is helpful for both students and
coaches, who can assign homework from the book without having to
worry about being unable to review the solutions. And writing down
the correct chess moves will greatly accelerate your learning
process. This book offers you a treasure trove of chess knowledge
and more than enough lessons to keep you busy for a year!
Details 59 brilliant games from the career of a correspondence
world champion with his own notes, and provides insights into the
processes of analysis and decision-making, as well as abundant
study material. Packed with general chess wisdom and pertinent
quotes from the great masters of chess.
Play Winning Chess is an enthusiastic introduction to chess that
will transform you into a veritable gladiator of the chessboard.
Seirawan begins by explaining piece movement, chess notation, the
rules of play and basic tactics. His examples, question-and-answer
sections, psychological hints, and lively sample games help you
learn strategies and play aggressively while having fun.
Discovering how to engage in clever attacks and subtle defenses
will take you beyond the thrill of competition into the realm of
creative art. Play Winning Chess is exuberant and conversational,
enlivened by personal anecdotes and fascinating historical
details.
Adolf Albin, a Romanian-born chess master of German origins, was
renowned in epoque for his originality, eccentric and dashing
playing style, aggressiveness and edgy character. Through
previously unpublished data, tournament reports, newspaper
articles, consultation games this work covers Albin's brief but
highly significant period spent in New York, 1893-1895, with
details on his life and chess career.
The strategic thinking skills, clarity, and patience required to
win a game of chess can also be applied to the world of finance and
investing. Thinking one step ahead and creating a detailed
financial plan bring you closer to your ultimate goals of building
your wealth. Like a pawn on the chessboard, navigating through many
challenges and obstacles to achieve financial success, an investor
must have a master plan and effective strategy. You need to be able
to advance across the board while protecting your king (you and
your family) from your opponents at the same time.
One day in 2005 while searching for food, nine-year-old Ugandan
Phiona Mutesi followed her brother to a dusty veranda where she met
Robert Katende.
Katende, a war refugee turned missionary, had an improbable dream:
to empower kids in the Katwe slum through chess--a game so foreign
there is no word for it in their native language. Laying a
chess-board in the dirt, Robert began to teach. At first children
came for a free bowl of porridge, but many grew to love the game
that--like their daily lives--requires persevering against great
obstacles. Of these kids, one girl stood out as an immense talent:
Phiona.
By the age of eleven Phiona was her country's junior champion, and
at fifteen, the national champion. Now a Woman Candidate
Master--the first female titled player in her country's
history--Phiona dreams of becoming a Grandmaster, the most elite
level in chess. But to reach that goal, she must grapple with
everyday life in one of the world's most unstable coun-tries. "The
Queen of Katwe" is a "remarkable" (NPR) and "riveting" ("New York
Post") book that shows how "Phiona's story transcends the
limitations of the chessboard" (Robert Hess, US Grandmaster).
Here, in one volume, are the results of the main chess competitions
- both tournaments and matches - that took place around the world
from 1747 to 1900. To further clarify the results listed, this work
also includes sections on both symbols and abbreviations.
Additionally, three different indices offer entries on events,
players and sources. Compiled from contemporary sources such as
newspapers, periodicals, tournament records and match books, this
work contains 465 tournament crosstables and 590 match scores. It
is indexed by events and players.
Two of the most renowned chess trainers in the world, introduce and
explain the revolutionary ideas of their old friend and mentor,
Igor Platonov. Platonov was one of the most profound thinkers and
theoreticians in the old Soviet Union, which held a grip on the
world chess championship for decades, as the title passed from one
of its stars to another. For intermediate players to grandmasters,
Platonov's visionary insights, examined and explained here for the
first time, provide you with the keys to understanding the
foundational concepts of the game, strengthening your chess
understanding and giving you effective methods to help you find the
most powerful moves in the game.
Having learnt the basic moves, how exactly should a player
improve?In this much loved classic, Irving Chernev explains 33
complete games in detail, telling the reader the reason for every
single move. Playing through these games and explanations gives a
real insight into the power of the pieces and how to post them most
effectively.
This is a continuation of a series of comprehensive chronological
reference works listing the results of men's chess competitions all
over the world--individual and team matches. The present volume
covers 1975 through 1977. Entries record location and, when
available, the group that sponsored the event. First and last names
of players are included whenever possible and are standardized for
easy reference. Compiled from contemporary sources such as
newspapers, periodicals, tournament records and match books, this
work contains 872 tournament crosstables and 147 match scores. It
is indexed by events and by players.
An easy-to-understand guide to chess strategy -- conceptual
planning -- has always been the amateur's dream. This book makes
that dream a reality. This comprehensive guide in dictionary form,
the first of its kind, makes all aspects of chess strategy quick,
easy, and painlessly accessible to players of all degrees of
strength. Each strategic concept is listed alphabetically and
followed by a clear, easy-to-absorb explanation accompanied by
examples of how this strategy is used in practice. Such great World
Champions as Steinitz, Capablanca, Petrosian, Fischer, and Karpov
have used these strategies in virtually all of their games. Now you
can arm yourself with their weapons. As you incorporate these
weapons into your own play, they will enrich your appreciation of
the game and lead you to one beautiful victory after another.
A technological milestone is not just a triumph, but a rare, pivotal watershed: Orville Wright's first flight, NASA's landing on the moon¿the victory of a digital computer, Deep Blue, over world chess champion Garry Kasparov in 1997. "Deep Blue: An Artificial Intelligence Milestone" details the historic endeavor to develop a chess-playing computer that would outplay the best human player on Earth. The story tells of the super-talented team of scientists and engineers involved, how one of America's mightiest corporations nurtured that team, and how the team's hard work produced a machine that played epic battles against human beings before eventually proving victorious. Deep Blue's success raises many questions about our future relationship with the digital computer. Topics and features: * Offers a comprehensive record of Deep Blue's Development * Gives the reader insight into the ups and downs of the deep Blue team on its way to finally defeating Gary Kasparov * Includes appendices that completely record Deep Blue's matches * Provides many photographs of the participants involved in the journey * Analyzes Deep Blue's evolution from "hostile force" to "champion" in popular cartoons appearing in newspapers. The work provides a comprehensive and authoritative account of the creation, development, and actions of IBM's Deep Blue technology group and how their computer defeated the world chess champion. Specialists and nonspecialists in AI and computing will discover a fascinating story of one of the major technological milestones in the history of computer science, as well as science in general.
The ChessCafe World Chess Champions Series Emanuel Lasker was a
great chess fighter, thinker and researcher. He was possessed of
gigantic playing strength, retaining the title of Worlds Number One
Chessplayer for 27(!) years. Even after losing his crown, he kept
his ability for a long time, as shown by his victories and
prize-winning finishes in immensely powerful international
tournaments when he was 54 (Moravska-Ostrava 1923), 55 (New York
1924), 56 (Moscow 1925), and even at 66 (Moscow 1935)! One of the
chief postulates of the Second World Champion was the battle of
honor. On the chessboard, lies and dishonesty have no place. These
words of Lasker could serve, even today, as an example to every
young chessplayer of how to relate to the Great Game. Emanuel
Lasker was the first in history to achieve a universal style. This
was a Style of the Future, which is why the Second World Champion
would not be understood by many of his contemporaries, who believed
that he had no style at all. Laskers games of chess, like his
entire chess legacy, will live forever! Join Russian chess
historians Isaak and Vladimir Linder as they take you on a journey
exploring the life and games of the great world champion Emanuel
Lasker.
The Civil War affected the entire American landscape in ways not
always given their due consideration. Not only did it determine the
political future of a nation, it influenced the scientific and
cultural development of the country as well. The war cost America
many of its best and brightest in every venue. James A. Leonard was
one such loss: a brilliant up-and-coming chess player in 1861-62
before he made the decision to serve his country during wartime.
Born November 6, 1841, James A. Leonard was the son of a poor Irish
immigrant - but even a poor child could play the game of kings.
Leonard grew up in a time when interest in chess was experiencing a
revival, and contemporaries such as Paul Morphy, Eugene Delmar and
Leonard's mentor Philip Richardson captured the interest of a
country. Leonard defeated a number of the country's notable chess
players and was widely viewed as the ""New Morphy."" This biography
discusses what little is known of Leonard's life and death but
concentrates primarily on Leonard's ability and his sadly shortened
career. Game scores and diagrams from 96 of Leonard's games are
included, with detailed descriptions regarding place, date and
opponents.
Improve your chess by studying the greatest games of all time, from
Adolf Anderssen's 'Immortal Game' to Magnus Carlsen's world
championship victories, and featuring a foreword by five-times
World Champion Vishy Anand. This book is written by an all-star
team of authors. Wesley So is the reigning Fischer Random World
Champion, the 2017 US Champion and the winner of the 2016 Grand
Chess Tour. Michael Adams has been the top British player for the
last quarter of a century and was a finalist in the 2004 FIDE World
Championship. Graham Burgess is the author of thirty books, a
former champion of the Danish region of Funen, and holds the world
record for marathon blitz chess playing. John Nunn is a three-time
winner of both the World Solving Championship and the British Chess
Federation Book of the Year Award. John Emms is an experienced
chess coach and writer, who finished equal first in the 1997
British Championship and was chess columnist of the Young
Telegraph. The 145 greatest chess games of all time, selected,
analysed, re-evaluated and explained by a team of British and
American experts and illustrated with over 1,100 chess diagrams.
Join the authors in studying these games, the cream of two
centuries of international chess, and develop your own
chess-playing skills - whatever your current standard. Instructive
points at the end of each game highlight the lessons to be learned.
First published in 1998, a second edition of The Mammoth Book of
the World's Greatest Chess Games in 2004 included an additional
twelve games. Another new edition in 2010 included a further
thirteen games as well as some significant revisions to the
analysis and information regarding other games in earlier editions
of the book, facilitated by the use of a variety of chess software.
This 2021 edition, further updated and expanded, now includes 145
games. The authors have made full use of the new generation of
chess analysis engines that apply neural-network based AI.
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