Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Books > Professional & Technical > Technology: general issues > Technical design > Computer aided design (CAD)
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include:
When used together effectively, computer-aided design (CAD) and geospatial information systems (GIS) have a solid track record for streamlining decision making and reducing inefficiencies in the design, planning, and execution of critical operations and projects. And a growing number of engineering tasks in numerous fields-including design, architecture, construction, and asset management-now require the knowledge of many interrelated yet disconnected CAD/GIS tools and task-specific software. A multidisciplinary resource delineating existing and emerging solutions for CAD/GIS integration issues, CAD and GIS Integration provides a clear understanding of the state of the art in this area of growing importance. It brings together in-depth descriptions of existing and emerging techniques, methodologies, and technologies to examine approaches that enable data and operations interoperability between CAD/GIS. Starting with a review of fundamental concepts and theories, the book: Addresses contemporary issues and challenges Provides a collection of helpful methodologies, techniques, and technologies for integrating CAD and GIS Presents balanced coverage of CAD and GIS technologies and applications Highlights emerging trends in CAD/GIS integration Explores the state-of-the-art in the application of CAD and GIS technologies, data, and operations for decision making From early developments to current trends and future directions, this concise resource allows you to get up to speed quickly on what it takes to get the most of these two dynamic technologies. Numerous example applications of effective CAD/GIS integration provide the understanding needed to improve designs, make better decisions, and reduce or even eliminate costly errors in your next project.
Geometry, of all the branches of mathematics, is the one that is most easily visualized by making something. However, it is all too easy to reduce it to reams of formulas to memorize and proofs to replicate. This book aims to take geometry back to its practical roots with 3D printed models and puzzles as well as demonstrations with household objects like flashlights and paper towel tubes. This is not a traditional geometry textbook, but rather builds up understanding of geometry concepts while also bringing in elements of concepts normally learned much later. Some of the models are counterintuitive, and figuring out how and why they work will both entertain and give insights. Two final chapters suggesting open-ended projects in astronomy and physics, and art and architecture, allow for deeper understanding and integration of the learning in the rest of the book.
Smartgeometry (SG) has had an enormous influence on the emerging architectural community interested in exploring creative computational methods for the design of buildings. An informal international network of practitioners and researchers, the group meets annually to experiment with new technologies and collaborate to develop digital design techniques. SG was founded in 2001 by London-based architects and friends Hugh Whitehead (Foster + Partners), J Parrish (Aecom) and Lars Hesselgren (PLP). At the time there were little in the way of parametric tools for architecture. SG was founded to encourage development, discussion and experimentation relating to new digital design environments that could be driven by design intent rather than based on construction specifications. The need for new ways of design thinking led to the parallel development of software GenerativeComponents which was tested in the early years of the annual workshops. In response to the needs of designers, the ecology of these design environments has diversified to include multiple software platforms, as well as innovative fabrication techniques and interactive environments. SG calls for a re-consideration of the design process, where the creation of computational mechanisms become an integral part of designing - not a task done prior to or separate from the process. From pencil to algorithm, the tools that architects use directly influence their creative process. New design tools and new design environments therefore mean a requisite re-thinking of what architecture is, and can be. "Inside Smartgeometry" examines and contextualizes the work of the SG community: the digital spaces, prototypes, and buildings designed using bespoke tools created in response to architectural ideas. From interactive crowd-sourcing tools to responsive agent-based systems to complex digitally fabricated structures, this book explores more than a decade of advances that have influenced both the practice of architecture and the theory that drives it. SG has grown from a handful of experts to an international network of designers who are helping to define design environments of the future. Founded by digital pioneers it creates the algorithmic designers of the future. This book can be seen as a retroactive manifesto for SG, celebrating the varied approaches to computational design explored by forward thinking practitioners and researchers. Through twenty-three original texts including reflections by the founders, and texts by Robert Aish, Martin Bechthold, Rob Woodbury, Chris Williams and Mark Burry, the book offers a critical state of the art of computational design for architecture. SG has been relevant to many international design and engineering offices and the book includes chapters by practitioners from offices such as Foster + Partners, Grimshaw, SOM, Design2Production, CASE, and Populous.
"Beginning AutoCAD 2005" is a course based on learning and
practising the essentials of 2D drawing using AutoCAD. Bob
McFarlane's hands-on approach is uniquely suited to independent
learning and use on courses. The focus on 2D drawing in one book,
ensures the reader gets a thorough grounding in the subject, with a
greater depth of coverage than tends to be available from general
introductions to AutoCAD. As a result, this book provides a true,
step-by-step, detailed exploration of the AutoCAD functions
required at each stage of producing a 2D drawing - an approach
often not found in the many software reference guides available.
Building Information Modeling (BIM) refers to the consistent and continuous use of digital information throughout the entire lifecycle of a built facility, including its design, construction and operation. In order to exploit BIM methods to their full potential, a fundamental grasp of their key principles and applications is essential. Accordingly, this book combines discussions of theoretical foundations with reports from the industry on currently applied best practices. The book's content is divided into six parts: Part I discusses the technological basics of BIM and addresses computational methods for the geometric and semantic modeling of buildings, as well as methods for process modeling. Next, Part II covers the important aspect of the interoperability of BIM software products and describes in detail the standardized data format Industry Foundation Classes. It presents the different classification systems, discusses the data format CityGML for describing 3D city models and COBie for handing over data to clients, and also provides an overview of BIM programming tools and interfaces. Part III is dedicated to the philosophy, organization and technical implementation of BIM-based collaboration, and discusses the impact on legal issues including construction contracts. In turn, Part IV covers a wide range of BIM use cases in the different lifecycle phases of a built facility, including the use of BIM for design coordination, structural analysis, energy analysis, code compliance checking, quantity take-off, prefabrication, progress monitoring and operation. In Part V, a number of design and construction companies report on the current state of BIM adoption in connection with actual BIM projects, and discuss the approach pursued for the shift toward BIM, including the hurdles taken. Lastly, Part VI summarizes the book's content and provides an outlook on future developments. The book was written both for professionals using or programming such tools, and for students in Architecture and Construction Engineering programs.
Recent Trends in Computer-aided Diagnostic Systems for Skin Diseases: Theory, Implementation, and Analysis provides comprehensive coverage on the development of computer-aided diagnostic (CAD) systems employing image processing and machine learning tools for improved, uniform evaluation and diagnosis (avoiding subjective judgment) of skin disorders. The methods and tools are described in a general way so that these tools can be applied not only for skin diseases but also for a wide range of analogous problems in the domain of biomedical systems. Moreover, quantification of clinically relevant information that can associate the findings of physicians/experts is the most challenging task of any CAD system. This book gives all the details in a step-by-step form for different modules so that the readers can develop each of the modules like preprocessing, feature extraction/learning, disease classification, as well as an entire expert diagnosis system themselves for their own applications.
This self-paced learning experience introducing AutoCAD from square one provides a thorough grounding in 2D drafting skills. McFarlane's hands-on approach is uniquely suited to independent learning. This book is a true step-by-step course that focuses on the AutoCAD functions needed for each stage of producing a 2D drawing.
This text presents the papers from a conference that discussed progress in various topics of computer-aided production engineering.
Computer-Aided Design of Fluid Mixing Equipment: A Guide and Tool for Practicing Engineers helps practicing design and operations engineers in solving their agitation and mixing problems. The book provides the practicing engineer with the tools necessary to evaluate the performance of existing agitation and mixing equipment, along with tactics on how to design new equipment using computerized rating and design methods. The most appropriate design techniques are also included in computer programs for solving mixing problems for the practicing engineer. Excel solutions are available through the WEB for 40 example problems in the book. WEB based, general purpose CalcEdge design programs are also available; the TK6 source codes are also available.
This tutorial offers a full complement of AutoLISP programming skills. Beginning with an introduction to the language, the programming environment, and the Visual LISP editor, succeeding chapters address data manipulation, user input and output options, programming dialog boxes, modifying AutoCAD drawing database objects, and using advanced features of the Visual LISP programming tool kit. Demonstration projects can also serve as core applications for reader's own use.
CAD Principles for Architectural Design is aimed at design students and practitioners interested in understanding how CAD is used in architectural practice. This book makes connections between the basic operations that are common to most CAD systems, and their use in practice on actual architectural design projects.
This book is the essential guide to the pedagogical and industry-inspired considerations that must shape how BIM is taught and learned. It will help academics and professional educators to develop programmes that meet the competences required by professional bodies and prepare both graduates and existing practitioners to advance the industry towards higher efficiency and quality. To date, systematic efforts to integrate pedagogical considerations into the way BIM is learned and taught remain non-existent. This book lays the foundation for forming a benchmark around which such an effort is made. It offers principles, best practices, and expected outcomes necessary to BIM curriculum and teaching development for construction-related programs across universities and professional training programmes. The aim of the book is to: Highlight BIM skill requirements, threshold concepts, and dimensions for practice; Showcase and introduce tried-and-tested practices and lessons learned in developing BIM-related curricula from leading educators; Recognise and introduce the baseline requirements for BIM education from a pedagogical perspective; Explore the challenges, as well as remedial solutions, pertaining to BIM education at tertiary education; Form a comprehensive point of reference, covering the essential concepts of BIM, for students; Promote and integrate pedagogical consideration into BIM education. This book is essential reading for anyone involved in BIM education, digital construction, architecture, and engineering, and for professionals looking for guidance on what the industry expects when it comes to BIM competency.
Practical introduction to creating and editing high quality video
on the desktop. Using examples from a variety of video
applications, benefit from a professional's experience,
step-by-step, through a series of workshops demonstrating a wide
variety of techniques. These include producing short films,
multimedia and internet presentations, animated graphics and
special effects.
This book is designed to help practitioners and students in a wide range of construction project management professions to understand what building information modelling (BIM) and big data could mean for them and how they should prepare to work successfully on BIM-compliant projects and maintain their competencies in this essential and expanding area. In this book, the state-of-the-art information technologies that support high-profile BIM implementation are introduced, and case studies show how BIM has integrated core quantity surveying and cost management responsibilities and how big data can enable informed decision-making for cost control and cost planning. The authors' combined professional and academic experience demonstrates, with practical examples, the importance of using BIM and particularly the fusion of BIM and big data, to sharpen competitiveness in global and domestic markets. This book is a highly valuable guide for people in a wide range of construction project management and quantity surveying roles. In addition, implications for project management, facilities management, contract administration, and dispute resolution are also explored through the case studies, making this book essential reading for built environment and engineering professionals.
Design is believed to be one of the most interesting and
challenging problem-solving activities ever facing artificial
intelligence (AI) researchers. Knowledge-based systems using
rule-based and model-based reasoning techniques have been applied
to build design automation and/or design decision support systems.
Although such systems have met with some success, difficulties have
been encountered in terms of formalizing such generalized design
experiences as rules, logic, and domain models. Recently,
researchers have been exploring the idea of using case-based
reasoning (CBR) techniques to complement or replace other
approaches to design support.
This text provides a basis for a standardized approach to structural masonry, using an integration of experimental and computational techniques. Accurate displacement-controlled materials experiments have produced an extensive database of strength, stiffness and softening properties for tension, compression and shear, and this data has been transferred into numerical models for simulating the deformational behaviour of masonry structures. The models have been implemented into finite and distinct element codes and have subsequently been verified against shear wall experiments and analytical solutions for masonry parts.
Since its inception, the Tutorial Guides in Electronic Engineering series has met with great success among both instructors and students. Designed for first- and second-year undergraduate courses, each text provides a concise list of objectives at the beginning of every chapter, key definitions and formulas highlighted in margin notes, and references to other texts in the series. With emphasis on the fundamental ideas and applications of modelling and design, Control Engineering imparts a thorough understanding of the principles of feedback control. Simple but detailed design examples used throughout the book illustrate how various classical feedback control techniques can be employed for single-input, single-output systems. Noting the interdisciplinary nature of control engineering, the author makes the text equally relevant to students whose interests lie outside of electronics by concentrating on general systems characteristics rather than on specific implementations. The author assumes students are familiar with complex numbers, phasors, and elementary calculus, and while a knowledge of simple linear differential equations would be useful, this treatment has few other mathematical requirements. With its clear explanations, copious illustrations, well-chosen examples, and end-of-chapter exercises, Control Engineering forms an outstanding first-course textbook.
A guide for leveraging SketchUp for any project size, type, or style. New construction or renovation. The revised and updated second edition of The SketchUp Workflow for Architecture offers guidelines for taking SketchUp to the next level in order to incorporate it into every phase of the architectural design process. The text walks through each step of the SketchUp process from the early stages of schematic design and model organization for both renovation and new construction projects to final documentation and shows how to maximize the LayOut toolset for drafting and presentations. Written by a noted expert in the field, the text is filled with tips and techniques to access the power of SketchUp and its related suite of tools. The book presents a flexible workflow method that helps to make common design tasks easier and gives users the information needed to incorporate varying degrees of SketchUp into their design process. Filled with best practices for organizing projects and drafting schematics, this resource also includes suggestions for working with LayOut, an underused but valuable component of SketchUp Pro. In addition, tutorial videos compliment the text and clearly demonstrate more advanced methods. This important text: Presents intermediate and advanced techniques for architects who want to use SketchUp in all stages of the design process Includes in-depth explanations on using the LayOut tool set that contains example plans, details, sections, presentations, and other information Updates the first edition to reflect the changes to SketchUp 2018 and the core functionalities, menus, tools, inferences, arc tools, reporting, and much more Written by a SketchUp authorized trainer who has an active online platform and extensive connections within the SketchUp community Contains accompanying tutorial videos that demonstrate some of the more advanced SketchUp tips and tricks Written for professional architects, as well as professionals in interior design and landscape architecture, The SketchUp Workflow for Architecture offers a revised and updated resource for using SketchUp in all aspects of the architectural design process.
Simple steps for creating AutoCAD drawings AutoCAD is the ubiquitous tool used by engineers, architects, designers, and urban planners to put their ideas on paper. It takes some AutoCAD know-how to go from a brilliant idea to a drawing that properly explains how brilliant your idea is. AutoCAD For Dummies helps you de-mystify the handy software and put the tools in AutoCAD to use. Written by an experienced AutoCAD engineer and mechanical design instructor, it assumes no previous computer-aided drafting experience as it walks you through the basics of starting projects and drawing straight lines all the way up through 3D modeling. Conquer the first steps in creating an AutoCAD project Tackle drawing basics including straight lines and curves Add advanced skills including 3D drawing and modeling Set up a project and move into 3D It's true that AutoCAD is tough, but with the friendly instruction in this hands-on guide, you'll find everything you need to start creating marvelous models--without losing your cool.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more! Key Features This book deals with real world scenes and delivers up to date design direction. This book has professional supporting files ready for the reader to open and explore. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title. Includes some coverage of VRay. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.
FOCAPD-19/Proceedings of the 9th International Conference on Foundations of Computer-Aided Process Design, July 14 - 18, 2019, compiles the presentations given at the Ninth International Conference on Foundations of Computer-Aided Process Design, FOCAPD-2019. It highlights the meetings held at this event that brings together researchers, educators and practitioners to identify new challenges and opportunities for process and product design.
This book describes the design, detailing and structural engineering of filigree, double-curved and long-span glazed shells of minimal weight and ingenious details. Innovative, clear and understandable geometric principles for the design of double-curved shell structures are explained in a practical manner. The principles are simple to apply with the use of functions now available in most CAD programs. The author demonstrates how floating and homogeneous structures can be created on these "free" forms, particularly grid shells of planar rectangles. These are especially suitable for glazing with flat panes and offer structural, economical and architectural advantages. Examples are provided to illustrate in simple ways the latest methods of form finding calculation and holistic optimisation through the complex interaction of structure, form and topology. Numerous examples built all over the world from 1989 to 2014 offer orientation and assistance in the design of such double-curved shells. Essential design parameters, many details and node connections of constructed projects are presented and evaluated. These structures have been built all over the world in close partnership with renowned architects.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applicationsexplores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces. This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide range of international contributors, from the UK, USA, Germany, France, Switzerland, Netherlands and Japan, it provides a framework for assessing how new technology alters our perception of physical space. |
You may like...
Intelligent Cyber-Physical Systems…
Jyoti Sekhar Banerjee, Siddhartha Bhattacharyya, …
Hardcover
R3,340
Discovery Miles 33 400
Mastering Autodesk Inventor 2015 and…
Curtis Waguespack
Paperback
Creo Parametric 3.0 Step-by-Step Guide…
Cadfolks, Technical Books
Paperback
R826
Discovery Miles 8 260
Cognitive Computing for Internet of…
A Prasanth, Rajesh Kumar Dhanaraj, …
Hardcover
R3,397
Discovery Miles 33 970
Blockchain for Smart Systems - Computing…
Latesh Malik, Sandhya Arora, …
Hardcover
R3,917
Discovery Miles 39 170
|