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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
The key contribution of the approach to x-ray mammographic image analysis developed in this monograph is a representation of the non-fatty compressed breast tissue that we show can be derived from a single mammogram. The importance of the representation, called hint, is that it removes all those changes in the image that are due only to the particular imaging conditions (for example, the film speed or exposure time), leaving just the non-fatty interesting' tissue. Normalising images in this way enables them to be enhanced and matched, and regions in them to be classified more reliably, because unnecessary, distracting variations have been eliminated. Part I of the monograph develops a model-based approach to x-ray mammography, Part II shows how it can be put to work successfully on a range of clinically-important tasks, while Part III develops a model and exploits it for contrast-enhanced MRI mammography. The final chapter points the way forward in a number of promising areas of research. Audience: This book has been written for a wide readership, including medical image analysts, medical physicists, radiologists, breast surgeons, and research students. The mathematics and algorithms have been relegated to boxes so that the book can be read and understood even if the mathematical detail is skipped. Large parts of the monograph will be of interest to clinicians generally and to patients.
Image analysis is one of the most challenging areas in today's computer sci ence, and image technologies are used in a host of applications. This book concentrates on image textures and presents novel techniques for their sim ulation, retrieval, and segmentation using specific Gibbs random fields with multiple pairwise interaction between signals as probabilistic image models. These models and techniques were developed mainly during the previous five years (in relation to April 1999 when these words were written). While scanning these pages you may notice that, in spite of long equa tions, the mathematical background is extremely simple. I have tried to avoid complex abstract constructions and give explicit physical (to be spe cific, "image-based") explanations to all the mathematical notions involved. Therefore it is hoped that the book can be easily read both by professionals and graduate students in computer science and electrical engineering who take an interest in image analysis and synthesis. Perhaps, mathematicians studying applications of random fields may find here some less traditional, and thus controversial, views and techniques.
Mathematical morphology (MM) is a theory for the analysis of spatial structures. It is called morphology since it aims at analysing the shape and form of objects, and it is mathematical in the sense that the analysis is based on set theory, topology, lattice algebra, random functions, etc. MM is not only a theory, but also a powerful image analysis technique. The purpose of the present book is to provide the image analysis community with a snapshot of current theoretical and applied developments of MM. The book consists of forty-five contributions classified by subject. It demonstrates a wide range of topics suited to the morphological approach.
This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.
Proceedings of the Fifth International School on Neural Networks "E.R. Caianiello" on Visual Attention MechaProceedings of the Fifth International School on Neural Networks "E.R. Caianiello" on Visual Attention Mechanisms, held 23-28 October 2000 in Vietri sul Mare, Italy.nisms, held 23-28 October 2000 in Vietri sul Mare, Italy. The book covers a number of broad themes relevant to visual attention, ranging from computer vision to psychology and physiology of vision. The main theme of the book is the attention processes of vision systems and it aims to point out the analogies and the divergences of biological vision with the frameworks introduced by computer scientists in artificial vision.
Physics-Based Deformable Models presents a systematic physics-based framework for modeling rigid, articulated, and deformable objects, their interactions with the physical world, and the estimate of their shape and motion from visual data. This book presents a large variety of methods and associated experiments in computer vision, graphics and medical imaging that help the reader better to understand the presented material. In addition, special emphasis has been given to the development of techniques with interactive or close to real-time performance. Physics-Based Deformable Models is suitable as a secondary text for graduate level courses in Computer Graphics, Computational Physics, Computer Vision, Medical Imaging, and Biomedical Engineering. In addition, this book is appropriate as a reference for researchers and practitioners in the above-mentioned fields.
Perceptual Organization for Artificial Vision Systems is an edited collection of invited contributions based on papers presented at The Workshop on Perceptual Organization in Computer Vision, held in Corfu, Greece, in September 1999. The theme of the workshop was 'Assessing the State of the Community and Charting New Research Directions.' Perceptual organization can be defined as the ability to impose structural regularity on sensory data, so as to group sensory primitives arising from a common underlying cause. This book explores new models, theories, and algorithms for perceptual organization. Perceptual Organization for Artificial Vision Systems includes contributions by the world's leading researchers in the field. It explores new models, theories, and algorithms for perceptual organization, as well as demonstrates the means for bringing research results and theoretical principles to fruition in the construction of computer vision systems. The focus of this collection is on the design of artificial vision systems. The chapters comprise contributions from researchers in both computer vision and human vision.
This book constitutes revised selected papers from the 9th International Gesture Workshop, GW 2011, held in Athens, Greece, in May 2011. The 24 papers presented were carefully reviewed and selected from 35 submissions. They are ordered in five sections named: human computer interaction; cognitive processes; notation systems and animation; gestures and signs: linguistic analysis and tools; and gestures and speech.
During the past few years, we have been witnessing the rapid growth of the ap plications of Interactive Digital Video, Multimedia Computing, Desktop Video Teleconferencing, Virtual Reality, and High Definition Television (HDTV). An other information revolution which is tied to Cyberspace is almost within reach. The information, data, text, graphics, video, sound, etc. , in the form of multi media, can be requested, accessed, distributed, and transmitted to potentially every household. This is changing and will continue to change the way of people doing business, functioning in the society, and entertaining. In the foreseeable future, many personalized, portable information terminals, which can be car ried while traveling, will provide the link to central computer network to allow information exchange including videos from a node to node, from a center to a node, or nodes. Facing this opportunity, the question is what are the major significant technical challenges that people have to solve to push the-state-of-the-art for the realiza tion of the above mentioned technology advancement? From our professional judgement We feel that one of the major technical challenges is in Video Data Compression. Video communications in the form of desktop teleconferencing, videophone, network video delivery on demand, even games, are going to be major media traveling in the information super highway, hopping from one node in the Cyberspace to the other.
Vision chips, or smart visual sensors, are those sensors that have integrated image acquisition and parallel processing, often at the pixel level, using dedicated analog and digital circuits. Vision Chips presents a systematic approach to the design and analysis of vision chips using analog VLSL. * It presents algorithmic level implementation issues, from both the VLSI and computer vision points of view. * It reviews the VLSI technologies and general analog VLSI design methodologies, in the context of suitability for vision chips. * It describes chip-level architectural issues, including tessellation structures, pixel-processor interaction, and data read-out. * It presents detailed analysis of building-blocks necessary in vision chips, including photodetectors, photocircuits, and spatial and temporal processing circuits. * It addresses other important design issues, such as testing, digital noise, and mismatch. In addition Vision Chips reviews some of the past and existing implementations of smart vision sensors. It contains condensed information on more than fifty vision chips, designed by research laboratories all over the world.Novel and interesting features of each vision chip have been highlighted through informative diagrams and concise descriptions. This book is a valuable asset for researchers in the area, engineers working on the design of vision sensors, graduate students working in analog VLSI and vision, and computer vision and biological vision researchers and scientists.
Biological visual systems employ massively parallel processing to perform real-world visual tasks in real time. A key to this remarkable performance seems to be that biological systems construct representations of their visual image data at multiple scales. A Pyramid Framework for Early Vision describes a multiscale, or 'pyramid', approach to vision, including its theoretical foundations, a set of pyramid-based modules for image processing, object detection, texture discrimination, contour detection and processing, feature detection and description, and motion detection and tracking. It also shows how these modules can be implemented very efficiently on hypercube-connected processor networks. A Pyramid Framework for Early Vision is intended for both students of vision and vision system designers; it provides a general approach to vision systems design as well as a set of robust, efficient vision modules.
Advanced Video-Based Surveillance Systems presents second generation surveillance systems that automatically process large sets of signals for performance monitoring tasks. Included is coverage of different architecture designs, customization of surveillance architecture for end-users, advances in the processing of imaging sequences, security systems, sensors, and remote monitoring projects. Examples are provided of surveillance applications in highway traffic control, subway stations, wireless communications, and other areas. This work will be of interest to researchers in image processing, computer vision, digital signal processing, and telecommunications.
Spatial reasoning and planning is a core constituent in robotics, graphics, computer-aided design, and geographic information systems. After a review of previous work in the related areas, Liu and Daneshmend present here a unified framework for qualitative spatial representation and reasoning, which enables the generation of solutions to spatial problems where the geometric knowledge is imprecise. The approach utilizes qualitative spatial representation and reasoning integrated with a quantitative search procedure based on simulated annealing. Many graphical illustrations and detailed algorithm descriptions help the readers to comprehend the solution paths and to develop their own applications. The book is written as a self-contained text for researchers and graduate students in computer science and related engineering disciplines. The methodologies, algorithmic details, and case studies presented can be used as course material as well as a convenient reference.
A number of important aspects of intelligent machine vision in one volume, describing the state of the art and current developments in the field, including: fundamentals of 'intelligent'image processing for machine vision systems; algorithm optimisation; implementation in high-speed electronic digital hardware; implementation in an integrated high-level software environment and applications for industrial product quality and process control. Backed by numerous illustrations, created using the authors IP software, this book will be of interest to researchers in the field of machine vision wishing to understand the discipline and develop new techniques. Also useful for under- and postgraduates.
The two volumes set LNCS 7653 and 7654 constitutes the refereed proceedings of the 4th International Conference on Computational Collective Intelligence, ICCCI, held in Ho Chi Minh City, Vietnam, in November 2012. The 113 revised full papers presented were carefully reviewed and selected from 397 submissions. The papers are organized in topical sections on (Part I) knowledge integration; data mining for collective processing; fuzzy, modal, and collective systems; nature inspired systems; language processing systems; social networks and semantic web; agent and multi-agent systems; classification and clustering methods; modeling and optimization techniques for business intelligence; (Part II) multi-dimensional data processing; web systems; intelligent decision making; methods for scheduling; collective intelligence in web systems web systems analysis; advanced data mining techniques and applications; cooperative problem solving; computational swarm intelligence; and semantic methods for knowledge discovery and communication "
Goals of the Book Overthelast thirty yearsthere has been arevolutionindiagnostic radiology as a result oftheemergenceofcomputerized tomography (CT), which is the process of obtaining the density distribution within the human body from multiple x-ray projections. Since an enormous variety of possible density values may occur in the body, a large number of projections are necessary to ensure the accurate reconstruction oftheir distribution. There are other situations in which we desire to reconstruct an object from its projections, but in which we know that the object to be recon structed has only a small number of possible values. For example, a large fraction of objects scanned in industrial CT (for the purpose of nonde structive testing or reverse engineering) are made of a single material and so the ideal reconstruction should contain only two values: zero for air and the value associated with the material composing the object. Similar as sumptions may even be made for some specific medical applications; for example, in angiography ofthe heart chambers the value is either zero (in dicating the absence of dye) or the value associated with the dye in the chamber. Another example arises in the electron microscopy of biological macromolecules, where we may assume that the object to be reconstructed is composed of ice, protein, and RNA. One can also apply electron mi croscopy to determine the presenceor absence ofatoms in crystallinestruc tures, which is again a two-valued situation."
The two volumes set LNCS 7653 and 7654 constitutes the refereed proceedings of the 4th International Conference on Computational Collective Intelligence, ICCCI, held in Ho Chi Minh City, Vietnam, in November 2012. The 113 revised full papers presented were carefully reviewed and selected from 397 submissions. The papers are organized in topical sections on (Part I) knowledge integration; data mining for collective processing; fuzzy, modal, and collective systems; nature inspired systems; language processing systems; social networks and semantic web; agent and multi-agent systems; classification and clustering methods; modeling and optimization techniques for business intelligence; (Part II) multi-dimensional data processing; web systems; intelligent decision making; methods for scheduling; collective intelligence in web systems - web systems analysis; advanced data mining techniques and applications; cooperative problem solving; computational swarm intelligence; and semantic methods for knowledge discovery and communication
Although there has been much progress in developing theories, models and systems in the areas of Natural Language Processing (NLP) and Vision Processing (VP) there has heretofore been little progress on integrating these subareas of Artificial Intelligence (AI). This book contains a set of edited papers addressing computational models and systems for the integration of NLP and VP. The papers focus on site descriptions such as that of the large Japanese $500 million Real World Computing (RWC) project, on historical philosophical issues, on systems which have been built and which integrate the processing of visual scenes together with language about them, and on spatial relations which appear to be the key to integration. The U.S.A., Japan and the EU are well reflected, showing up the fact that integration is a truly international issue. There is no doubt that all of this will be necessary for the InformationSuperHighways of the future.
Mobile robots operating in real-world, outdoor scenarios depend on dynamic scene understanding for detecting and avoiding obstacles, recognizing landmarks, acquiring models, and for detecting and tracking moving objects. Motion understanding has been an active research effort for more than a decade, searching for solutions to some of these problems; however, it still remains one of the more difficult and challenging areas of computer vision research. Qualitative Motion Understanding describes a qualitative approach to dynamic scene and motion analysis, called DRIVE (Dynamic Reasoning from Integrated Visual Evidence). The DRIVE system addresses the problems of (a) estimating the robot's egomotion, (b) reconstructing the observed 3-D scene structure; and (c) evaluating the motion of individual objects from a sequence of monocular images. The approach is based on the FOE (focus of expansion) concept, but it takes a somewhat unconventional route. The DRIVE system uses a qualitative scene model and a fuzzy focus of expansion to estimate robot motion from visual cues, to detect and track moving objects, and to construct and maintain a global dynamic reference model.
In June 1998 the Fourth International Workshop on Digital Mammography was held in Nijmegen, The Netherlands, where it was hosted by the department of Radiology of the University Hospital Nijmegen. This series of meetings was initiated at the 1993 SPIE Biomedical Image Processing Conference in San Jose, USA, where a number of sessions were entirely devoted to mammographic image analysis. At very successful subsequent workshops held in York, UK (1994) and Chicago, USA (1996), the scope of the conference was broadened, establishing a platform for presentation and discussion of new developments in digital mammog raphy. Topics that are addressed at these meetings are computer-aided diagnosis, image processing, detector development, system design, observer performance and clinical evaluation. The goal is to bring researchers from universities, breast cancer experts, and engineers together, to exchange information and present new scientific developments in this rapidly evolving field. This book contains all the scientific papers and posters presented at the work shop in Nijmegen. Contributions came from as many as 20 different countries and 190 participants attended the meeting. At a technical exhibit companies demon strated new products and work in progress. Abstracts of all papers were reviewed by members of the scientific committee. Many of the accepted papers had excellent quality, but due to limited space not all of them could be included as full papers in these proceedings. Papers that were rated high by the reviewers are included as long or short papers, others appear as extended abstracts in the last chapter.
This book contains the proceedings of the workshop Uncertainty in Geomet ric Computations that was held in Sheffield, England, July 5-6, 2001. A total of 59 delegates from 5 countries in Europe, North America and Asia attended the workshop. The workshop provided a forum for the discussion of com putational methods for quantifying, representing and assessing the effects of uncertainty in geometric computations. It was organised around lectures by invited speakers, and presentations in poster form from participants. Computer simulations and modelling are used frequently in science and engi neering, in applications ranging from the understanding of natural and artificial phenomena, to the design, test and manufacturing stages of production. This widespread use necessarily implies that detailed knowledge of the limitations of computer simulations is required. In particular, the usefulness of a computer simulation is directly dependent on the user's knowledge of the uncertainty in the simulation. Although an understanding of the phenomena being modelled is an important requirement of a good computer simulation, the model will be plagued by deficiencies if the errors and uncertainties in it are not consid ered when the results are analysed. The applications of computer modelling are large and diverse, but the workshop focussed on the management of un certainty in three areas : Geometric modelling, computer vision, and computer graphics.
Shape Analysis and Retrieval of Multimedia Objects provides a comprehensive survey of the most advanced and powerful shape retrieval techniques used in practice today. In addition, this monograph addresses key methodological issues for evaluation of the shape retrieval methods. Shape Analysis and Retrieval of Multimedia Objects is designed to meet the needs of practitioners and researchers in industry, and graduate-level students in Computer Science.
Machine Learning: Discriminative and Generative covers the main contemporary themes and tools in machine learning ranging from Bayesian probabilistic models to discriminative support-vector machines. However, unlike previous books that only discuss these rather different approaches in isolation, it bridges the two schools of thought together within a common framework, elegantly connecting their various theories and making one common big-picture. Also, this bridge brings forth new hybrid discriminative-generative tools that combine the strengths of both camps. This book serves multiple purposes as well. The framework acts as a scientific breakthrough, fusing the areas of generative and discriminative learning and will be of interest to many researchers. However, as a conceptual breakthrough, this common framework unifies many previously unrelated tools and techniques and makes them understandable to a larger portion of the public. This gives the more practical-minded engineer, student and the industrial public an easy-access and more sensible road map into the world of machine learning. Machine Learning: Discriminative and Generative is designed for an audience composed of researchers & practitioners in industry and academia. The book is also suitable as a secondary text for graduate-level students in computer science and engineering.
This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.
Monitoring of public and private sites is increasingly becoming a very important and critical issue, especially after the recent flurry of terrorist attacks including the one on the Word Trade Center in September 2001. It is, therefore, imperative that effective multisensor surveillance systems be developed to protect the society from similar attacks in the future. The new generation of surveillance systems to be developed have a specific requirement: they must be able to automatically identify criminal and terrorist activity without sacrificing individual privacy to the extent possible. Privacy laws concerning monitoring and surveillance systems vary from country to country but, in general, they try to protect the privacy of their citizens. Monitoring and visual surveillance has numerous other applications. It can be employed to help invalids or handicapped and to monitor the activities of elderly people. It can be used to monitor large events such as sporting events, as well. Nowadays, monitoring is employ d in several different contexts including transport applications, such as monitoring of railway stations and airports, dangerous environments like nuclear facilities or traffic flows on roads and bridges. The latest generation of surveillance systems mainly rely on hybrid analog-digital, or completely digital video communications and processing methods and take advantage of the greater of flexibility offered by video processing algorithms that are capable focusing a human operator's attention on a set of interesting situations. |
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