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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
Ambient Intelligence is a vision of the future where the world will be surrounded by electronic environments sensitive and responsive to people, wherein devices work in concert to support people in carrying out their everyday life activities, in an easy and natural way. This edited volume is based on the workshop Multimedia Techniques for Ambient Intelligence (MTDAI08), held in Mogliano Veneto, Italy in March 2008. Contributed by world renowned leaders in the field from academia and industry, this volume is dedicated to research on technologies used to improve the intelligence capability of multimedia devices for imaging, image processing and computer vision. Focuses on recent developments in digital signal processing, including evolutions in audiovisual signal processing, analysis, coding and authentication, and retrieval techniques. Designed for researchers and professionals, this book is also suitable for advanced-level students in computer science and electrical engineering.
A representation of objects by their parts is the dominant strategy for representing complex 3D objects in many disciplines. In computer vision and robotics, superquadrics are among the most widespread part models. Superquadrics are a family of parametric models that cover a wide variety of smoothly changing 3D symmetric shapes, which are controlled with a small number of parameters and which can be augmented with the addition of global and local deformations. The book covers, in depth, the geometric properties of superquadrics. The main contribution of the book is an original approach to the recovery and segmentation of superquadrics from range images. Several applications of superquadrics in computer vision and robotics are thoroughly discussed and, in particular, the use of superquadrics for range image registration is demonstrated. Audience: The book is intended for readers of all levels who are familiar with and interested in computer vision issues.
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: * Good foundational mathematical introduction to curves and surfaces; no advanced math required * Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces * Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader * Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces * Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.
This book presents the most recent achievements in some rapidly developing fields within Computer Science. This includes the very latest research in biometrics and computer security systems, and descriptions of the latest inroads in artificial intelligence applications. The book contains over 30 articles by well-known scientists and engineers. The articles are extended versions of works introduced at the ACS-CISIM 2005 conference.
As our heritage deteriorates through erosion, human error or natural disasters, it has become more important than ever to preserve our past - even if it is in digital form only. This highly relevant work describes thorough research and methods for preserving cultural heritage objects through the use of 3D digital data. These methods were developed via computer vision and computer graphics technologies. They offer a way of passing our heritage down to future generations.
Abstract Biological vision is a rather fascinating domain of research. Scientists of various origins like biology, medicine, neurophysiology, engineering, math ematics, etc. aim to understand the processes leading to visual perception process and at reproducing such systems. Understanding the environment is most of the time done through visual perception which appears to be one of the most fundamental sensory abilities in humans and therefore a significant amount of research effort has been dedicated towards modelling and repro ducing human visual abilities. Mathematical methods play a central role in this endeavour. Introduction David Marr's theory v DEGREESas a pioneering step tov DEGREESards understanding visual percep tion. In his view human vision was based on a complete surface reconstruction of the environment that was then used to address visual subtasks. This approach was proven to be insufficient by neuro-biologists and complementary ideas from statistical pattern recognition and artificial intelligence were introduced to bet ter address the visual perception problem. In this framework visual perception is represented by a set of actions and rules connecting these actions. The emerg ing concept of active vision consists of a selective visual perception paradigm that is basically equivalent to recovering from the environment the minimal piece information required to address a particular task of interest."
This book contains the carefully selected and reviewed papers presented at three satellite events that were held in conjunction with the 11th International Conference on Web Information Systems Engineering, WISE 2010, in Hong Kong, China, in December 2010. The collection comprises a total of 40 contributions that originate from the First International Symposium on Web Intelligent Systems and Services (WISS 2010), from the First International Workshop on Cloud Information Systems Engineering (CISE 2010) and from the Second International Workshop on Mobile Business Collaboration (MBC 2010). The papers address a wide range of hot topics and are organized in topical sections on: decision and e-markets; rules and XML; web service intelligence; semantics and services; analyzing web resources; engineering web systems; intelligent web applications; web communities and personalization; cloud information system engineering; mobile business collaboration.
Biomolecular sequence comparison is the origin of bioinformatics. This book gives a complete in-depth treatment of the study of sequence comparison. A comprehensive introduction is followed by a focus on alignment algorithms and techniques, proceeded by a discussion of the theory. The book examines alignment methods and techniques, features a new issue of sequence comparison - the spaced seed technique, addresses several new flexible strategies for coping with various scoring schemes, and covers the theory on the significance of high-scoring segment pairs between two unalignment sequences. Useful appendices on basic concepts in molecular biology, primer in statistics and software for sequence alignment are included in this reader-friendly text, as well as chapter-ending exercise and research questions A state-of-the-art study of sequence alignment and homology search, this is an ideal reference for advanced students studying bioinformatics and will appeal to biologists who wish to know how to use homology search tools.
This is the first edited book that deals with the special topic of signals and images within Case-Based Reasoning (CBR). Signal-interpreting systems are becoming increasingly popular in medical, industrial, ecological, biotechnological and many other applications. Existing statistical and knowledge-based techniques lack robustness, accuracy and flexibility. New strategies are needed that can adapt to changing environmental conditions, signal variation, user needs and process requirements. Introducing CBR strategies into signal-interpreting systems can satisfy these requirements.
Aims and Scope This book is both an introductory textbook and a research monograph on modeling the statistical structure of natural images. In very simple terms, "natural images" are photographs of the typical environment where we live. In this book, their statistical structure is described using a number of statistical models whose parameters are estimated from image samples. Our main motivation for exploring natural image statistics is computational m- eling of biological visual systems. A theoretical framework which is gaining more and more support considers the properties of the visual system to be re?ections of the statistical structure of natural images because of evolutionary adaptation processes. Another motivation for natural image statistics research is in computer science and engineering, where it helps in development of better image processing and computer vision methods. While research on natural image statistics has been growing rapidly since the mid-1990s, no attempt has been made to cover the ?eld in a single book, providing a uni?ed view of the different models and approaches. This book attempts to do just that. Furthermore, our aim is to provide an accessible introduction to the ?eld for students in related disciplines.
Despite the fact that images constitute the main objects in computer vision and image analysis, there is remarkably little concern about their actual definition. In this book a complete account of image structure is proposed in terms of rigorously defined machine concepts, using basic tools from algebra, analysis, and differential geometry. Machine technicalities such as discretisation and quantisation details are de-emphasised, and robustness with respect to noise is manifest. From the foreword by Jan Koenderink: It is my hope that the book will find a wide audience, including physicists - who still are largely unaware of the general importance and power of scale space theory, mathematicians - who will find in it a principled and formally tight exposition of a topic awaiting further development, and computer scientists - who will find here a unified and conceptually well founded framework for many apparently unrelated and largely historically motivated methods they already know and love. The book is suited for self-study and graduate courses, the carefully formulated exercises are designed to get to grips with the subject matter and prepare the reader for original research.'
Images and video play a crucial role in visual information systems and multimedia. There is an extraordinary number of applications of such systems in entertainment, business, art, engineering, and science. Such applications often involved large image and video collections, and therefore, searching for images and video in large collections is becoming an important operation. Because of the size of such databases, efficiency is crucial. We strongly believe that image and video retrieval need an integrated approach from fields such as image processing, shape processing, perception, database indexing, visualization, and querying, etc. This book contains a selection of results that was presented at the Dagstuhl Seminar on Content-Based Image and Video Retrieval, in December 1999. The purpose of this seminar was to bring together people from the various fields, in order to promote information exchange and interaction among researchers who are interested in various aspects of accessing the content of image and video data. The book provides an overview of the state of the art in content-based image and video retrieval. The topics covered by the chapters are integrated system aspects, as well as techniques from image processing, computer vision, multimedia, databases, graphics, signal processing, and information theory. The book will be of interest to researchers and professionals in the fields of multimedia, visual information (database) systems, computer vision, and information retrieval.
Gaussian scale-space is one of the best understood multi-resolution techniques available to the computer vision and image analysis community. It is the purpose of this book to guide the reader through some of its main aspects. During an intensive weekend in May 1996 a workshop on Gaussian scale-space theory was held in Copenhagen, which was attended by many of the leading experts in the field. The bulk of this book originates from this workshop. Presently there exist only two books on the subject. In contrast to Lindeberg's monograph (Lindeberg, 1994e) this book collects contributions from several scale space researchers, whereas it complements the book edited by ter Haar Romeny (Haar Romeny, 1994) on non-linear techniques by focusing on linear diffusion. This book is divided into four parts. The reader not so familiar with scale-space will find it instructive to first consider some potential applications described in Part 1. Parts II and III both address fundamental aspects of scale-space. Whereas scale is treated as an essentially arbitrary constant in the former, the latter em phasizes the deep structure, i.e. the structure that is revealed by varying scale. Finally, Part IV is devoted to non-linear extensions, notably non-linear diffusion techniques and morphological scale-spaces, and their relation to the linear case. The Danish National Science Research Council is gratefully acknowledged for providing financial support for the workshop under grant no. 9502164."
As a graduate student at Ohio State in the mid-1970s, I inherited a unique c- puter vision laboratory from the doctoral research of previous students. They had designed and built an early frame-grabber to deliver digitized color video from a (very large) electronic video camera on a tripod to a mini-computer (sic) with a (huge ) disk drive-about the size of four washing machines. They had also - signed a binary image array processor and programming language, complete with a user's guide, to facilitate designing software for this one-of-a-kindprocessor. The overall system enabled programmable real-time image processing at video rate for many operations. I had the whole lab to myself. I designed software that detected an object in the eldofview, trackeditsmovementsinrealtime, anddisplayedarunningdescription of the events in English. For example: "An object has appeared in the upper right corner...Itismovingdownandtotheleft...Nowtheobjectisgettingcloser...The object moved out of sight to the left"-about like that. The algorithms were simple, relying on a suf cient image intensity difference to separate the object from the background (a plain wall). From computer vision papers I had read, I knew that vision in general imaging conditions is much more sophisticated. But it worked, it was great fun, and I was hooked.
Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments - the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment. This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world. Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems - in particular multiuser, online games.
Generally speaking, Biosignals refer to signals recorded from the human body. They can be either electrical (e. g. Electrocardiogram (ECG), Electroencephalogram (EEG), Electromyogram (EMG), etc. ) or non-electrical (e. g. breathing, movements, etc. ). The acquisition and processing of such signals play an important role in clinical routines. They are usually considered as major indicators which provide clinicians and physicians with useful information during diagnostic and monitoring processes. In some applications, the purpose is not necessarily medical. It may also be industrial. For instance, a real-time EEG system analysis can be used to control and analyze the vigilance of a car driver. In this case, the purpose of such a system basically consists of preventing crash risks. Furthermore, in certain other appli- tions, asetof biosignals (e. g. ECG, respiratorysignal, EEG, etc. ) can be used toc- trol or analyze human emotions. This is the case of the famous polygraph system, also known as the "lie detector," the ef ciency of which remains open to debate Thus when one is dealing with biosignals, special attention must be given to their acquisition, their analysis and their processing capabilities which constitute the nal stage preceding the clinical diagnosis. Naturally, the diagnosis is based on the information provided by the processing system.
From grading and preparing harvested vegetables to the tactile probing of a patient 's innermost recesses, mechatronics has become part of our way of life. This cutting-edge volume features the 30 best papers of the 13th International Conference on Mechatronics and Machine Vision in Practice. Although there is no shortage of theoretical and technical detail in these chapters, they have a common theme in that they describe work that has been applied in practice.
Computer vision and image analysis require interdisciplinary collaboration between mathematics and engineering. This book addresses the area of high-accuracy measurements of length, curvature, motion parameters and other geometrical quantities from acquired image data. It is a common problem that these measurements are incomplete or noisy, such that considerable efforts are necessary to regularise the data, to fill in missing information, and to judge the accuracy and reliability of these results. This monograph brings together contributions from researchers in computer vision, engineering and mathematics who are working in this area. The book can be read both by specialists and graduate students in computer science, electrical engineering or mathematics who take an interest in data evaluations by approximation or interpolation, in particular data obtained in an image analysis context.
The area of content-based video retrieval is a very hot area both for research and for commercial applications. In order to design effective video databases for applications such as digital libraries, video production, and a variety of Internet applications, there is a great need to develop effective techniques for content-based video retrieval. One of the main issues in this area of research is how to bridge the semantic gap between low-Ievel features extracted from a video (such as color, texture, shape, motion, and others) and semantics that describe video concept on a higher level. In this book, Dr. Milan Petkovi6 and Prof. Dr. Willem Jonker have addressed this issue by developing and describing several innovative techniques to bridge the semantic gap. The main contribution of their research, which is the core of the book, is the development of three techniques for bridging the semantic gap: (1) a technique that uses the spatio-temporal extension of the Cobra framework, (2) a technique based on hidden Markov models, and (3) a technique based on Bayesian belief networks. To evaluate performance of these techniques, the authors have conducted a number of experiments using real video data. The book also discusses domains solutions versus general solution of the problem. Petkovi6 and Jonker proposed a solution that allows a system to be applied in multiple domains with minimal adjustments. They also designed and described a prototype video database management system, which is based on techniques they proposed in the book.
Invariant, or coordinate-free methods provide a natural framework for many geometric questions. Invariant Methods in Discrete and Computational Geometry provides a basic introduction to several aspects of invariant theory, including the supersymmetric algebra, the Grassmann-Cayler algebra, and Chow forms. It also presents a number of current research papers on invariant theory and its applications to problems in geometry, such as automated theorem proving and computer vision. Audience: Researchers studying mathematics, computers and robotics.
This book presents the thoroughly revised versions of lectures given by leading researchers during the Workshop on Advanced 3D Imaging for Safety and Security in conjunction with the International Conference on Computer Vision and Pattern Recognition CVPR 2005, held in San Diego, CA, USA in June 2005. It covers the current state of the art in 3D imaging for safety and security.
Image and Video Encryption provides a unified overview of techniques for encryption of images and video data. This ranges from commercial applications like DVD or DVB to more research oriented topics and recently published material. This volume introduces different techniques from unified viewpoint, then evaluates these techniques with respect to their respective properties (e.g., security, speed.....). The authors experimentally compare different approaches proposed in the literature and include an extensive bibliography of corresponding published material.
This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics - all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.
Computational methodologies of signal processing and imaging analysis, namely considering 2D and 3D images, are commonly used in different applications of the human society. For example, Computational Vision systems are progressively used for surveillance tasks, traf?c analysis, recognition process, inspection p- poses, human-machine interfaces, 3D vision and deformation analysis. One of the main characteristics of the Computational Vision domain is its int- multidisciplinary. In fact, in this domain, methodologies of several more fundam- tal sciences, such as Informatics, Mathematics, Statistics, Psychology, Mechanics and Physics are usually used. Besides this inter-multidisciplinary characteristic, one of the main reasons that contributes for the continually effort done in this domain of the human knowledge is the number of applications in the medical area. For instance, it is possible to consider the use of statistical or physical procedures on medical images in order to model the represented structures. This modeling can have different goals, for example: shape reconstruction, segmentation, registration, behavior interpretation and simulation, motion and deformation analysis, virtual reality, computer-assisted therapy or tissue characterization. The main objective of the ECCOMAS Thematic Conferences on Computational Vision and Medical Image Processing (VIPimage) is to promote a comprehensive forum for discussion on the recent advances in the related ?elds trying to id- tify widespread areas of potential collaboration between researchers of different sciences. |
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