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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
This volume contains the proceedings of a workshop on Analog Integrated Neural Systems held May 8, 1989, in connection with the International Symposium on Circuits and Systems. The presentations were chosen to encompass the entire range of topics currently under study in this exciting new discipline. Stringent acceptance requirements were placed on contributions: (1) each description was required to include detailed characterization of a working chip, and (2) each design was not to have been published previously. In several cases, the status of the project was not known until a few weeks before the meeting date. As a result, some of the most recent innovative work in the field was presented. Because this discipline is evolving rapidly, each project is very much a work in progress. Authors were asked to devote considerable attention to the shortcomings of their designs, as well as to the notable successes they achieved. In this way, other workers can now avoid stumbling into the same traps, and evolution can proceed more rapidly (and less painfully). The chapters in this volume are presented in the same order as the corresponding presentations at the workshop. The first two chapters are concerned with fmding solutions to complex optimization problems under a predefmed set of constraints. The first chapter reports what is, to the best of our knowledge, the first neural-chip design. In each case, the physics of the underlying electronic medium is used to represent a cost function in a natural way, using only nearest-neighbor connectivity.
The computer interpretation of line drawings is a classic problem in arti?cial intelligence (AI) which has inspired the development of some fundamental AI tools, including constraint propagation, probabilistic relaxation, the characte- zation of tractable constraint classes and, most recently, the propagationof soft constraintsin?nite-domainoptimizationproblems. Line drawinginterpretation has many distinct applications on the borderline of computer vision and c- puter graphics, including sketch interpretation, the input of 3D object models 1 and the creation of 2 D illustrations in electronic documents. 2 I hope I have made this fascinating topic accessible not only to computer scientistsbutalsotomathematicians,psychologistsandcognitivescientistsand, indeed, to anyone who is intrigued by optical illusions and impossible or - biguous ?gures. This book could not have been written without the support of the CNRS, theFrenchCentreNational deRecherche Scienti?que,who?nancedmyone-year break from teaching at the University of Toulouse III. The UK Engineering and Physical Sciences Research Council also ?nanced several extended visits to the Oxford University Computing Laboratory. Section 9.1 is just a brief summary of the results on tractable constraints that have come out of this very productive joint research programme with David Cohen, Peter Jeavons and Andrei Krokhin. The various soft arc consistency techniques described in Chapter 8 were developed in collaboration with Thomas Schiex and Simon de Givry at INRA, Toulouse. I am also grateful to Ralph Martin and Peter Varley for their comments on the line-labelling constraints presented in Chapter 3.
In recent years there has been an increasing interest in Second Generation Image and Video Coding Techniques. These techniques introduce new concepts from image analysis that greatly improve the performance of the coding schemes for very high compression. This interest has been further emphasized by the future MPEG 4 standard. Second generation image and video coding techniques are the ensemble of approaches proposing new and more efficient image representations than the conventional canonical form. As a consequence, the human visual system becomes a fundamental part of the encoding/decoding chain. More insight to distinguish between first and second generation can be gained if it is noticed that image and video coding is basically carried out in two steps. First, image data are converted into a sequence of messages and, second, code words are assigned to the messages. Methods of the first generation put the emphasis on the second step, whereas methods of the second generation put it on the first step and use available results for the second step. As a result of including the human visual system, second generation can be also seen as an approach of seeing the image composed by different entities called objects. This implies that the image or sequence of images have first to be analyzed and/or segmented in order to find the entities. It is in this context that we have selected in this book three main approaches as second generation video coding techniques: Segmentation-based schemes Model Based Schemes Fractal Based Schemes GBP/LISTGBP Video Coding: The Second Generation Approach is an important introduction to the new coding techniques for video. As such, all researchers, students and practitioners working in image processing will find this book of interest.
Human Identification Based on Gait is the first book to address gait as a biometric. Biometrics is now in a unique position where it affects most people's lives. This is especially true of "gait," which is one of the most recent biometrics. Recognizing people by the way they walk and run implies analyzing movement which, in turn, implies analyzing sequences of images, thus requiring memory and computational performance that became available only recently. Human Identification Based on Gait introduces developments from distinguished researchers within this relatively new area of biometrics. This book clearly establishes how human gait is biometric. Human Identification Based on Gait is structured to meet the needs of professionals in industry, as well as advanced-level students in computer science.
Visual languages have long been lit pursuitofeffective communication 00 tween human and machine. Today, they are suecessfully employed for e: nd user progmmming, modeliog, rapid prototypmg, and design activities by people ofmany disciplines including arehitects, artists, children, engi neers, and scientists. Furthermore. with rapid advances ofthe Internet and Web technology, human human communication through the Web or eleo tronie mobile deviees is becoming more and moreprevalent This manuscript provides a comprehensive introduetion to diagmmmatiooI visual programming languages and the technologyofautomatie genemtion ofsnch languages. It covers a broad rangeofcontents from the underlying theoryofgraph grammars to the applications in various domains. Thecon tents were ex: l: l: aeted from the papers that my Ph. D. students and I have published in the last 10 years. and are updated and organized in a coherent fashion. The manuseript gives an in. -depth treatmentof all the topic areas. Pointers to related work and further readings are also faeilitated at the end ofeverychapterexeeptChapter 9. Rather than describing how to program visually, the manuscript discusses what are visual programming languages, and how sooh languages and their underlying foundations can be usefully applied to other fields incomputer science that need graphs as the p: rimary meansofrepresentation. Assuming the basic knowledge of computer programming and compiler co: nstruetion, the manuscript can be used as a textbook for senior orgradu ate computer science classes on visual languages, or a reference book for programming language classes, practitioners, and researchers inthe related field. The manuscript cannot be completed without the helps of many people.
This book contains the proceedings of the 4th International Conference on Data Analysis and Processing held in Cefalu' (Palermo, ITALY) on September 23-25 1987. The aim of this Conference, now at its fourth edition, was to give a general view of the actual research in the area of methods and systems for achieving artificial vision as well as to have an up-dated information of the current activity in Europe. A number of invited speakers presented overviews of statistical classification problems and methods, non conventional archi tectures, mathematical morphology, robotic vision, analysis of range images in vision systems, pattern matching algorithms and astronomical data processing. Finally a survey of the discussion on the contribution of AI to Image Analysis is given. The papers presented at the Conference have been subdivided in four sections: knowledge based approaches, basic pattern recognition tools, multi features system based solutions, image analysis-applications. We must thank the IBM-Italia and the Digital Equipment Corpo ration for sponsoring this Conference. We feel that the days spent at Cefalu' were an important step toward the mutual exchange of scientific information within the image processing community. v. Cantoni Pavia University V. Di Gesu' Palermo University S. Levialdi Rome University v CONTENTS INVITED LECTURES . * * * * . * * * 3 Morphological Optics.
Although there has been much progress in developing theories, models and systems in the areas of Natural Language Processing (NLP) and Vision Processing (VP) there has up to now been little progress on integrating these two subareas of Artificial Intelligence (AI). This book contains a set of edited papers on recent advances in the theories, computational models and systems of the integration of NLP and VP. The volume includes original work of notable researchers: Alex Waibel outlines multimodal interfaces including studies in speech, gesture and points; eye-gaze, lip motion and facial expression; hand writing, face recognition, face tracking and sound localization in a connectionist framework. Antony Cohen and John Gooday use spatial relations to describe visual languages. Naoguki Okada considers intentions of agents in visual environments. In addition to these studies, the volume includes many recent advances from North America, Europe and Asia demonstrating the fact that integration of Natural Language Processing and Vision is truly an international challenge.
COMPUTER VISION is a field of research that encompasses many objectives. A primary goal has been to construct visual sensors that can provide general-purpose robots with the same information about their surroundings as we receive from our own visual senses. This book takes an important step towards this goal by describing a working computer vision system named SCERPO. This system can recognize known three-dimensional objects in ordinary black-and-white images taken from unknown viewpoints, even when parts of the object are undetectable or hidden from view. A second major goal of computer vision re search is to provide a computational understanding of human vision. The research presented in this book has many implica tions for our understanding of human vision, particularly in the areas of perceptual organization and knowledge-based recogni tion. An attempt has been made to relate each computational result to the relevant areas in the psychology of vision. Since the material is meant to be accessible to a wide range of inter disciplinary readers, the book is written in plain language and attempts to explain most concepts from the starting position of the non-specialist. vii viii PREFACE One of the most important conclusions ansmg from this research is that visual recognition can commonly be achieved directly from the two-dimensional image without any prelim inary reconstruction of depth information or surface orienta tion from the visual input."
Overview Recent years have seen an increasing interest in the development of multi-sensory robot systems. The reason for this interest stems from a realization that there are fundamental limitations on the reconstruction of environment descriptions using only a single source of sensor information. If robot systems are ever to achieve a degree of intelligence and autonomy, they must be capable of using many different sources of sensory information in an active and dynamic manner. The observations made by the different sensors of a multi-sensor system are always uncertain, usually partial, occasionally spuri9us or incorrect and often geographically or geometrically imcomparable with other sensor views. The sensors of these systems are characterized by the diversity of information that they can provide and by the complexity of their operation. It is the goal of a multi sensor system to combine information from all these different sources into a robust and consistent description of the environment."
Arobotmustperceivethethree-dimensionalworldifitistobeeffective there. Yet recovering 3-D information from projected images is difficult, and still remains thesubjectofbasic research. Alternatively, onecan use sensorsthatcanprovidethree-dimensionalrangeinformationdirectly. The technique ofprojecting light-stripesstartedto be used in industrialobject recognition systems asearly asthe 1970s,andtime-of-flight laser-scanning range finders became available for outdoor mobile robotnavigation in the mid-eighties. Once range data are obtained, a vision system must still describe the scene in terms of 3-D primitives such as edges, surfaces, and volumes, and recognize objeCts of interest. Today, the art of sensing, extractingfeatures, and recognizing objectsbymeans ofthree-dimensional rangedataisoneofthemostexcitingresearchareasincomputervision. Three-Dimensional Machine Vision is a collection of papers dealing withthree-dimensionalrangedata. Theauthorsarepioneeringresearchers: some are founders and others are bringingnew excitements in thefield. I have tried to select milestone papers, and my goalhas beento make this bookareferenceworkforresearchersinthree-dimensionalvision. The book is organized into four parts: 3-D Sensors, 3-D Feature Extractions,ObjectRecognitionAlgorithms,andSystemsandApplications. Part I includes four papers which describe the development of unique, capable 3-D range sensors, as well as discussions of optical, geometrical, electronic, and computational issues. Mundy and Porter describe asensor systembasedonstructuredilluminationforinspectingmetalliccastings. In order to achieve high-speed data acquisition, it uses multiple lightstripes withwavelength multiplexing. Case, Jalkio,andKim alsopresentamulti- stripe system and discuss various design issues in range sensing by triangulation. ThenumericalstereocameradevelopedbyAltschuler, Bae, Altschuler, Dijak, Tamburino, and Woolford projects space-coded grid patterns which are generated by an electro-optical programmable spatial viii PREFACE light modulator. Kanade and Fuhrman present a proximity sensor using multipleLEDswhich areconically arranged. Itcan measurebothdistance andorientationofanobject'ssurface.
Augmented (AR) and Virtual Reality (VR) technologies are increasingly being used in manufacturing processes. These use real and simulated objects to create a simulated environment that can be used to enhance the design and manufacturing processes. Virtual Reality and Augmented Reality Applications in Manufacturing is written by experts from the world s leading institutions working in virtual manufacturing and gives the state of the art of the field. Features: - Chapters covering the state of the art in VR and AR technology and how these technologies can be applied to manufacturing. - The latest findings in key areas of AR and VR application to manufacturing. - The results of recent cross-disciplinary research projects in the US and Europe showing application solutions of AR and VR technology in real industrial settings. Virtual Reality and Augmented Reality Applications in Manufacturing will be of interest to all engineers wishing to keep up-to-date with technologies that have the potential to revolutionize manufacturing processes over the next few years."
This book contains the carefully selected and reviewed papers presented at three satellite events that were held in conjunction with the 11th International Conference on Web Information Systems Engineering, WISE 2010, in Hong Kong, China, in December 2010. The collection comprises a total of 40 contributions that originate from the First International Symposium on Web Intelligent Systems and Services (WISS 2010), from the First International Workshop on Cloud Information Systems Engineering (CISE 2010) and from the Second International Workshop on Mobile Business Collaboration (MBC 2010). The papers address a wide range of hot topics and are organized in topical sections on: decision and e-markets; rules and XML; web service intelligence; semantics and services; analyzing web resources; engineering web systems; intelligent web applications; web communities and personalization; cloud information system engineering; mobile business collaboration.
The two-volume set LNCS 6468-6469 contains the carefully selected and reviewed papers presented at the eight workshops that were held in conjunction with the 10th Asian Conference on Computer Vision, in Queenstown, New Zealand, in November 2010.From a total of 167 submissions to all workshops, 89 papers were selected for publication. The contributions are grouped together according to the main workshops topics, which were: computational photography and aesthetics; computer vision in vehicle technology: from Earth to Mars; electronic cultural heritage; subspace based methods; video event categorization, tagging and retrieval; visual surveillance; application of computer vision for mixed and augmented reality.
This book constitutes the refereed proceedings of the 8th International Conference on Computer Vision Systems, ICVS 2011, held in Sophia Antipolis, France, in September 2009. The 22 revised papers presented were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on vision systems, control of perception, performance evaluation, activity recognition, and knowledge directed vision.
This book constitutes the refereed proceedings of the Second International Workshop on Machine Learning in Medical Imaging, MLMI 2011, held in conjunction with MICCAI 2011, in Toronto, Canada, in September 2011. The 44 revised full papers presented were carefully reviewed and selected from 74 submissions. The papers focus on major trends in machine learning in medical imaging aiming to identify new cutting-edge techniques and their use in medical imaging.
Vision has to deal with uncertainty. The sensors are noisy, the prior knowledge is uncertain or inaccurate, and the problems of recovering scene information from images are often ill-posed or underconstrained. This research monograph, which is based on Richard Szeliski's Ph.D. dissertation at Carnegie Mellon University, presents a Bayesian model for representing and processing uncertainty in low level vision. Recently, probabilistic models have been proposed and used in vision. Sze liski's method has a few distinguishing features that make this monograph im portant and attractive. First, he presents a systematic Bayesian probabilistic estimation framework in which we can define and compute the prior model, the sensor model, and the posterior model. Second, his method represents and computes explicitly not only the best estimates but also the level of uncertainty of those estimates using second order statistics, i.e., the variance and covariance. Third, the algorithms developed are computationally tractable for dense fields, such as depth maps constructed from stereo or range finder data, rather than just sparse data sets. Finally, Szeliski demonstrates successful applications of the method to several real world problems, including the generation of fractal surfaces, motion estimation without correspondence using sparse range data, and incremental depth from motion."
This work presents a full generic approach to the detection and recognition of traffic signs. The approach is based on the latest computer vision methods for object detection, and on powerful methods for multiclass classification. The challenge was to robustly detect a set of different sign classes in real time, and to classify each detected sign into a large, extensible set of classes. To address this challenge, several state-of-the-art methods were developed that can be used for different recognition problems. Following an introduction to the problems of traffic sign detection and categorization, the text focuses on the problem of detection, and presents recent developments in this field. The text then surveys a specific methodology for the problem of traffic sign categorization - Error-Correcting Output Codes - and presents several algorithms, performing experimental validation on a mobile mapping application. The work ends with a discussion on future research and continuing challenges.
A central problem in computer vision is to track objects as they move and deform in a video sequence. Stochastic algorithms -- in particular, particle filters and the Condensation algorithm -- have dramatically enhanced the state of the art for such visual tracking problems in recent years. This book presents a unified framework for visual tracking using particle filters, including the new technique of partitioned sampling which can alleviate the "curse of dimensionality" suffered by standard particle filters. The book also introduces the notion of contour likelihood: a collection of models for assessing object shape, colour and motion, which are derived from the statistical properties of image features. Because of their statistical nature, contour likelihoods are ideal for use in stochastic algorithms. A unifying theme of the book is the use of statistics and probability, which enable the final output of the algorithms presented to be interpreted as the computer's "belief" about the state of the world. The book will be of use and interest to students, researchers and practitioners in computer vision, and assumes only an elementary knowledge of probability theory.
CHAPTER 7: MATCHING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 7. 1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 7. 2 Design of the matcher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 7. 3 Model instantiation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 7. 3. 1 Discrimination by size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 7. 3. 2 Discrimination by gross shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 7. 3. 3 Feature attribute matching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 7. 3. 4 Surface attribute matching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 7. 3. 5 Classifying surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 7. 3. 6 Relational consistency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 7. 3. 7 Ordering matches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 7. 4 Verification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 7. 4. 1 Computing model-to-scene transformations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 7. 4. 2 Matching feature frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 7. 4. 3 Matching surface frames. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 7. 4. 4 Verification sensing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 7. 5 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 CHAPTER 8: EXPERIMENTAL RESULTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 8. 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 8. 2 Experiment 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 8. 3 Experiment 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 8. 4 Experiment 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 8. 5 Experiment 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 8. 6 Experiment 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 8. 7 Experiment 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 8. 8 Experiment 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 8. 9 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 CHAPTER 9: CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 9. 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 9. 2 Discovering 3-D structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 9. 3 The multi-sensor approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 9. 4 Limitations of the system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 9. 5 Future directions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 REFERENCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 - viii - APPENDIX: BICUBIC SPLINE SURFACES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 2. Parametric curves and surfaces. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 3. Coons' patches. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 3. 1 Linearly interpolated patches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 3. 2 Hermite interpolation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 3. 3 Curvature continuous patches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
This book constitutes the refereed proceedings of the 5th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2011, held in Rocquencourt, France, in October 2011. The 23 full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics Collaboration Techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: * Good foundational mathematical introduction to curves and surfaces; no advanced math required * Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces * Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader * Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces * Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.
The two-volume set LNCS 6468-6469 contains the carefully selected and reviewed papers presented at the eight workshops that were held in conjunction with the 10th Asian Conference on Computer Vision, in Queenstown, New Zealand, in November 2010.From a total of 167 submissions to all workshops, 89 papers were selected for publication. The contributions are grouped together according to the main workshops topics, which were: computational photography and aesthetics; computer vision in vehicle technology: from Earth to Mars; electronic cultural heritage; subspace based methods; video event categorization, tagging and retrieval; visual surveillance; application of computer vision for mixed and augmented reality.
The five volume set CCIS 224-228 constitutes the refereed proceedings of the International conference on Applied Informatics and Communication, ICAIC 2011, held in Xi'an, China in August 2011. The 446 revised papers presented were carefully reviewed and selected from numerous submissions. The papers cover a broad range of topics in computer science and interdisciplinary applications including control, hardware and software systems, neural computing, wireless networks, information systems, and image processing.
The five volume set CCIS 224-228 constitutes the refereed proceedings of the International conference on Applied Informatics and Communication, ICAIC 2011, held in Xi'an, China in August 2011. The 446 revised papers presented were carefully reviewed and selected from numerous submissions. The papers cover a broad range of topics in computer science and interdisciplinary applications including control, hardware and software systems, neural computing, wireless networks, information systems, and image processing.
The five volume set CCIS 224-228 constitutes the refereed proceedings of the International conference on Applied Informatics and Communication, ICAIC 2011, held in Xi'an, China in August 2011. The 446 revised papers presented were carefully reviewed and selected from numerous submissions. The papers cover a broad range of topics in computer science and interdisciplinary applications including control, hardware and software systems, neural computing, wireless networks, information systems, and image processing. |
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