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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
Rapid development of remote sensing technology in recent years has greatly increased availability of high-resolution satellite image data. However, detailed analysis of such large data sets also requires innovative new techniques in image and signal processing. This important text/reference presents a comprehensive review of image processing methods, for the analysis of land use in residential areas. Combining a theoretical framework with highly practical applications, making use of both well-known methods and cutting-edge techniques in computer vision, the book describes a system for the effective detection of single houses and streets in very high resolution. Topics and features: with a Foreword by Prof. Dr. Peter Reinartz of the German Aerospace Center; provides end-of-chapter summaries and review questions; presents a detailed review on remote sensing satellites; examines the multispectral information that can be obtained from satellite images, with a focus on vegetation and shadow-water indices; investigates methods for land-use classification, introducing precise graph theoretical measures over panchromatic images; addresses the problem of detecting residential regions; describes a house and street network-detection subsystem; concludes with a summary of the key ideas covered in the book. This pioneering work on automated satellite and aerial image-understanding systems will be of great interest to researchers in both remote sensing and computer vision, highlighting the benefit of interdisciplinary collaboration between the two communities. Urban planners and policy makers will also find considerable value in the proposed system."
This edited book presents essential findings in the research fields of artificial intelligence and computer vision, with a primary focus on new research ideas and results for mathematical problems involved in computer vision systems. The book provides an international forum for researchers to summarize the most recent developments and ideas in the field, with a special emphasis on the technical and observational results obtained in the past few years.
Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry, and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University of Cambridge (Computer Vision and Robotics Group) and University of Catania (Image Processing Lab). Different topics are covered each year. A summary of the past Computer Vision Summer Schools can be found at: http://www.dmi.unict.it/icvss This edited volume contains a selection of articles covering some of the talks and tutorials held during the last editions of the school. The chapters provide an in-depth overview of challenging areas with key references to the existing literature.
This book is focused on the recent advances in computer vision methodologies and technical solutions using conventional and intelligent paradigms. The Contributions include: * Morphological Image Analysis for Computer Vision Applications. * Methods for Detecting of Structural Changes in Computer Vision Systems. * Hierarchical Adaptive KL-based Transform: Algorithms and Applications. * Automatic Estimation for Parameters of Image Projective Transforms Based on Object-invariant Cores. * A Way of Energy Analysis for Image and Video Sequence Processing. * Optimal Measurement of Visual Motion Across Spatial and Temporal Scales. * Scene Analysis Using Morphological Mathematics and Fuzzy Logic. * Digital Video Stabilization in Static and Dynamic Scenes. * Implementation of Hadamard Matrices for Image Processing. * A Generalized Criterion of Efficiency for Telecommunication Systems. The book is directed to PhD students, professors, researchers and software developers working in the areas of digital video processing and computer vision technologies.
By discussing topics such as shape representations, relaxation theory and optimal transport, trends and synergies of mathematical tools required for optimization of geometry and topology of shapes are explored. Furthermore, applications in science and engineering, including economics, social sciences, biology, physics and image processing are covered. Contents Part I Geometric issues in PDE problems related to the infinity Laplace operator Solution of free boundary problems in the presence of geometric uncertainties Distributed and boundary control problems for the semidiscrete Cahn-Hilliard/Navier-Stokes system with nonsmooth Ginzburg-Landau energies High-order topological expansions for Helmholtz problems in 2D On a new phase field model for the approximation of interfacial energies of multiphase systems Optimization of eigenvalues and eigenmodes by using the adjoint method Discrete varifolds and surface approximation Part II Weak Monge-Ampere solutions of the semi-discrete optimal transportation problem Optimal transportation theory with repulsive costs Wardrop equilibria: long-term variant, degenerate anisotropic PDEs and numerical approximations On the Lagrangian branched transport model and the equivalence with its Eulerian formulation On some nonlinear evolution systems which are perturbations of Wasserstein gradient flows Pressureless Euler equations with maximal density constraint: a time-splitting scheme Convergence of a fully discrete variational scheme for a thin-film equatio Interpretation of finite volume discretization schemes for the Fokker-Planck equation as gradient flows for the discrete Wasserstein distance
Perceptual Organization for Artificial Vision Systems is an edited collection of invited contributions based on papers presented at The Workshop on Perceptual Organization in Computer Vision, held in Corfu, Greece, in September 1999. The theme of the workshop was Assessing the State of the Community and Charting New Research Directions.' Perceptual organization can be defined as the ability to impose structural regularity on sensory data, so as to group sensory primitives arising from a common underlying cause. This book explores new models, theories, and algorithms for perceptual organization. Perceptual Organization for Artificial Vision Systems includes contributions by the world's leading researchers in the field. It explores new models, theories, and algorithms for perceptual organization, as well as demonstrates the means for bringing research results and theoretical principles to fruition in the construction of computer vision systems. The focus of this collection is on the design of artificial vision systems. The chapters comprise contributions from researchers in both computer vision and human vision.
This is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of the environment around them, and react to various situations. Researchers from around the world present the main techniques for tracking and analysing humans and their behaviour and contemplate the potential for these virtual humans and robots to replace or stand in for their human counterparts, tackling areas such as awareness and reactions to real world stimuli and using the same modalities as humans do: verbal and body gestures, facial expressions and gaze to aid seamless human-computer interaction (HCI). The research presented in this volume is split into three sections: *User Understanding through Multisensory Perception: deals with the analysis and recognition of a given situation or stimuli, addressing issues of facial recognition, body gestures and sound localization. *Facial and Body Modelling Animation: presents the methods used in modelling and animating faces and bodies to generate realistic motion. *Modelling Human Behaviours: presents the behavioural aspects of virtual humans and social robots when interacting and reacting to real humans and each other. Context Aware Human-Robot and Human-Agent Interaction would be of great use to students, academics and industry specialists in areas like Robotics, HCI, and Computer Graphics.
The topic of level sets is currently very timely and useful for creating realistic 3-D images and animations. They are powerful numerical techniques for analyzing and computing interface motion in a host of application settings. In computer vision, it has been applied to stereo and segmentation, whereas in graphics it has been applied to the postproduction process of in-painting and 3-D model construction. Osher is co-inventor of the Level Set Methods, a pioneering framework introduced jointly with James Sethian from the University of Berkeley in 1998. This methodology has been used up to now to provide solutions to a wide application range not limited to image processing, computer vision, robotics, fluid mechanics, crystallography, lithography, and computer graphics. The topic is of great interest to advanced students, professors, and R&D professionals working in the areas of graphics (post-production), video-based surveillance, visual inspection, augmented reality, document image processing, and medical image processing. These techniques are already employed to provide solutions and products in the industry (Cognitech, Siemens, Philips, Focus Imaging). An essential compilation of survey chapters from the leading researchers in the field, emphasizing the applications of the methods. This book can be suitable for a short professional course related with the processing of visual information.
In the areas of image processing and computer vision, there is a particular need for software that can, given an unfocused or motion-blurred image, infer the three-dimensional shape of a scene. This book describes the analytical processes that go into designing such software, delineates the options open to programmers, and presents original algorithms. Written for readers with interests in image processing and computer vision and with backgrounds in engineering, science or mathematics, this highly practical text/reference is accessible to advanced students or those with a degree that includes basic linear algebra and calculus courses.
Cross disciplinary biometric systems help boost the performance of the conventional systems. Not only is the recognition accuracy significantly improved, but also the robustness of the systems is greatly enhanced in the challenging environments, such as varying illumination conditions. By leveraging the cross disciplinary technologies, face recognition systems, fingerprint recognition systems, iris recognition systems, as well as image search systems all benefit in terms of recognition performance. Take face recognition for an example, which is not only the most natural way human beings recognize the identity of each other, but also the least privacy-intrusive means because people show their face publicly every day. Face recognition systems display superb performance when they capitalize on the innovative ideas across color science, mathematics, and computer science (e.g., pattern recognition, machine learning, and image processing). The novel ideas lead to the development of new color models and effective color features in color science; innovative features from wavelets and statistics, and new kernel methods and novel kernel models in mathematics; new discriminant analysis frameworks, novel similarity measures, and new image analysis methods, such as fusing multiple image features from frequency domain, spatial domain, and color domain in computer science; as well as system design, new strategies for system integration, and different fusion strategies, such as the feature level fusion, decision level fusion, and new fusion strategies with novel similarity measures.
PREVIOUS EDITIONThis textbook introduces the "Fundamentals of Multimedia", addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Based on the highly successful 3-volume reference "Handbook of
Computer Vision and Applications," this concise edition covers in a
single volume the entire spectrum of computer vision ranging form
the imaging process to high-end algorithms and applications. This
book consists of three parts, including an application gallery, and
is accompanied by a companion website
This book highlights the methods and applications for roadside video data analysis, with a particular focus on the use of deep learning to solve roadside video data segmentation and classification problems. It describes system architectures and methodologies that are specifically built upon learning concepts for roadside video data processing, and offers a detailed analysis of the segmentation, feature extraction and classification processes. Lastly, it demonstrates the applications of roadside video data analysis including scene labelling, roadside vegetation classification and vegetation biomass estimation in fire risk assessment.
Appendix 164 3. A 3. A. 1 Approximate Estimation of Fundamental Matrix from General Matrix 164 3. A. 2 Estimation of Affine Transformation 165 4 RECOVERY OF EPIPOLAR GEOMETRY FROM LINE SEGMENTS OR LINES 167 Line Segments or Straight Lines 168 4. 1 4. 2 Solving Motion Using Line Segments Between Two Views 173 4. 2. 1 Overlap of Two Corresponding Line Segments 173 Estimating Motion by Maximizing Overlap 175 4. 2. 2 Implementation Details 4. 2. 3 176 Reconstructing 3D Line Segments 4. 2. 4 179 4. 2. 5 Experimental Results 180 4. 2. 6 Discussions 192 4. 3 Determining Epipolar Geometry of Three Views 194 4. 3. 1 Trifocal Constraints for Point Matches 194 4. 3. 2 Trifocal Constraints for Line Correspondences 199 4. 3. 3 Linear Estimation of K, L, and M Using Points and Lines 200 4. 3. 4 Determining Camera Projection Matrices 201 4. 3. 5 Image Transfer 203 4. 4 Summary 204 5 REDEFINING STEREO, MOTION AND OBJECT RECOGNITION VIA EPIPOLAR GEOMETRY 205 5. 1 Conventional Approaches to Stereo, Motion and Object Recognition 205 5. 1. 1 Stereo 205 5. 1. 2 Motion 206 5. 1. 3 Object Recognition 207 5. 2 Correspondence in Stereo, Motion and Object Recognition as 1D Search 209 5. 2. 1 Stereo Matching 209 xi Contents 5. 2. 2 Motion Correspondence and Segmentation 209 5. 2. 3 3D Object Recognition and Localization 210 Disparity and Spatial Disparity Space 210 5.
Face analysis is essential for a large number of applications such as human-computer interaction or multimedia (e.g. content indexing and retrieval). Although many approaches are under investigation, performance under uncontrolled conditions is still not satisfactory. The variations that impact facial appearance (e.g. pose, expression, illumination, occlusion, motion blur) make it a difficult problem to solve. This book describes the progress towards this goal, from a core building block - landmark detection - to the higher level of micro and macro expression recognition. Specifically, the book addresses the modeling of temporal information to coincide with the dynamic nature of the face. It also includes a benchmark of recent solutions along with details about the acquisition of a dataset for such tasks.
Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video footage is of increasing importance. Among the latest developments in this field is the application of statistical machine learning algorithms for object tracking, activity modeling, and recognition. Developed from expert contributions to the first and second International Workshop on Machine Learning for Vision-Based Motion Analysis, this important text/reference highlights the latest algorithms and systems for robust and effective vision-based motion understanding from a machine learning perspective. Highlighting the benefits of collaboration between the communities of object motion understanding and machine learning, the book discusses the most active forefronts of research, including current challenges and potential future directions. Topics and features: provides a comprehensive review of the latest developments in vision-based motion analysis, presenting numerous case studies on state-of-the-art learning algorithms; examines algorithms for clustering and segmentation, and manifold learning for dynamical models; describes the theory behind mixed-state statistical models, with a focus on mixed-state Markov models that take into account spatial and temporal interaction; discusses object tracking in surveillance image streams, discriminative multiple target tracking, and guidewire tracking in fluoroscopy; explores issues of modeling for saliency detection, human gait modeling, modeling of extremely crowded scenes, and behavior modeling from video surveillance data; investigates methods for automatic recognition of gestures in Sign Language, and human action recognition from small training sets. Researchers, professional engineers, and graduate students in computer vision, pattern recognition and machine learning, will all find this text an accessible survey of machine learning techniques for vision-based motion analysis. The book will also be of interest to all who work with specific vision applications, such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval.
With a focus on the interplay between mathematics and applications of imaging, the first part covers topics from optimization, inverse problems and shape spaces to computer vision and computational anatomy. The second part is geared towards geometric control and related topics, including Riemannian geometry, celestial mechanics and quantum control. Contents: Part I Second-order decomposition model for image processing: numerical experimentation Optimizing spatial and tonal data for PDE-based inpainting Image registration using phase amplitude separation Rotation invariance in exemplar-based image inpainting Convective regularization for optical flow A variational method for quantitative photoacoustic tomography with piecewise constant coefficients On optical flow models for variational motion estimation Bilevel approaches for learning of variational imaging models Part II Non-degenerate forms of the generalized Euler Lagrange condition for state-constrained optimal control problems The Purcell three-link swimmer: some geometric and numerical aspects related to periodic optimal controls Controllability of Keplerian motion with low-thrust control systems Higher variational equation techniques for the integrability of homogeneous potentials Introduction to KAM theory with a view to celestial mechanics Invariants of contact sub-pseudo-Riemannian structures and Einstein Weyl geometry Time-optimal control for a perturbed Brockett integrator Twist maps and Arnold diffusion for diffeomorphisms A Hamiltonian approach to sufficiency in optimal control with minimal regularity conditions: Part I Index
The goal of the Volume I Geometric Algebra for Computer Vision, Graphics and Neural Computing is to present a unified mathematical treatment of diverse problems in the general domain of artificial intelligence and associated fields using Clifford, or geometric, algebra.Geometric algebra provides a rich and general mathematical framework for Geometric Cybernetics in order to develop solutions, concepts and computer algorithms without losing geometric insight of the problem in question. Current mathematical subjects can be treated in an unified manner without abandoning the mathematical system of geometric algebra for instance: multilinear algebra, projective and affine geometry, calculus on manifolds, Riemann geometry, the representation of Lie algebras and Lie groups using bivector algebras and conformal geometry. By treating a wide spectrum of problems in a common language, this Volume I offers both new insights and new solutions that should be useful to scientists, and engineers working in different areas related with the development and building of intelligent machines. Each chapter is written in accessible terms accompanied by numerous examples, figures and a complementary appendix on Clifford algebras, all to clarify the theory and the crucial aspects of the application of geometric algebra to problems in graphics engineering, image processing, pattern recognition, computer vision, machine learning, neural computing and cognitive systems.
There are many good AI books. Usually they consecrate at most one or two chapters to the imprecision knowledge processing. To our knowledge this is among the few books to be entirely dedicated to the treatment of knowledge imperfection when bui- ing intelligent systems. We consider that an entire book should be focused on this important aspect of knowledge processing. The expected audience for this book - cludes undergraduate students in computer science, IT&C, mathematics, business, medicine, etc. , graduates, specialists and researchers in these fields. The subjects treated in the book include expert systems, knowledge representation, reasoning under knowledge Imperfection (Probability Theory, Possibility Theory, Belief Theory, and Approximate Reasoning). Most of the examples discussed in details throughout the book are from the medical domain. Each chapter ends with a set of carefully pe- gogically chosen exercises, which complete solution provided. Their understanding will trigger the comprehension of the theoretical notions, concepts and results. Chapter 1 is dedicated to the review of expert systems. Hence are briefly discussed production rules, structure of ES, reasoning in an ES, and conflict resolution. Chapter 2 treats knowledge representation. That includes the study of the differences between data, information and knowledge, logical systems with focus on predicate calculus, inference rules in classical logic, semantic nets and frames.
The book aims to investigate methods and techniques for spatial statistical analysis suitable to model spatial information in support of decision systems. Over the last few years there has been a considerable interest in these tools and in the role they can play in spatial planning and environmental modelling. One of the earliest and most famous definition of spatial planning was a geographical expression to the economic, social, cultural and ecological policies of society: borrowing from this point of view, this text shows how an interdisciplinary approach is an effective way to an harmonious integration of national policies with regional and local analysis. A wide range of spatial models and techniques is, also, covered: spatial data mining, point processes analysis, nearest neighbor statistics and cluster detection, Fuzzy Regression model and local indicators of spatial association; all of these tools provide the policy-maker with a valuable support to policy development. "
This indispensable text introduces the foundations of three-dimensional computer vision and describes recent contributions to the field. Fully revised and updated, this much-anticipated new edition reviews a range of triangulation-based methods, including linear and bundle adjustment based approaches to scene reconstruction and camera calibration, stereo vision, point cloud segmentation, and pose estimation of rigid, articulated, and flexible objects. Also covered are intensity-based techniques that evaluate the pixel grey values in the image to infer three-dimensional scene structure, and point spread function based approaches that exploit the effect of the optical system. The text shows how methods which integrate these concepts are able to increase reconstruction accuracy and robustness, describing applications in industrial quality inspection and metrology, human-robot interaction, and remote sensing.
Robotics and autonomous systems can aid disabled individuals in daily living or make a workplace more productive, but these tools are only as effective as the technology behind them. Robotic systems must be able to accurately identify and act upon elements in their environment to be effective in performing their duties. Innovative Research in Attention Modeling and Computer Vision Applications explores the latest research in image processing and pattern recognition for use in robotic real-time cryptography and surveillance applications. This book provides researchers, students, academicians, software designers, and application developers with next-generation insight into the use of computer vision technologies in a variety of industries and endeavors. This premier reference work includes chapters on topics ranging from biometric and facial recognition technologies, to digital image and video watermarking, among many others.
Enterprise Interoperability is the ability of an enterprise or organisation to work with other enterprises or organisations without special effort. It is now recognised that interoperability of systems and thus sharing of information is not sufficient to ensure common understanding between enterprises. Knowledge of information meaning and understanding of how is to be used must also be shared if decision makers distributed between those enterprises in the network want to act consistently and efficiently. Industry's need for Enterprise Interoperability has been one of the significant drivers for research into the Internet of the Future. EI research will embrace and extend contributions from the Internet of Things and the Internet of Services, and will go on to drive the future needs for Internets of People, Processes, and Knowledge.
Advancements in digital sensor technology, digital image analysis techniques, as well as computer software and hardware have brought together the fields of computer vision and photogrammetry, which are now converging towards sharing, to a great extent, objectives and algorithms. The potential for mutual benefits by the close collaboration and interaction of these two disciplines is great, as photogrammetric know-how can be aided by the most recent image analysis developments in computer vision, while modern quantitative photogrammetric approaches can support computer vision activities. Devising methodologies for automating the extraction of man-made objects (e.g. buildings, roads) from digital aerial or satellite imagery is an application where this cooperation and mutual support is already reaping benefits. The valuable spatial information collected using these interdisciplinary techniques is of improved qualitative and quantitative accuracy. This book offers a comprehensive selection of high-quality and in-depth contributions from world-wide leading research institutions, treating theoretical as well as implementational issues, and representing the state-of-the-art on this subject among the photogrammetric and computer vision communities. |
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