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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
Visualisation and Processing of Tensor Fields provides researchers an inspirational look at how to process and visualize complicated 2D and 3D images known as tensor fields. Tensor fields are the natural representation for many physical quantities; they can describe how water moves around in the brain, how gravity varies around the earth, or how materials are stressed and deformed. With its numerous color figures, this book helps the reader understand both the underlying mathematics and the applications of tensor fields. The reader also will learn about the most recent research topics and open research questions.
Combining theoretical and practical aspects of topology, this book provides a comprehensive and self-contained introduction to topological methods for the analysis and visualization of scientific data. Theoretical concepts are presented in a painstaking but intuitive manner, with numerous high-quality color illustrations. Key algorithms for the computation and simplification of topological data representations are described in detail, and their application is carefully demonstrated in a chapter dedicated to concrete use cases. With its fine balance between theory and practice, "Topological Data Analysis for Scientific Visualization" constitutes an appealing introduction to the increasingly important topic of topological data analysis for lecturers, students and researchers.
This book contains extended versions of papers presented at the international Conference VIPIMAGE 2009 - ECCOMAS Thematic Conference on Computational Vision and Medical Image, that was held at Faculdade de Engenharia da Universidade do Porto, Portugal, from 14th to 16th of October 2009. This conference was the second ECCOMAS thematic conference on computational vision and medical image processing. It covered topics related to image processing and analysis, medical imaging and computational modelling and simulation, considering their multidisciplinary nature. The book collects the state-of-the-art research, methods and new trends on the subject of computational vision and medical image processing contributing to the development of these knowledge areas.
This book includes the proceedings of the second workshop on recommender systems in fashion and retail (2020), and it aims to present a state-of-the-art view of the advancements within the field of recommendation systems with focused application to e-commerce, retail, and fashion by presenting readers with chapters covering contributions from academic as well as industrial researchers active within this emerging new field. Recommender systems are often used to solve different complex problems in this scenario, such as product recommendations, or size and fit recommendations, and social media-influenced recommendations (outfits worn by influencers).
This book provides a broad overview of both the technical challenges in sensor network development, and the real-world applications of distributed sensing. Important aspects of distributed computing in large-scale networked sensor systems are analyzed in the context of human behavior understanding, including topics on systems design tools and techniques. Additionally, the book examines a varied range of applications. Features: contains valuable contributions from an international selection of leading experts in the field; presents a high-level introduction to the aims and motivations underpinning distributed sensing; describes decision-making algorithms in the presence of complex sensor networks; provides a detailed analysis of the design, implementation, and development of a distributed network of homogeneous or heterogeneous sensors; reviews the application of distributed sensing to human behavior understanding and autonomous intelligent vehicles; includes a helpful glossary and a list of acronyms.
In this book, the design of two new planar patterns for camera calibration of intrinsic parameters is addressed and a line-based method for distortion correction is suggested. The dynamic calibration of structured light systems, which consist of a camera and a projector is also treated. Also, the 3D Euclidean reconstruction by using the image-to-world transformation is investigated. Lastly, linear calibration algorithms for the catadioptric camera are considered, and the homographic matrix and fundamental matrix are extensively studied. In these methods, analytic solutions are provided for the computational efficiency and redundancy in the data can be easily incorporated to improve reliability of the estimations. This volume will therefore prove valuable and practical tool for researchers and practioners working in image processing and computer vision and related subjects.
This is volume 1 of the two-volume set Soft Computing and Its Applications. This volume explains the primary tools of soft computing as well as provides an abundance of working examples and detailed design studies. The book starts with coverage of fuzzy sets and fuzzy logic and their various approaches to fuzzy reasoning. Precisely speaking, this book provides a platform for handling different kinds of uncertainties of real-life problems. It introduces the reader to the topic of rough sets. This book s companion volume, "Volume 2: Fuzzy Reasoning and Fuzzy Control," will move forward from here to discuss several advanced features of soft computing and application methodologies. This new book: Discusses the present state of art of soft computing Includes the existing application areas of soft computing Presents original research contributions Discusses the future scope of work in soft computing The book is unique in that it bridges the gap between theory and practice, and it presents several experimental results on synthetic data and real-life data. The book provides a unified platform for applied scientists and engineers in different fields and industries for the application of soft computing tools in many diverse domains of engineering. "
This book mainly deals with grassland digitalization and recognition through computer vision, which will make contributions to implement of grass auto recognition and data acquisition. Taking advantage of computer vision, it focuses on intrinsic feature extraction to realize the functions such as auto recognition of forage seeds and microscope images mosaic. The book presents a new approach for identification of grass seeds, with clear figures and detailed tables. It enlightens reader by solving the traditional problems of pratacultural science through the aid of computer science.
This book contains extended versions of selected papers from the 3rd edition of the International Symposium CompIMAGE. These contributions include cover methods of signal and image processing and analysis to tackle problems found in medicine, material science, surveillance, biometric, robotics, defence, satellite data, traffic analysis and architecture, image segmentation, 2D and 3D reconstruction, data acquisition, interpolation and registration, data visualization, motion and deformation analysis and 3D vision.
This book provides research on the state-of-the-art methods for data management in the fourth industrial revolution, with particular focus on cloud.based data analytics for digital manufacturing infrastructures. Innovative techniques and methods for secure, flexible and profi table cloud manufacturing will be gathered to present advanced and specialized research in the selected area.
This book provides an overview of the latest developments in the fast growing field of tangible user interfaces. It presents a new type of modeling environment where the users interact with geospatial data and simulations using 3D physical landscape model coupled with 3D rendering engine. Multiple users can modify the physical model, while it is being scanned, providing input for geospatial analysis and simulations. The results are then visualized by projecting images or animations back on the physical model while photorealistic renderings of human views are displayed on a computer screen or in a virtual reality headset. New techniques and software which couple the hardware set-up with open source GRASS GIS and Blender rendering engine, make the system instantly applicable to a wide range of applications in geoscience education, landscape design, computer games, stakeholder engagement, and many others. This second edition introduces a new more powerful version of the tangible modeling environment with multiple types of interaction, including polymeric sand molding, placement of markers, and delineation of areas using colored felt patches. Chapters on coupling tangible interaction with 3D rendering engine and immersive virtual environment, and a case study integrating the tools presented throughout this book, demonstrate the second generation of the system - Immersive Tangible Landscape - that enhances the modeling and design process through interactive rendering of modeled landscape. This book explains main components of Immersive Tangible Landscape System, and provides the basic workflows for running the applications. The fundamentals of the system are followed by series of example applications in geomorphometry, hydrology, coastal and fluvial flooding, fire spread, landscape and park design, solar energy, trail planning, and others. Graduate and undergraduate students and educators in geospatial science, earth science, landscape architecture, computer graphics and games, natural resources and many others disciplines, will find this book useful as a reference or secondary textbook. Researchers who want to build and further develop the system will most likely be the core audience, but also anybody interested in geospatial modeling applications (hazard risk management, hydrology, solar energy, coastal and fluvial flooding, fire spread, landscape and park design) will want to purchase this book.
This textbook provides a progressive approach to the teaching of software engineering. First, readers are introduced to the core concepts of the object-oriented methodology, which is used throughout the book to act as the foundation for software engineering and programming practices, and partly for the software engineering process itself. Then, the processes involved in software engineering are explained in more detail, especially methods and their applications in design, implementation, testing, and measurement, as they relate to software engineering projects. At last, readers are given the chance to practice these concepts by applying commonly used skills and tasks to a hands-on project. The impact of such a format is the potential for quicker and deeper understanding. Readers will master concepts and skills at the most basic levels before continuing to expand on and apply these lessons in later chapters.
This is the first book to treat the analysis of 3D dynamic scenes using a stereovision system. Several approaches are described, for example two different methods for dealing with long and short sequences of images of an unknown environment including an arbitrary number of rigid mobile objects. Results obtained from stereovision systems are found to be superior to those from monocular image systems, which are often very sensitive to noise and therefore of little use in practice. It is shown thatmotion estimation can be further improved by the explicit modeling of uncertainty in geometric objects. The techniques developed in this book have been successfully demonstrated with a large number of real images in the context of visual navigation of a mobile robot.
This book, divided in two volumes, originates from Techno-Societal 2020: the 3rd International Conference on Advanced Technologies for Societal Applications, Maharashtra, India, that brings together faculty members of various engineering colleges to solve Indian regional relevant problems under the guidance of eminent researchers from various reputed organizations. The focus of this volume is on technologies that help develop and improve society, in particular on issues such as advanced and sustainable technologies for manufacturing processes, environment, livelihood, rural employment, agriculture, energy, transport, sanitation, water, education. This conference aims to help innovators to share their best practices or products developed to solve specific local problems which in turn may help the other researchers to take inspiration to solve problems in their region. On the other hand, technologies proposed by expert researchers may find applications in different regions. This offers a multidisciplinary platform for researchers from a broad range of disciplines of Science, Engineering and Technology for reporting innovations at different levels.
This book focuses on artifi cial intelligence in the field of digital signal processing and wireless communication. The implementation of machine learning and deep learning in audio, image, and video processing is presented, while adaptive signal processing and biomedical signal processing are also explored through DL algorithms, as well as 5G and green communication. Finally, metaheuristic algorithms of related mathematical problems are explored.
Image Modeling and Retrieval; E. Vicario. Efficient and Effective Nearest Neighbor Search in a Medical Image Database of Tumor Shapes; F. Korn, et al. Shape-Similarity-Based Retrieval in Image Databases; R. Mehrotra, J.E. Gary. Color Angular Indexing and Image Retrieval; G.D. Finlayson, et al. Indexing Color-Texture Image Patterns; A.D. Ventura, et al. Iconic Indexing for Visual Databases; Q-L. Zhang, S-K. Chang. Using Weighted Spatial Relationships in Retrieval by Visual Contents; A. Del Bimbo, et al.. Index.
This book covers deep-learning-based approaches for sentiment analysis, a relatively new, but fast-growing research area, which has significantly changed in the past few years. The book presents a collection of state-of-the-art approaches, focusing on the best-performing, cutting-edge solutions for the most common and difficult challenges faced in sentiment analysis research. Providing detailed explanations of the methodologies, the book is a valuable resource for researchers as well as newcomers to the field.
New technologies allow us to handle increasingly large datasets, while monitoring devices are becoming ever more sophisticated. This high-tech progress produces statistical units sampled over finer and finer grids. As the measurement points become closer, the data can be considered as observations varying over a continuum. This intrinsic continuous data (called functional data) can be found in various fields of science, including biomechanics, chemometrics, econometrics, environmetrics, geophysics, medicine, etc. The failure of standard multivariate statistics to analyze such functional data has led the statistical community to develop appropriate statistical methodologies, called Functional Data Analysis (FDA). Today, FDA is certainly one of the most motivating and popular statistical topics due to its impact on crucial societal issues (health, environment, etc). This is why the FDA statistical community is rapidly growing, as are the statistical developments . Therefore, it is necessary to organize regular meetings in order to provide a state-of-art review of the recent advances in this fascinating area. This book collects selected and extended papers presented at the second International Workshop of Functional and Operatorial Statistics (Santander, Spain, 16-18 June, 2011), in which many outstanding experts on FDA will present the most relevant advances in this pioneering statistical area. Undoubtedly, these proceedings will be an essential resource for academic researchers, master students, engineers, and practitioners not only in statistics but also in numerous related fields of application. "
Networked computers are ubiquitous, and are subject to attack, misuse, and abuse. One method to counteracting this cyber threat is to provide security analysts with better tools to discover patterns, detect anomalies, identify correlations, and communicate their findings. Visualization for computer security (VizSec) researchers and developers are doing just that. VizSec is about putting robust information visualization tools into the hands of human analysts to take advantage of the power of the human perceptual and cognitive processes in solving computer security problems. This volume collects the papers presented at the 4th International Workshop on Computer Security - VizSec 2007.
Transfer learning deals with how systems can quickly adapt themselves to new situations, tasks and environments. It gives machine learning systems the ability to leverage auxiliary data and models to help solve target problems when there is only a small amount of data available. This makes such systems more reliable and robust, keeping the machine learning model faced with unforeseeable changes from deviating too much from expected performance. At an enterprise level, transfer learning allows knowledge to be reused so experience gained once can be repeatedly applied to the real world. For example, a pre-trained model that takes account of user privacy can be downloaded and adapted at the edge of a computer network. This self-contained, comprehensive reference text describes the standard algorithms and demonstrates how these are used in different transfer learning paradigms. It offers a solid grounding for newcomers as well as new insights for seasoned researchers and developers.
Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book DescriptionOpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is forIf you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.
Contemporary research in science and engineering is seeking to harness the versatility and sustainability of living organisms. By exploiting natural principles, researchers hope to create new kinds of technology that are self-repairing, adaptable, and robust, and to invent a new class of machines that are perceptive, social, emotional, perhaps even conscious. This is the realm of the 'living machine'. Living machines can be divided into two types: biomimetic systems, that harness the principles discovered in nature and embody them in new artifacts, and biohybrid systems in which biological entities are coupled with synthetic ones. Living Machines: A handbook of research in biomimetic and biohybrid systems surveys this flourishing area of research, capturing the current state of play and pointing to the opportunities ahead. Promising areas in biomimetics include self-organization, biologically inspired active materials, self-assembly and self-repair, learning, memory, control architectures and self-regulation, locomotion in air, on land or in water, perception, cognition, control, and communication. Drawing on these advances the potential of biomimetics is revealed in devices that can harvest energy, grow or reproduce, and in animal-like robots that range from synthetic slime molds, to artificial fish, to humanoids. Biohybrid systems is a relatively new field, with exciting and largely unknown potential, but one that is likely to shape the future of humanity. This book surveys progress towards new kinds of biohybrid such as robots that merge electronic neurons with biological tissue, micro-scale machines made from living cells, prosthetic limbs with a sense of touch, and brain-machine interfaces that allow robotic devices to be controlled by human thought. The handbook concludes by exploring some of the impacts that living machine technologies could have on both society and the individual, exploring questions about how we will see and understand ourselves in a world in which the line between the natural and the artificial is increasingly blurred. With contributions from leading researchers from science, engineering, and the humanities, this handbook will be of broad interest to undergraduate and postgraduate students. Researchers in the areas of computational modeling and engineering, including artificial intelligence, machine learning, artificial life, biorobotics, neurorobotics, and human-machine interfaces will find Living Machines an invaluable resource.
Predictive Intelligence in Biomedical and Health Informatics focuses on imaging, computer-aided diagnosis and therapy as well as intelligent biomedical image processing and analysis. It develops computational models, methods and tools for biomedical engineering related to computer-aided diagnostics (CAD), computer-aided surgery (CAS), computational anatomy and bioinformatics. Large volumes of complex data are often a key feature of biomedical and engineering problems and computational intelligence helps to address such problems. Practical and validated solutions to hard biomedical and engineering problems can be developed by the applications of neural networks, support vector machines, reservoir computing, evolutionary optimization, biosignal processing, pattern recognition methods and other techniques to address complex problems of the real world.
Discrete-Time Neural Observers: Analysis and Applications presents recent advances in the theory of neural state estimation for discrete-time unknown nonlinear systems with multiple inputs and outputs. The book includes rigorous mathematical analyses, based on the Lyapunov approach, that guarantee their properties. In addition, for each chapter, simulation results are included to verify the successful performance of the corresponding proposed schemes. In order to complete the treatment of these schemes, the authors also present simulation and experimental results related to their application in meaningful areas, such as electric three phase induction motors and anaerobic process, which show the applicability of such designs. The proposed schemes can be employed for different applications beyond those presented. The book presents solutions for the state estimation problem of unknown nonlinear systems based on two schemes. For the first one, a full state estimation problem is considered; the second one considers the reduced order case with, and without, the presence of unknown delays. Both schemes are developed in discrete-time using recurrent high order neural networks in order to design the neural observers, and the online training of the respective neural networks is performed by Kalman Filtering. |
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