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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
This book constitutes the refereed proceedings of the 4th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015. The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on Second Screen Applications Immersive TV; Video Consumption Development Tools; IDTV Interoperability; IDTV User Experience; Audiovisual Accessibility.
Taking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an intuitive multi-purpose development tool for multiple applications, ranging from industrial domains over environmental scenarios up to space robotics.
In his master thesis, Sven Painer develops, implements, and evaluates a method to reconstruct the liver surface from monocular mini-laparoscopic sequences. The principal focus of his research is to create a basis for helping clinicians to write reports with quantitative descriptions of the liver surface. A Structure from Motion approach is performed to do a sparse reconstruction of the liver surface and subsequently this information is used in a variation based dense 3D reconstruction. The algorithms are formulated in a causal way, enabling the implementation to be run in real-time on an adequate hardware platform. The results show a significant performance increase and pave the way to give clinicians a feedback during video capturing to improve the quality of the reconstruction in the near future.
This book constitutes the refereed proceedings of the 11th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2016, held in Beijing, China in July 2016. The 27 papers presented were carefully reviewed and selected from 69 submissions. They provide a forum for sharing progresses in the areas of image processing technology; image analysis and understanding; computer vision and pattern recognition; big data mining, computer graphics and VR; as well as image technology applications.
This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2015, held in Lisbon, Portugal, in January 2015. The 27 revised full papers presented together with an invited paper were carefully reviewed and selected from a total of 375 submissions. The papers cover a wide range of topics and are organized in four general topical sections on biomedical electronics and devices; bioimaging; bioinformatics models, methods and algorithms; bio-inspired systems and signal processing; health informatics.
In continuation of the FRINGE Workshop Series this Proceeding contains all contributions presented at the 7. International Workshop on Advanced Optical Imaging and Metrology. The FRINGE Workshop Series is dedicated to the presentation, discussion and dissemination of recent results in Optical Imaging and Metrology. Topics of particular interest for the 7. Workshop are: - New methods and tools for the generation, acquisition, processing, and evaluation of data in Optical Imaging and Metrology (digital wavefront engineering, computational imaging, model-based reconstruction, compressed sensing, inverse problems solution) - Application-driven technologies in Optical Imaging and Metrology (high-resolution, adaptive, active, robust, reliable, flexible, in-line, real-time) - High-dynamic range solutions in Optical Imaging and Metrology (from macro to nano) - Hybrid technologies in Optical Imaging and Metrology (hybrid optics, sensor and data fusion, model-based solutions, multimodality) - New optical sensors, imaging and measurement systems (integrated, miniaturized, in-line, real-time, traceable, remote) Special emphasis is put on new strategies, taking into account the active combination of physical modeling, computer aided simulation and experimental data acquisition. In particular attention is directed towards new approaches for the extension of existing resolution limits that open the gates to wide-scale metrology, ranging from macro to nano, by considering dynamic changes and using advanced optical imaging and sensor systems.
This book constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Agents and Artificial Intelligence, ICAART 2015, held in Lisbon, Portugal, in January 2015.The 18 revised full papers presented in this book were carefully reviewed and selected from 187 submissions. The papers are organized in two topical sections on agents and on artificial intelligence and focus on multi-agent systems and software platforms; distributed problem solving and distributed AI in general; knowledge representation; planning; learning; scheduling; perception; reactive AI systems; and evolutionary computing.
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Agents and Artificial Intelligence, ICAART 2014, held in Angers, France, in March 2014. The 21 revised full papers presented together with one invited paper were carefully reviewed and selected from 225 submissions. The papers are organized in two topical sections on agents and on artificial intelligence.
The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial andmilitary sectors.
Medical Imaging Informatics provides an overview of this growing discipline, which stems from an intersection of biomedical informatics, medical imaging, computer science and medicine. Supporting two complementary views, this volume explores the fundamental technologies and algorithms that comprise this field, as well as the application of medical imaging informatics to subsequently improve healthcare research. Clearly written in a four part structure, this introduction follows natural healthcare processes, illustrating the roles of data collection and standardization, context extraction and modeling, and medical decision making tools and applications. Medical Imaging Informatics identifies core concepts within the field, explores research challenges that drive development, and includes current state-of-the-art methods and strategies.
This volume constitutes the refereed proceedings of the 8th International Conference on Multimedia Communications, Services and Security, MCSS 2015, held in Krakow, Poland, in November 2015. The 16 full papers included in the volume were selected from 39 submissions. The papers cover ongoing research activities in the following topics: multimedia services; intelligent monitoring; audio-visual systems; biometric applications; experiments and deployments.
This book introduces you to professional photography and composition principles, tricks and techniques of iphoneography, photosharing, and more. Do you have a smartphone with you right now? If you do, along with this book, you've got everything you need to make amazing photography. The first three chapters of the book use digital photography history to give you an overview of the capabilities that you can employ, and the remainder of the book is focused on hands on techniques of iphoneography so that you are getting professional results. This title uses the iPhone and iPhone apps in its examples; your own smart phone and individual apps may be different, but the techniques you'll gain from this book, and the insights into your own creative potential are not dependent on specific equipment. Maybe you occasionally take a great shot with your smartphone camera but you wonder what you need to keep doing right to make that kind of difference in all your shots. Maybe you're suspecting that you no longer need to lug around a DSLR camera to bring home great photographs. And maybe you just get a charge out of capturing inspired moments and sharing them in all the glory deserve with others. WHAT YOU'LL LEARN: * An understanding of the methods used in DSLR photography vs iPhoneography. * The connection between the iPhone and the artist. * Practical tips and techniques for creating photos and art with your iPhone. * Taking your visions further with discovery and chance explorations.* Connecting with the iPhoneography and iPhone Art community. WHO THIS BOOK IS FOR: The audience is threefold: 1.) Amateur photographers who already sense that their smartphone is the only tool they truly need in order to grow their skills 2.) Serious photographers who are part of the growing "mobile art" movement that emphasizes creative eye over hardware 3.) Anyone with a smartphone who wants to take better photos (because anyone with a smartphone is already taking photos with regularity anyway)
Visualizing the data is an essential part of any data analysis. Modern computing developments have led to big improvements in graphic capabilities and there are many new possibilities for data displays. This book gives an overview of modern data visualization methods, both in theory and practice. It details modern graphical tools such as mosaic plots, parallel coordinate plots, and linked views. Coverage also examines graphical methodology for particular areas of statistics, for example Bayesian analysis, genomic data and cluster analysis, as well software for graphics.
Human computer interaction (HCI) plays a vital role in bridging the 'Digital Divide', bringing people closer to consumer electronics control in the 'lounge'. Keyboards and mouse or remotes do alienate old and new generations alike from control interfaces. Hand Gesture Recognition systems bring hope of connecting people with machines in a natural way. This will lead to consumers being able to use their hands naturally to communicate with any electronic equipment in their 'lounge.' This monograph will include the state of the art hand gesture recognition approaches and how they evolved from their inception. The author would also detail his research in this area for the past 8 years and how the future might turn out to be using HCI. This monograph will serve as a valuable guide for researchers (who would endeavour into) in the world of HCI.
This brief focuses on two main problems in the domain of optical flow and trajectory estimation: (i) The problem of finding convex optimization methods to apply sparsity to optical flow; and (ii) The problem of how to extend sparsity to improve trajectories in a computationally tractable way. Beginning with a review of optical flow fundamentals, it discusses the commonly used flow estimation strategies and the advantages or shortcomings of each. The brief also introduces the concepts associated with sparsity including dictionaries and low rank matrices. Next, it provides context for optical flow and trajectory methods including algorithms, data sets, and performance measurement. The second half of the brief covers sparse regularization of total variation optical flow and robust low rank trajectories. The authors describe a new approach that uses partially-overlapping patches to accelerate the calculation and is implemented in a coarse-to-fine strategy. Experimental results show that combining total variation and a sparse constraint from a learned dictionary is more effective than employing total variation alone. The brief is targeted at researchers and practitioners in the fields of engineering and computer science. It caters particularly to new researchers looking for cutting edge topics in optical flow as well as veterans of optical flow wishing to learn of the latest advances in multi-frame methods.
This monograph presents selected areas of application of pattern recognition and classification approaches including handwriting recognition, medical image analysis and interpretation, development of cognitive systems for image computer understanding, moving object detection, advanced image filtration and intelligent multi-object labelling and classification. It is directed to the scientists, application engineers, professors, professors and students will find this book useful.
Bringing together key researchers in disciplines ranging from visualization and image processing to applications in structural mechanics, fluid dynamics, elastography, and numerical mathematics, the workshop that generated this edited volume was the third in the successful Dagstuhl series. Its aim, reflected in the quality and relevance of the papers presented, was to foster collaboration and fresh lines of inquiry in the analysis and visualization of tensor fields, which offer a concise model for numerous physical phenomena. Despite their utility, there remains a dearth of methods for studying all but the simplest ones, a shortage the workshops aim to address. Documenting the latest progress and open research questions in tensor field analysis, the chapters reflect the excitement and inspiration generated by this latest Dagstuhl workshop, held in July 2009. The topics they address range from applications of the analysis of tensor fields to purer research into their mathematical and analytical properties. They show how cooperation and the sharing of ideas and data between those engaged in pure and applied research can open new vistas in the study of tensor fields.
This book comprises chapters on key problems in machine learning and signal processing arenas. The contents of the book are a result of a 2014 Workshop on Machine Intelligence and Signal Processing held at the Indraprastha Institute of Information Technology. Traditionally, signal processing and machine learning were considered to be separate areas of research. However in recent times the two communities are getting closer. In a very abstract fashion, signal processing is the study of operator design. The contributions of signal processing had been to device operators for restoration, compression, etc. Applied Mathematicians were more interested in operator analysis. Nowadays signal processing research is gravitating towards operator learning - instead of designing operators based on heuristics (for example wavelets), the trend is to learn these operators (for example dictionary learning). And thus, the gap between signal processing and machine learning is fast converging. The 2014 Workshop on Machine Intelligence and Signal Processing was one of the few unique events that are focused on the convergence of the two fields. The book is comprised of chapters based on the top presentations at the workshop. This book has three chapters on various topics of biometrics - two are on face detection and one on iris recognition; all from top researchers in their field. There are four chapters on different biomedical signal / image processing problems. Two of these are on retinal vessel classification and extraction; one on biomedical signal acquisition and the fourth one on region detection. There are three chapters on data analysis - a topic gaining immense popularity in industry and academia. One of these shows a novel use of compressed sensing in missing sales data interpolation. Another chapter is on spam detection and the third one is on simple one-shot movie rating prediction. Four other chapters cover various cutting edge miscellaneous topics on character recognition, software effort prediction, speech recognition and non-linear sparse recovery. The contents of this book will prove useful to researchers, professionals and students in the domains of machine learning and signal processing.
In recent years, Bayesian probability theory has emerged not only as a powerful tool for building computational theories of vision, but also as a general paradigm for studying human visual perception. This book provides an introduction to and critical analysis of the Bayesian paradigm. Leading researchers in computer vision and experimental vision science describe general theoretical frameworks for modeling vision, detailed applications to specific problems and implications for experimental studies of human perception. The book provides a dialogue between different perspectives both within chapters, which draw on insights from experimental and computational work, and between chapters, through commentaries written by the contributors on each other's work. Students and researchers in cognitive and visual science will find much to interest them in this thought-provoking collection.
This textbook provides a progressive approach to the teaching of software engineering. First, readers are introduced to the core concepts of the object-oriented methodology, which is used throughout the book to act as the foundation for software engineering and programming practices, and partly for the software engineering process itself. Then, the processes involved in software engineering are explained in more detail, especially methods and their applications in design, implementation, testing, and measurement, as they relate to software engineering projects. At last, readers are given the chance to practice these concepts by applying commonly used skills and tasks to a hands-on project. The impact of such a format is the potential for quicker and deeper understanding. Readers will master concepts and skills at the most basic levels before continuing to expand on and apply these lessons in later chapters.
This book constitutes the refereed proceedings of the 4th European Immersive Education Summit, EiED 2014, held in Vienna, Austria, in November 2014. The 11 revised full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on innovation and technological advancements in e-learning; immersive and emerging technologies for cultural and digital heritage.
This book constitutes thoroughly revised and selected papers from the 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 23 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 529 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.
This leading-edge study focuses on the latest techniques in analysing and representing the complex, multi-layered data now available to geographers studying urban zones and their populations. The volume tracks the successful results of the SPANGEO Project, which was set up in 2005 to standardize, and share, the syncretic, multinational mapping techniques already developed by geographers and computer scientists. SPANGEO sought new and responsive ways of visualising urban geographical and social data that reflected the fine-grained detail of the inputs. It allowed for visual representation of the large and complex networks and flows which are such an integral feature of the dynamism of urban geography. SPANGEO developed through the 'visual analytics loop' in which geographers collaborated with computer scientists by feeding data into the design of visualisations that in turn spawned the urge to incorporate more varied data into the visualisation. This volume covers all the relevant aspects, from conceptual principles to the tools of network analysis and the actual results flowing from their deployment. Detailed case studies set out in this volume include spatial multi-level analyses of flows in airports and sea ports, as well as the fascinating scientific networks in European cities. The volume shows how the primary concern of geography-the interaction of society with physical space-has been revivified by the complexities of new cartographical and statistical methodologies, which allow for highly detailed mapping and far more powerful computer analysis of spatial relationships.
"Adaptive Digital Filters" presents an important discipline applied to the domain of speech processing. The book first makes the reader acquainted with the basic terms of filtering and adaptive filtering, before introducing the field of advanced modern algorithms, some of which are contributed by the authors themselves. Working in the field of adaptive signal processing requires the use of complex mathematical tools. The book offers a detailed presentation of the mathematical models that is clear and consistent, an approach that allows everyone with a college level of mathematics knowledge to successfully follow the mathematical derivations and descriptions of algorithms. The algorithms are presented in flow charts, which facilitates their practical implementation. The book presents many experimental results and treats the aspects of practical application of adaptive filtering in real systems, making it a valuable resource for both undergraduate and graduate students, and for all others interested in mastering this important field.
This is the second volume of the two-volume set (CCIS 528 and CCIS 529) that contains extended abstracts of the posters presented during the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Heraklion, Crete, Greece in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: mobile interaction and smart devices; social media; HCI in business and innovation; learning technologies; HCI in health; assistive technologies and environments; fitness and well-being applications; location and context awareness; urban interaction; automotive and aviation; design and user studies. |
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