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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > Chess
The Soviet Union is history, but its influence on chess is still
strong in the 21st century, as a glance at the rating list proves.
The late Alexey Suetin was perfectly qualified to reveal the
strategic secrets of the Soviet chess school. Suetin was a strong
grandmaster and for many years one of the most respected coaches in
Moscow - he guided the ultimate strategist, Tigran Petrosian, to
the World Championship, and numbered Vassily Ivanchuk among his
many other pupils. This is a collection of Suetin's finest writing.
Suetin instructs the reader on all the key aspects of strategic
play, including the centre, dynamism, accurate evaluation, attack
and defence, and the relationship between strategy and tactics. It
is not too late to become a pupil in the Soviet chess school!
When it appeared in 2003, the first edition of Dvoretsky's Endgame Manual was immediately recognized by novice and master alike as one of the best books ever published on the endgame. The enlarged and revised fifth edition is better than ever!
Here is what Vladimir Kramnik, the 14th World Champion, had to say in his foreword to the fifth edition:
"I consider Dvoretsky's Endgame Manual an absolute must for every chess professional, and no less important even for a club player… I always recommend this book… I consider it to be one of the very best chess books published in recent times and I am very pleased with the new enhanced edition…"
German grandmaster Karsten Muller, widely recognized as one of the best endgame theoreticians in the world today, has carefully updated the fifth edition with the help of American grandmaster Alex Fishbein. The incredible instructional value of the exercises has been preserved, and the blue text used in the first four editions has been replaced with text with a light grey background.
With 32 pegged chess pieces and a gamebook that a) teaches you how
to play and b) makes you look smart, this chess set by Brass Monkey
is perfect for newbies and experts alike. Bonus: everything stores
away into the box (that is also the game board), so it's perfect
for traveling. * Features unique 'peggable' style chess pieces that
fit (and stay put) in the holes of the included chessboard. *
Perfect for traveling (or playing during deep-sea fishing
expeditions). * Includes a gamebook that teaches beginners how to
play...and gives experts something to make fun of. * Everything
(including the chessboard) packs away into the display-worthy box.
* Box measures 7.8" square (by 2.8" deep if you're curious).
More than a decade has passed since IBM's Deep Blue computer
stunned the world by defeating Garry Kasparov, the world chess
champion at that time. "Beyond Deep Blue" tells the continuing
story of the chess engine and its steady improvement. The book
provides analysis of the games alongside a detailed examination of
the remarkable technological progress made by the engines - asking
which one is best, how good is it, and how much better can it get.
Features: presents a total of 118 games, played by 17 different
chess engines, collected together for the first time in a single
reference; details the processor speeds, memory sizes, and the
number of processors used by each chess engine; includes games from
10 World Computer Chess Championships, and three computer chess
tournaments of the Internet Chess Club; covers the man-machine
matches between Fritz and Kramnik, and Kasparov and Deep Junior;
describes three historical matches between leading engines - Hydra
vs. Shredder, Junior vs. Fritz, and Zappa vs. Rybka.
Advance Chess: The Longitudinal Star Gate 14 (S. G. 14) Model.
Edition 1. "Are we on the same page? Are we there yet?" Reminiscing
through the quiet contemplations in the corners of my mind, like
the gentle meandering streams of viscous channel flow, with its
ever so fluid twists, turns and churns, along the seemingly endless
river banks, where the streams erode the land, I cannot help but
find my true self, in an endless barrage of possibilities and
problematic probabilities, yet, while enjoying those inspirational
moments in time while contemplating my next move, I cannot help but
sigh, at the momentous capacity of knowing the seemingly endless,
in-fathomable depths of my learning capacities. The game in
question, yet, as you may surmise, without doubt, is not the
conventional game of classical Chess, but rather, the beginnings of
an exponential conglomerate of the space-age game of 3-Dimensional
Chess, where the contenders are more likely to be closely human
resembling programmable Robots or Androids that have human-like
response, action-reaction behavioral inter-phases. It is without
doubt, in order to be ahead of the curve of Advance Chess
engagements, purchasing this book and the Board Game Model, which
incidentally sells separately due to logistics problems of
distribution, storage, marketing and advertising, as well as the
supplemental Compact Disc (C.D.), does ignite an oasis of pragmatic
knowledge gravitating towards and promoting upwards an individual's
Advance Chess playing Skills. It is at this juncture, in reference
to the connecting issues of Advance 3-D Chess and artificial
Robotic Intelligence, I pose the following questions to you, the
Reader, "Are we there yet?" and "How long does it take?"
One of the most important chess books ever written, reissued in
celebration of a chess genius, Bobby Fischer. The American takes
the reader through 60 of his games, describing his thoughts, the
intricacies behind his and his opponent's strategies, the tactical
justification of moves and the psychological battle in each one.
You''ll find beautifully simple positional play next to
out-of-this-world combinations that are just breathtaking. Fischer
played nearly all of these games as a grandmaster so they are at
the very highest level, but his lucid commentary makes every move
and idea both accessible and understandable. Every player will
learn huge amounts from this book. It is essential for each chess
enthusiast, competitor and professional. The controversial
alterations that were made to Bobby Fischer's words in the last
edition have been omitted in this book, so only the author's own
words are expressed, giving a true insight into one of the most
gifted, troubled and controversial minds of the 20th century.
This book teaches basic tactical ideas such as the fork, pin, and
discovered attack, and introduces general ideas such as
elimination, immobilization and compulsion. A basic knowledge of
simple tactics will enable a novice to start winning games, by
giving checkmate or capturing material. As the player progresses,
his tactical arsenal will broaden, and he will start to play
sacrifices and combinations, and develop a deeper understanding of
the game. Players who fail to study tactics systematically tend to
suffer from tactical blind-spots that plague them throughout their
playing career, and thus they fail to realize their full potential.
Your quick and easy guide to chess Kings, queens, knights does
chess seem like a royal pain to grasp? Taking the intimidation out
of this age-old pastime, Chess For Dummies, 4th Edition is here to
help beginners wrap their minds around the rules of the game, make
sense of those puzzling pieces, and start playing chess like a
champ. From using the correct chess terminology to engaging in the
art of the attack, you'll get easy-to-follow, step-by-step
explanations that demystify the game and give you an extra edge.
Chess isn't a game you can master it's an activity that requires
patience, strategy, and constant learning. But that's all part of
the fun and challenge! Whether you're playing chess online, in a
tournament, or with a family member or friend, this hands-on guide
gets you familiar with the game and its components, giving you the
know-how to put the principles of play into action from the opening
to the endgame. * Grasp the principles of play and the nuances of
each phase of the game * Familiarize yourself with the pieces and
the board * Pick the perfect chess board and set * Know each of the
pieces and their powers If you find yourself in a stalemate before
you even begin a game, this friendly book helps you put your chess
foot forward!
Since its first publication in 1950, The Right Way to Play Chess
has taught chess to generations of beginners, taking them to the
standard expected of good club players. It gives full details of
exactly how to play the game, explains basic theory and includes
many examples of play.There are separate chapters on the openings,
middle and end games, plus a chapter of master games which
illustrate how styles of play have changed over the years. Fully
revised and updated by chess expert Richard James, a new chapter
shows how to encourage and teach children to play the game.
An easy-to-learn repertoire for the chessboard assassin
Wilhelm Steinitz was the first undisputed World Chess Champion, and
a true legend of the game. Steinitz played chess in precisely the
same highly innovative, risk-taking, hard-hitting, yet thoroughly
concrete way as any modern great. Allied to his near-nerveless
will-to-win and attacking flair, his exceptional ability to
evaluate positions, develop masterful plans and manoeuvre for
advantage created numerous games of long-lasting, insightful
brilliance. In this book, Craig Pritchett leads you through an
unforgettable learning experience that builds on the extraordinary
life and games of one of the greatest players in chess history,
many of whose most profound discoveries remain at the very heart of
the game in the 21st century. Move by Move provides an ideal
platform to study chess. By continually challenging the reader to
answer probing questions throughout the book, the Move by Move
format greatly encourages the learning and practising of vital
skills just as much as the traditional assimilation of knowledge.
Carefully selected questions and answers are designed to keep you
actively involved and allow you to monitor your progress as you
learn. This is an excellent way to improve your chess skills and
knowledge. *Learn from the games of a chess legend *Important ideas
absorbed by continued practice *Utilizes an ideal approach to chess
study
'A terrific work that is particularly suited for those from
beginner to club player' JOHN WATSON, The Week in Chess The fully
revised and updated award-winning, bestselling, classic chess book
by FIDE Master and chess world-record holder, Graham Burgess.
Comprehensive and clear, this fully revised and updated fourth
edition of Graham Burgess's bestselling chess classic is an
invaluable guide to help any player progress to good club level and
better. It provides a complete guide to the main chess openings
along with hundreds of test positions for players at every level.
This new edition includes: Expanded and updated sections on playing
online chess and using computers. A complete and detailed guide to
all the main chess openings. Hundreds of new training exercises for
players of all standards. Courses in tactics, attacking strategy,
combinations and endgames. Analysis of some of the greatest games
ever played. Information and advice on club, national, and
international tournaments. A comprehensive A-Z glossary of chess
terminology. Practical advice and information for further study.
New sections on endgame studies and problems, with all examples
from 2020 or 2021.
Throughout its hundred-year history, the game Jetan has influenced
many writers and game designers. Invented by author Edgar Rice
Burroughs for his 1922 novel The Chessmen of Mars, Jetan has been
played by enthusiastic fans and serious gamers alike. This
first-ever book on Jetan explores the game's rules in depth and
provides new interpretations based on up-to-date research. It
chronicles the game's history, explores tactics and variants and
provides a complete standard for notating games. Also included are
three annotated Jetan playthroughs and several practice exercises.
Over 80 diagrams and photographs are used as illustrations, and an
essay about Edgar Rice Burroughs' lifelong interest in sports and
games further contextualizes the game.
This book's method is to feature brief games, illustrating the same
mating patterns, one after another, interspersed with thumbnail
sketches of the chess masters who are playing the games.The
explanations are broken down into small chunks, with lots of
examples for each. As an aside, most games include a short
biography of the players involved, which I personally enjoy as I
find it adds a sense of reality and helps bring the games to life.
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