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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
Fourier Vision provides a new treatment of figure-ground segmentation in scenes comprising transparent, translucent, or opaque objects. Exploiting the relative motion between figure and ground, this technique deals explicitly with the separation of additive signals and makes no assumptions about the spatial or spectral content of the images, with segmentation being carried out phasor by phasor in the Fourier domain. It works with several camera configurations, such as camera motion and short-baseline binocular stereo, and performs best on images with small velocities/displacements, typically one to ten pixels per frame. The book also addresses the use of Fourier techniques to estimate stereo disparity and optical flow. Numerous examples are provided throughout. Fourier Vision will be of value to researchers in image processing & computer vision and, especially, to those who have to deal with superimposed transparent or translucent objects. Researchers in application areas such as medical imaging and acoustic signal processing will also find this of interest.
Computer vision falls short of human vision in two respects: execution time and intelligent interpretation. This book addresses the question of execution time. It is based on a workshop on specialized processors for real-time image analysis, held as part of the activities of an ESPRIT Basic Research Action, the Working Group on Vision. The aim of the book is to examine the state of the art in vision-oriented computers. Two approaches are distinguished: multiprocessor systems and fine-grain massively parallel computers. The development of fine-grain machines has become more important over the last decade, but one of the main conclusions of the workshop is that this does not imply the replacement of multiprocessor machines. The book is divided into four parts. Part 1 introduces different architectures for vision: associative and pyramid processors as examples of fine-grain machines and a workstation with bus-oriented network topology as an example of a multiprocessor system. Parts 2 and 3 deal with the design and development of dedicated and specialized architectures. Part 4 is mainly devoted to applications, including road segmentation, mobile robot guidance and navigation, reconstruction and identification of 3D objects, and motion estimation.
This book features research papers presented at the International Conference on Emerging Technologies in Data Mining and Information Security (IEMIS 2020) held at the University of Engineering & Management, Kolkata, India, during July 2020. The book is organized in three volumes and includes high-quality research work by academicians and industrial experts in the field of computing and communication, including full-length papers, research-in-progress papers, and case studies related to all the areas of data mining, machine learning, Internet of things (IoT), and information security.
This book provides an essential overview of the broad range of functional brain imaging techniques, as well as neuroscientific methods suitable for various scientific tasks in fundamental and clinical neuroscience. It also shares information on novel methods in computational neuroscience, mathematical algorithms, image processing, and applications to neuroscience. The mammalian brain is a huge and complex network that consists of billions of neural and glial cells. Decoding how information is represented and processed by this neural network requires the ability to monitor the dynamics of large numbers of neurons at high temporal and spatial resolution over a large part of the brain. Functional brain optical imaging has seen more than thirty years of intensive development. Current light-using methods provide good sensitivity to functional changes through intrinsic contrast and are rapidly exploiting the growing availability of exogenous fluorescence probes. In addition, various types of functional brain optical imaging are now being used to reveal the brain's microanatomy and physiology.
Inverse problems such as imaging or parameter identification deal with the recovery of unknown quantities from indirect observations, connected via a model describing the underlying context. While traditionally inverse problems are formulated and investigated in a static setting, we observe a significant increase of interest in time-dependence in a growing number of important applications over the last few years. Here, time-dependence affects a) the unknown function to be recovered and / or b) the observed data and / or c) the underlying process. Challenging applications in the field of imaging and parameter identification are techniques such as photoacoustic tomography, elastography, dynamic computerized or emission tomography, dynamic magnetic resonance imaging, super-resolution in image sequences and videos, health monitoring of elastic structures, optical flow problems or magnetic particle imaging to name only a few. Such problems demand for innovation concerning their mathematical description and analysis as well as computational approaches for their solution.
Deep Learning Models for Medical Imaging explains the concepts of Deep Learning (DL) and its importance in medical imaging and/or healthcare using two different case studies: a) cytology image analysis and b) coronavirus (COVID-19) prediction, screening, and decision-making, using publicly available datasets in their respective experiments. Of many DL models, custom Convolutional Neural Network (CNN), ResNet, InceptionNet and DenseNet are used. The results follow 'with' and 'without' transfer learning (including different optimization solutions), in addition to the use of data augmentation and ensemble networks. DL models for medical imaging are suitable for a wide range of readers starting from early career research scholars, professors/scientists to industrialists.
1) Learn how to develop computer vision application algorithms 2) Learn to use software tools for analysis and development 3) Learn underlying processes need for image analysis 4) Learn concepts so that the reader can develop their own algorithms 5) Software tools provided
This book provides readers with a comprehensive and recent exposition in deep learning and its multidisciplinary applications, with a concentration on advances of deep learning architectures. The book discusses various artificial intelligence (AI) techniques based on deep learning architecture with applications in natural language processing, semantic knowledge, forecasting and many more. The authors shed light on various applications that can benefit from the use of deep learning in pattern recognition, person re-identification in surveillance videos, action recognition in videos, image and video captioning. The book also highlights how deep learning concepts can be interwoven with more modern concepts to yield applications in multidisciplinary fields. Presents a comprehensive look at deep learning and its multidisciplinary applications, concentrating on advances of deep learning architectures; Includes a survey of deep learning problems and solutions, identifying the main open issues, innovations and latest technologies; Shows industrial deep learning in practice with examples/cases, efforts, challenges, and strategic approaches.
Innovations in computer vision technology continue to advance the applications and design of image processing and its influence on multimedia applications. Intelligent Computer Vision and Image Processing: Innovation, Application, and Design provides methods and research on various disciplines related to the science and technology of machines. This reference source is essential for academicians, researchers, and practitioners interested in the latest developments and innovations in computer science, education, and security.
This book provides readers with a comprehensive review of image quality assessment technology, particularly applications on screen content images, 3D-synthesized images, sonar images, enhanced images, light-field images, VR images, and super-resolution images. It covers topics containing structural variation analysis, sparse reference information, multiscale natural scene statistical analysis, task and visual perception, contour degradation measurement, spatial angular measurement, local and global assessment metrics, and more. All of the image quality assessment algorithms of this book have a high efficiency with better performance compared to other image quality assessment algorithms, and the performance of these approaches mentioned above can be demonstrated by the results of experiments on real-world images. On the basis of this, those interested in relevant fields can use the results obtained through these quality assessment algorithms for further image processing. The goal of this book is to facilitate the use of these image quality assessment algorithms by engineers and scientists from various disciplines, such as optics, electronics, math, photography techniques and computation techniques. The book can serve as a reference for graduate students who are interested in image quality assessment techniques, for front-line researchers practicing these methods, and for domain experts working in this area or conducting related application development.
"Video Tracking" provides a comprehensive treatment of the fundamental aspects of algorithm and application development for the task of estimating, over time, the position of objects of interest seen through cameras. Starting from the general problem definition and a review of existing and emerging video tracking applications, the book discusses popular methods, such as those based on correlation and gradient-descent. Using practical examples, the reader is introduced to the advantages and limitations of deterministic approaches, and is then guided toward more advanced video tracking solutions, such as those based on the Bayes' recursive framework and on Random Finite Sets. Key features: Discusses the design choices and implementation issues required to turn the underlying mathematical models into a real-world effective tracking systems. Provides block diagrams and simil-code implementation of the algorithms. Reviews methods to evaluate the performance of video trackers - this is identified as a major problem by end-users. The book aims to help researchers and practitioners develop techniques and solutions based on the potential of video tracking applications. The design methodologies discussed throughout the book provide guidelines for developers in the industry working on vision-based applications. The book may also serve as a reference for engineering and computer science graduate students involved in vision, robotics, human-computer interaction, smart environments and virtual reality programmes
The book presents selected methods for accelerating image retrieval and classification in large collections of images using what are referred to as 'hand-crafted features.' It introduces readers to novel rapid image description methods based on local and global features, as well as several techniques for comparing images. Developing content-based image comparison, retrieval and classification methods that simulate human visual perception is an arduous and complex process. The book's main focus is on the application of these methods in a relational database context. The methods presented are suitable for both general-type and medical images. Offering a valuable textbook for upper-level undergraduate or graduate-level courses on computer science or engineering, as well as a guide for computer vision researchers, the book focuses on techniques that work under real-world large-dataset conditions.
This book explains how depth measurements from the Time-of-Flight (ToF) range imaging cameras are influenced by the electronic timing-jitter. The author presents jitter extraction and measurement techniques for any type of ToF range imaging cameras. The author mainly focuses on ToF cameras that are based on the amplitude modulated continuous wave (AMCW) lidar techniques that measure the phase difference between the emitted and reflected light signals. The book discusses timing-jitter in the emitted light signal, which is sensible since the light signal of the camera is relatively straightforward to access. The specific types of jitter that present on the light source signal are investigated throughout the book. The book is structured across three main sections: a brief literature review, jitter measurement, and jitter influence in AMCW ToF range imaging.
This book addresses and disseminates research and development in the applications of intelligent techniques for computer vision, the field that works on enabling computers to see, identify, and process images in the same way that human vision does, and then providing appropriate output. The book provides contributions which include theory, case studies, and intelligent techniques pertaining to computer vision applications. The book helps readers grasp the essence of the recent advances in this complex field. The audience includes researchers, professionals, practitioners, and students from academia and industry who work in this interdisciplinary field. The authors aim to inspire future research both from theoretical and practical viewpoints to spur further advances in the field.
This book presents new results on applications of geometric algebra. The time when researchers and engineers were starting to realize the potential of quaternions for - plications in electrical, mechanic, and control engineering passed a long time ago. Since the publication of Space-Time Algebra by David Hestenes (1966) and Clifford Algebra to Geometric Calculus: A Uni?ed Language for Mathematics and Physics by David Hestenes and Garret Sobczyk (1984), consistent progress in the app- cations of geometric algebra has taken place. Particularly due to the great dev- opments in computer technology and the Internet, researchers have proposed new ideas and algorithms to tackle a variety of problems in the areas of computer science and engineering using the powerful language of geometric algebra. In this process, pioneer groups started the conference series entitled "Applications of Geometric Algebra in Computer Science and Engineering" (AGACSE) in order to promote the research activity in the domain of the application of geometric algebra. The ?rst conference, AGACSE'1999, organized by Eduardo Bayro-Corrochano and Garret Sobczyk, took place in Ixtapa-Zihuatanejo, Mexico, in July 1999. The contri- tions were published in Geometric Algebra with Applications in Science and En- neering, Birkhauser, 2001. The second conference, ACACSE'2001, was held in the Engineering Department of the Cambridge University on 9-13 July 2001 and was organizedbyLeoDorst,ChrisDoran,andJoanLasenby. Thebestconferencecont- butions appeared as a book entitled Applications of Geometric Algebra in Computer Science and Engineering, Birkhauser, 2002. The third conference, AGACSE'2008, took place in August 2008 in Grimma, Leipzig, Germany.
Recent years have witnessed important advancements in our understanding of the psychological underpinnings of subjective properties of visual information, such as aesthetics, memorability, or induced emotions. Concurrently, computational models of objective visual properties such as semantic labelling and geometric relationships have made significant breakthroughs using the latest achievements in machine learning and large-scale data collection. There has also been limited but important work exploiting these breakthroughs to improve computational modelling of subjective visual properties. The time is ripe to explore how advances in both of these fields of study can be mutually enriching and lead to further progress. This book combines perspectives from psychology and machine learning to showcase a new, unified understanding of how images and videos influence high-level visual perception - particularly interestingness, affective values and emotions, aesthetic values, memorability, novelty, complexity, visual composition and stylistic attributes, and creativity. These human-based metrics are interesting for a very broad range of current applications, ranging from content retrieval and search, storytelling, to targeted advertising, education and learning, and content filtering. Work already exists in the literature that studies the psychological aspects of these notions or investigates potential correlations between two or more of these human concepts. Attempts at building computational models capable of predicting such notions can also be found, using state-of-the-art machine learning techniques. Nevertheless their performance proves that there is still room for improvement, as the tasks are by nature highly challenging and multifaceted, requiring thought on both the psychological implications of the human concepts, as well as their translation to machines.
Machine vision systems offer great potential in a large number of areas of manufacturing industry and are used principally for Automated Visual Inspection and Robot Vision. This publication presents the state of the art in image processing. It discusses techniques which have been developed for designing machines for use in industrial inspection and robot control, putting the emphasis on software and algorithms. A comprehensive set of image processing subroutines, which together form the basic vocabulary for the versatile image processing language IIPL, is presented. This language has proved to be extremely effective, working as a design tool, in solving numerous practical inspection problems. The merging of this language with Prolog provides an even more powerful facility which retains the benefits of human and machine intelligence. The authors bring together the practical experience and the picture material from a leading industrial research laboratory and the mathematical foundations necessary to understand and apply concepts in image processing. Interactive Image Processing is a self-contained reference book that can also be used in graduate level courses in electrical engineering, computer science and physics.
This book highlights new advances in biometrics using deep learning toward deeper and wider background, deeming it "Deep Biometrics". The book aims to highlight recent developments in biometrics using semi-supervised and unsupervised methods such as Deep Neural Networks, Deep Stacked Autoencoder, Convolutional Neural Networks, Generative Adversary Networks, and so on. The contributors demonstrate the power of deep learning techniques in the emerging new areas such as privacy and security issues, cancellable biometrics, soft biometrics, smart cities, big biometric data, biometric banking, medical biometrics, healthcare biometrics, and biometric genetics, etc. The goal of this volume is to summarize the recent advances in using Deep Learning in the area of biometric security and privacy toward deeper and wider applications. Highlights the impact of deep learning over the field of biometrics in a wide area; Exploits the deeper and wider background of biometrics, such as privacy versus security, biometric big data, biometric genetics, and biometric diagnosis, etc.; Introduces new biometric applications such as biometric banking, internet of things, cloud computing, and medical biometrics.
Mathematical Nonlinear Image Processing deals with a fast growing research area. The development of the subject springs from two factors: (1) the great expansion of nonlinear methods applied to problems in imaging and vision, and (2) the degree to which nonlinear approaches are both using and fostering new developments in diverse areas of mathematics. Mathematical Nonlinear Image Processing will be of interest to people working in the areas of applied mathematics as well as researchers in computer vision. Mathematical Nonlinear Image Processing is an edited volume of original research. It has also been published as a special issue of the Journal of Mathematical Imaging and Vision. (Volume 2, Issue 2/3).
Since computer vision¿s humble beginnings in the 1960s, a substantial amount of related research has been biologically inspired, using the human eye and visual perception as a model from which to work. Panoramic vision is a subset of computer vision that focuses on the creation and analysis of images with unusually wide fields of view that extend far beyond a single camera snapshot. It has broad implications for commercial and web-based multimedia applications, such as games, virtual reality, surveillance, and teleconferencing. This volume collects the works of researchers who have worked extensively in the field and covers a wide array of topics in this promising new area. In addition to providing a concise historical perspective on panoramic imaging, the book features representative sections on the design of panoramic image capturing systems, the theory involved in the imaging process, software techniques for creating panoramic images, and applications that use panoramic images. It will help readers to understand the more technical aspects of panoramic vision, such as sensor design and imaging techniques. Interest in panoramic vision will only increase over time, as faster computers and larger bandwidth become available and as specialized cameras become cheaper through economies of scale. Researchers and professionals in computer vision, imaging and robotics (machine vision) will find the book an authoritative and indispensable resource for panoramic vision concepts and methods.
A collection of original contributions by researchers who work at the forefront of a new field, lying at the intersection of computer vision and computer graphics. Several original approaches are presented to the integration of computer vision and graphics techniques to aid in the realistic modelling of objects and scenes, interactive computer graphics, augmented reality, and virtual studios. Numerous applications are also discussed, including urban and archaeological site modelling, modelling dressed humans, medical visualisation, figure and facial animation, real-time 3D teleimmersion telecollaboration, augmented reality as a new user interface concept, and augmented reality in the understanding of underwater scenes.
There is a growing interest in the development and deployment of surveillance systems in public and private locations. Conventional approaches rely on the installation of wide area CCTV (Closed Circuit Television), but the explosion in the numbers of cameras that have to be monitored, the increasing costs of providing monitoring personnel and the limitations that humans have to maintain sustained levels of concentration severely limit the effectiveness of these systems. Advances in information and communication technologies, such as computer vision for face recognition and human behaviour analysis, digital annotation and storage of video, transmission of video/audio streams over wired and wireless networks, can potentially provide significant improvements in this field. The book consists of a coherent selection of extended versions of presentations made in two successful IEE symposia on Intelligent Distributed Surveillance Systems (IDSS). It surveys recent development in distributed intelligent surveillance systems and brings together the work of researchers and engineers, system integrators and managers of public and private organisations likely to use such systems.
Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts: Imaging and Culture New Art Practice Seeing Motion Interaction and Interfaces Visualising Heritage Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices. The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.
This book presents a variety of techniques designed to enhance and empower multi-disciplinary and multi-institutional machine learning research in healthcare informatics. It is intended to provide a unique compendium of current and emerging machine learning paradigms for healthcare informatics, reflecting the diversity, complexity, and depth and breadth of this multi-disciplinary area.
One of the most natural representations for modelling spatial objects in computers is discrete representations in the form of a 2D square raster and a 3D cubic grid, since these are naturally obtained by segmenting sensor images. However, the main difficulty is that discrete representations are only approximations of the original objects, and can only be as accurate as the cell size allows. If digitisation is done by real sensor devices, then there is the additional difficulty of sensor distortion. To overcome this, digital shape features must be used that abstract from the inaccuracies of digital representation. In order to ensure the correspondence of continuous and digital features, it is necessary to relate shape features of the underlying continuous objects and to determine the necessary resolution of the digital representation. This volume gives an overview and a classification of the actual approaches to describe the relation between continuous and discrete shape features that are based on digital geometric concepts of discrete structures. Audience: This book will be of interest to researchers and graduate students whose work involves computer vision, image processing, knowledge representation or representation of spatial objects. |
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