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Books > Professional & Technical > Technology: general issues > Technical design > Computer aided design (CAD)
Master the complexities of the world's bestselling 2D and 3D software with Introduction to AutoCAD 2016. Ideally suited to new users of AutoCAD, this book will be a useful resource for drawing modules in both vocational and introductory undergraduate courses in engineering and construction. A comprehensive, step-by-step introduction to the latest release of AutoCAD. Covering all the basic principles and acting as an introduction to 2D drawing, it also contains extensive coverage of all 3D topics, including 3D solid modelling and rendering. Written by a member of the Autodesk Developer Network. Hundreds of colour pictures, screenshots and diagrams illustrate every stage of the design process. Worked examples and exercises provide plenty of practice material to build proficiency with the software. Further education students in the UK will find this an invaluable textbook for City & Guilds AutoCAD qualifications as well as the relevant Computer Aided Drawing units of BTEC National Engineering, Higher National Engineering and Construction courses from Edexcel. Students enrolled in Foundation Degree courses containing CAD modules will also find this a very useful reference and learning aid.
Case-based reasoning in design is becoming an important approach to
computer-support for design as well as an important component in
understanding the design process. Design has become a major focus
for problem solving paradigms due to its complexity and open-ended
nature. This book presents a clear description of how case-based
reasoning can be applied to design problems, including the
representation of design cases, indexing and retrieving design
cases, and the range of paradigms for adapting design cases. With a
focus on design, this book differs from others that provide a
generalist view of case-based reasoning.
Alf Yarwood provides a practical, structured course of work matched to the latest release of AutoCAD. After introducing first principles and the creation of 2D technical drawings, he goes on to demonstrate the construction of 3D solid and surface model drawings and rendering. All the new features of the 2009 software release are taken into account and the increasing emphasis on 3D solid modelling in the software is reflected in the book. The 2D chapters are also suitable for those learning how to use AutoCAD LT 2009.Suitable for all new users of AutoCAD, this book is particularly applicable to vocational and introductory level undergraduate courses in engineering and construction. It is an ideal textbook for the City & Guilds Computer Aided Design and Engineering qualifications (4353 and 2303)and the relevant CAD units of BTEC National and BTEC Higher National Engineering and Construction schemes from Edexcel.A free companion website is available at http://books.elsevier.com/companions/9780750689830 and features: Worked solutions and AutoCAD drawing files of stages and results for the exercises in the bookFurther exercises and multiple-choice questions with answers.
This book summarizes advances in a number of fundamental areas of optimization with application in engineering design. The selection of the "best" or "optimum" design has always been a major concern of designers and in recent years interest has grown in applying mathematical optimization techniques to design of large engineering and industrial systems, and in using the computer-aided design packages with optimization capabilities which are now available. Each chapter includes introductory materials so the book can be used as a textbook for graduate level courses on design optimization as well as by practising and research engineers. This book should be of interest to researchers and practising engineers in civil, structural, aerospace and mechanical engineering.
This text, now in its third edition, presents all common methods of computer/automated graphical construction most helpful to the engineering student, draftsperson or designer, describing, in easy-to-understand terms, a wide range of hardware platforms that will run a single set of software options from the Autodesk Corporation.
This book presents selected peer-reviewed papers presented at the International Conference on Innovative Technologies in Mechanical Engineering (ITME) 2019. The book discusses a wide range of topics in mechanical engineering such as mechanical systems, materials engineering, micro-machining, renewable energy, systems engineering, thermal engineering, additive manufacturing, automotive technologies, rapid prototyping, computer aided design and manufacturing. This book, in addition to assisting students and researchers working in various areas of mechanical engineering, can also be useful to researchers and professionals working in various allied and interdisciplinary fields.
Today, Fuzzy Set Theory is the core discipline of so-called soft computing, and provides new impetus for research in the field of artificial intelligence. In this fascinating book, the history of Fuzzy Set Theory and the ways it was first used are incorporated into the history of 20th century science and technology. Influences from philosophy, system theory and cybernetics stemming from the earliest part of the 20th century are considered alongside those of communication and control theory from mid-century.
This volume presents a selection of papers from the 2nd International Conference on Computational Methods in Manufacturing (ICCMM 2019). The papers cover the recent advances in computational methods for simulating various manufacturing processes like machining, laser welding, laser bending, strip rolling, surface characterization and measurement. Articles in this volume discuss both the development of new methods and the application and efficacy of existing computational methods in manufacturing sector. This volume will be of interest to researchers in both industry and academia working on computational methods in manufacturing.
Collaborative design has attracted much attention in the research community in recent years. With increasingly decentralized manufacturing systems and processes, more collaborative approaches and systems are needed to support distributed manufacturing operations. "Collaborative Design and Planning for Digital Manufacturing" presents a focused collection of quality chapters on the state-of-the-art research efforts in the area of collaborative design and planning, as well as their practical applications towards digital manufacturing. "Collaborative Design and Planning for Digital Manufacturing" provides both a broad-based review of the key areas of research in digital manufacturing, and an in-depth treatment of particular methodologies and systems, from collaborative design to distributed planning, monitoring and control. Recent development and innovations in this area provide a pool of focused research efforts, relevant to a wide readership from academic researchers to practicing engineers.
This practical resource provides a series of Inventor (R) exercises covering several topics, including: sketches part models assemblies drawing layouts presentations sheet metal design welding for users with some familiarity with Autodesk (R) Inventor, or other similar feature-based modelling software such as Solid Works (R), CATIA (R), Pro/ENGINEER and Creo Parametric, and who want to become proficient. Exercises are set out in a structured way and are suitable for releases of Inventor from versions 7 to 13.
Master the complexities of the worlds bestselling 2D and 3D software with Alf Yarwoods new Introduction to AutoCAD 2012. Ideally suited to new users of AutoCAD, this book will be a useful resource for drawing modules in both vocational and introductory undergraduate courses in engineering and construction.Alf Yarwood has once again produced a comprehensive, step-by-step introduction to the latest release of AutoCAD. Covering all the basic principles and acting as an introduction to 2D drawing, it also contains extensive coverage of all 3D topics, including 3D solid modelling and rendering.A fold-out list of frequently used keyboard shortcuts will help you perform actions quickly while working through the book, and an appendix of ribbon references clearly describes all the software tools that are used throughout the book.Further education students in the UK will find this an invaluable textbook for City and Guilds AutoCAD qualifications as well as the relevant Computer Aided Drawing units of BTEC National Engineering, Higher National Engineering and Construction courses from Edexcel. Students enrolled in Foundation Degree courses containing CAD modules will also find this a very useful reference and learning aid.
Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max 2010 Design. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max Design to make you more productive. The DVD includes project Scene and support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models and texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro.
New features in AutoCAD 2002 are covered in this book, making it a useful refresher course for anyone using AutoCAD at this level, and upgrading to the new software release. The material in the book is also relevant to anyone using other recent releases, including, AutoCAD 2000.
Beginning AutoCAD 2006 is a course based on learning and practising the essentials of 2D drawing using AutoCAD. Bob McFarlane s hands-on approach is uniquely suited to independent learning and use on courses. The focus on 2D drawing in one book ensures the reader gets a thorough grounding in the subject, with a greater depth of coverage than tends to be available from general introductions to AutoCAD. As a result, this book provides a true, step-by-step, detailed exploration of the AutoCAD functions required at each stage of producing a 2D drawing an approach often not found in the many software reference guides available.The emphasis on learning through doing makes this book ideal for anyone involved in engineering, construction or architecture where the focus is on productivity and practical skills. The author has also matched the coverage to the requirements of City and Guilds, Edexcel (BTEC) and SQA syllabuses.New features in AutoCAD 2006 are covered in this book including: DYN (dynamic input showing coordinate position and lengths an important new feature of the latest AutoCAD software), as well as new commands in the Modify and Dimension tool set. The result is a useful refresher course for anyone using AutoCAD at this level, and those upgrading to the new software release. The course is also designed to be fully relevant to anyone using other recent releases, including AutoCAD 2005.
Sensor networks are meant to create awareness in space and time. They may be measuring the presence of an object or a condition, characterizing an object stream or a situational pattern, or even detect abnormalities that are to occur. This book provides new theory on the design of wireless sensor networks, based on concepts developed for large-scale, distributed computing environments known as "cloud computing." It provides a single-source entry into the world of intelligent sensory networks, with a step-by-step discussion of building case studies that capture the requirements, taking into account practical limitations of creating ambient intelligence. The reader will not only achieve a better understanding of sensory clouds, swarms and flocks but is also guided by examples of how to design such networks taking the typical characteristics of diverse application areas into account.
In programming, Gotcha is a well known term. A gotcha is a language feature, which, if misused, causes unexpected - and, in hardware design, potentially disastrous - behavior. The purpose of this book is to enable engineers to write better Verilog/SystemVerilog design and verification code, and to deliver digital designs to market more quickly. This book shows over 100 common coding mistakes that can be made with the Verilog and SystemVerilog languages. Each example explains in detail the symptoms of the error, the languages rules that cover the error, and the correct coding style to avoid the error. The book helps digital design and verification engineers to recognize these common coding mistakes, and know how to avoid them. Many of these errors are very subtle, and can potentially cost hours or days of lost engineering time trying to find and debug the errors. This book is unique because while there are many books that teach the language, and a few that try to teach coding style, no other book addresses how to recognize and avoid coding errors with these languages.
This book presents select proceedings of the International Conference on Future Learning Aspects of Mechanical Engineering (FLAME 2018). The book covers mechanical design areas such as computational mechanics, finite element modeling, computer aided designing, tribology, fracture mechanics, and vibration. The book brings together different aspects of engineering design, and will be useful for researchers and professionals working in this field.
This book presents basic information on CAD/CAM and describes how to select, implement, and run a CAD/CAM system in the mechanical engineering environment. It also describes the overall state of CAD/CAM today in different industrial sectors and for different manufacturing technologies.
Conversations are a large part of how we work together as a team. Designers are no different, but there are not many resources out there that concentrate on these necessary soft-skills. This book will provide practical and actionable insights to help your team give and receive constructive criticism. For managers, this book discusses proven tools to set a foundation for your team to stay focused on overall goals, and how to handle negative critiques. As an added bonus, the book also includes a Critique Cheat Sheet so you can quickly reference strategies and tools from top industry experts.
Introduction to AutoCAD 2020 addresses advances in technology and introduces students to 2-dimensional drawing skills and commands using the 2020 release of AutoCAD. Straightforward explanations focus on actual drawing procedures, and illustrations show what to expect on the computer screen. It continuously builds on concepts covered in previous chapters, contains exercises combined with in-text notes, and offers examples that provide the "how and why" of AutoCAD fundamentals. Projects are included at the end of each chapter and provide hands-on experience creating various types of mechanical, architectural, civil, and electrical drawings. This text is appropriate for introductory and intermediate AutoCAD courses. Introduces AutoCAD, drafting skills, editing techniques, working with complex objects, annotating drawings, outputting your work, advanced drawing and construction methods, and collaborating with others on the web. Pedagogy reinforces learning objectives throughout, with chapter objectives; key term definitions; command grids that concisely offer multiple ways of achieving task at hand; and discipline icons that identify the field of study throughout. "New" version icons highlight new software features quickly. Hands-on exercises appear throughout the text to reinforce learning, and end-of-chapter projects require students to demonstrate a full understanding of the concepts presented in the chapter. Introduction to AutoCAD 2020 provides students with the tools they need to develop drafting skills with AutoCAD.
Beyond BIM explores the vast and under-explored design potential undertaken by information modeling. Through a series of investigations grounded in the analysis of built work, interviews with leading practitioners, and speculative projects, the author catalogs the practical advantages and theoretical implications of exploiting BIM as a primary tool for design innovation. Organized by information type, such as geographic data, local code, or materials, each chapter suggests a realm of knowledge that can be harvested and imported into BIM to give meaningful specificity to architectural form and space. While highly sustainable, the work documented and envisioned in this book moves well beyond 'normalization,' to reveal inventive takes on contemporary practice. Beyond BIM serves as a primary resource for professional architects from practice, researchers and designers engaged in information related spatial design processes, as well as students and faculties of architecture schools in search of BIM design inspiration. Likewise, those highly attuned to computation and unconventional ways of creating form and space, particularly built outcomes that utilize BIM, will find this book meaningful and essential.
This book publishes the peer-reviewed proceeding of the third Design Modeling Symposium Berlin . The conference constitutes a platform for dialogue on experimental practice and research within the field of computationally informed architectural design. More than 60 leading experts the computational processes within the field of computationally informed architectural design to develop a broader and less exotic building practice that bears more subtle but powerful traces of the complex tool set and approaches we have developed and studied over recent years. The outcome are new strategies for a reasonable and innovative implementation of digital potential in truly innovative and radical design guided by both responsibility towards processes and the consequences they initiate.
Gain Confidence in Modeling Techniques Used for Complicated Bridge Structures Bridge structures vary considerably in form, size, complexity, and importance. The methods for their computational analysis and design range from approximate to refined analyses, and rapidly improving computer technology has made the more refined and complex methods of analyses more commonplace. The key methods of analysis and related modeling techniques are set out, mainly for highway bridges, but also with some information on railway bridges. Special topics such as strut-and-tie modeling, linear and nonlinear buckling analysis, redundancy analysis, integral bridges, dynamic/earthquake analysis, and bridge geometry are also covered. The material is largely code independent. The book is written for students, especially at MSc level, and for practicing professionals in bridge design offices and bridge design authorities worldwide. Effectively Analyze Structures Using Simple Mathematical Models Divided into three parts and comprised of 18 chapters, this text: Covers the methods of computational analysis and design suitable for bridge structures Provides information on the methods of analysis and related modeling techniques suitable for the design and evaluation of various types of bridges Presents material on a wide range of bridge structural types and is fairly code independent Computational Analysis and Design of Bridge Structures covers the general aspects of bridges, bridge behavior and the modeling of bridges, and special topics on bridges. This text explores the physical meanings behind modeling, and reveals how bridge structures can be analyzed using mathematical models.
Optimize Designs in Less Time An essential element of equipment and system design, computer aided design (CAD) is commonly used to simulate potential engineering problems in order to help gauge the magnitude of their effects. Useful for producing 3D models or drawings with the selection of predefined objects, Computer Aided Design: A Conceptual Approach directs readers on how to effectively use CAD to enhance the process and produce faster designs with greater accuracy. Learn CAD Quickly and Efficiently This handy guide provides practical examples based on different CAD systems, and incorporates automation, mechanism, and customization guidelines, as well as other outputs of CAD in the design process. It explains the mathematical tools used in related operations and covers general topics relevant to any CAD program. Comprised of 12 chapters, this instructional reference addresses: Automation concepts and examples Mechanism design concepts Tie reduction through customization Practical industrial component and system design Reduce Time by Effectively Using CAD Computer Aided Design: A Conceptual Approach concentrates on concept generation, functions as a tutorial for learning any CAD software, and was written with mechanical engineering professionals and post-graduate engineering students in mind.
A rare look at the role of special effects in creating fictional worlds and transmedia franchises From comic book universes crowded with soaring superheroes and shattering skyscrapers to cosmic empires set in far-off galaxies, today's fantasy blockbusters depend on visual effects. Bringing science fiction from the studio to your screen, through film, television, or video games, these special effects power our entertainment industry. More Than Meets the Eye delves into the world of fantastic media franchises to trace the ways in which special effects over the last 50 years have become central not just to transmedia storytelling but to worldbuilding, performance, and genre in contemporary blockbuster entertainment. More Than Meets the Eye maps the ways in which special effects build consistent storyworlds and transform genres while traveling from one media platform to the next. Examining high-profile franchises in which special effects have played a constitutive role such as Star Trek, Star Wars, The Matrix, and The Lord of the Rings, as well as more contemporary franchises like Pirates of the Caribbean and Harry Potter, Bob Rehak analyzes the ways in which production practices developed alongside the cultural work of industry professionals. By studying social and cultural factors such as fan interaction, this book provides a context for understanding just how much multiplatform storytelling has come to define these megahit franchises. More Than Meets the Eye explores the larger history of how physical and optical effects in postwar Hollywood laid the foundation for modern transmedia franchises and argues that special effects are not simply an adjunct to blockbuster filmmaking, but central agents of an entire mode of production. |
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