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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision

Panoramic Vision - Sensors, Theory, and Applications (Hardcover, 2001 ed.): Ryad Benosman Panoramic Vision - Sensors, Theory, and Applications (Hardcover, 2001 ed.)
Ryad Benosman; Foreword by O. Faugeras; Edited by Sing B. Kang
R4,075 Discovery Miles 40 750 Ships in 18 - 22 working days

Since computer vision¿s humble beginnings in the 1960s, a substantial amount of related research has been biologically inspired, using the human eye and visual perception as a model from which to work. Panoramic vision is a subset of computer vision that focuses on the creation and analysis of images with unusually wide fields of view that extend far beyond a single camera snapshot. It has broad implications for commercial and web-based multimedia applications, such as games, virtual reality, surveillance, and teleconferencing. This volume collects the works of researchers who have worked extensively in the field and covers a wide array of topics in this promising new area. In addition to providing a concise historical perspective on panoramic imaging, the book features representative sections on the design of panoramic image capturing systems, the theory involved in the imaging process, software techniques for creating panoramic images, and applications that use panoramic images. It will help readers to understand the more technical aspects of panoramic vision, such as sensor design and imaging techniques. Interest in panoramic vision will only increase over time, as faster computers and larger bandwidth become available and as specialized cameras become cheaper through economies of scale. Researchers and professionals in computer vision, imaging and robotics (machine vision) will find the book an authoritative and indispensable resource for panoramic vision concepts and methods.

Confluence of Computer Vision and Computer Graphics (Hardcover, 2000 ed.): Ales Leonardis, F. Solina, Ruzena Bajcsy Confluence of Computer Vision and Computer Graphics (Hardcover, 2000 ed.)
Ales Leonardis, F. Solina, Ruzena Bajcsy
R1,619 Discovery Miles 16 190 Ships in 18 - 22 working days

A collection of original contributions by researchers who work at the forefront of a new field, lying at the intersection of computer vision and computer graphics. Several original approaches are presented to the integration of computer vision and graphics techniques to aid in the realistic modelling of objects and scenes, interactive computer graphics, augmented reality, and virtual studios. Numerous applications are also discussed, including urban and archaeological site modelling, modelling dressed humans, medical visualisation, figure and facial animation, real-time 3D teleimmersion telecollaboration, augmented reality as a new user interface concept, and augmented reality in the understanding of underwater scenes.

Cloud Analytics for Industry 4.0 (Hardcover): Sirisha Potluri, Sachi Nandan Mohanty, Gouse Baig Mohammad, S. Shitharth Cloud Analytics for Industry 4.0 (Hardcover)
Sirisha Potluri, Sachi Nandan Mohanty, Gouse Baig Mohammad, S. Shitharth
R4,661 Discovery Miles 46 610 Ships in 10 - 15 working days

This book provides research on the state-of-the-art methods for data management in the fourth industrial revolution, with particular focus on cloud.based data analytics for digital manufacturing infrastructures. Innovative techniques and methods for secure, flexible and profi table cloud manufacturing will be gathered to present advanced and specialized research in the selected area.

Intelligent Distributed Video Surveillance Systems (Hardcover, New): Sergio A. Velastin, Paolo Remagnino Intelligent Distributed Video Surveillance Systems (Hardcover, New)
Sergio A. Velastin, Paolo Remagnino
R2,621 Discovery Miles 26 210 Ships in 10 - 15 working days

There is a growing interest in the development and deployment of surveillance systems in public and private locations. Conventional approaches rely on the installation of wide area CCTV (Closed Circuit Television), but the explosion in the numbers of cameras that have to be monitored, the increasing costs of providing monitoring personnel and the limitations that humans have to maintain sustained levels of concentration severely limit the effectiveness of these systems. Advances in information and communication technologies, such as computer vision for face recognition and human behaviour analysis, digital annotation and storage of video, transmission of video/audio streams over wired and wireless networks, can potentially provide significant improvements in this field. The book consists of a coherent selection of extended versions of presentations made in two successful IEE symposia on Intelligent Distributed Surveillance Systems (IDSS). It surveys recent development in distributed intelligent surveillance systems and brings together the work of researchers and engineers, system integrators and managers of public and private organisations likely to use such systems.

Electronic Visualisation in Arts and Culture (Hardcover, 2013 ed.): Jonathan P. Bowen, Suzanne Keene, Kia Ng Electronic Visualisation in Arts and Culture (Hardcover, 2013 ed.)
Jonathan P. Bowen, Suzanne Keene, Kia Ng
R4,414 Discovery Miles 44 140 Ships in 10 - 15 working days

Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts: Imaging and Culture New Art Practice Seeing Motion Interaction and Interfaces Visualising Heritage Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices. The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.

3D Imaging, Analysis and Applications (Hardcover, 2nd ed. 2020): Yonghuai Liu, Nick Pears, Paul L. Rosin, Patrik Huber 3D Imaging, Analysis and Applications (Hardcover, 2nd ed. 2020)
Yonghuai Liu, Nick Pears, Paul L. Rosin, Patrik Huber
R3,029 Discovery Miles 30 290 Ships in 18 - 22 working days

This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops. Overall, the book covers three main areas: 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation; 3D shape analysis, including local descriptors, registration, matching, 3D morphable models, and deep learning on 3D datasets; and 3D applications, including 3D face recognition, cultural heritage and 3D phenotyping of plants. 3D computer vision is a rapidly advancing area in computer science. There are many real-world applications that demand high-performance 3D imaging and analysis and, as a result, many new techniques and commercial products have been developed. However, many challenges remain on how to analyse the captured data in a way that is sufficiently fast, robust and accurate for the application. Such challenges include metrology, semantic segmentation, classification and recognition. Thus, 3D imaging, analysis and their applications remain a highly-active research field that will continue to attract intensive attention from the research community with the ultimate goal of fully automating the 3D data capture, analysis and inference pipeline.

Discrete Representation of Spatial Objects in Computer Vision (Hardcover, 1998 ed.): L. J. Latecki Discrete Representation of Spatial Objects in Computer Vision (Hardcover, 1998 ed.)
L. J. Latecki
R2,772 Discovery Miles 27 720 Ships in 18 - 22 working days

One of the most natural representations for modelling spatial objects in computers is discrete representations in the form of a 2D square raster and a 3D cubic grid, since these are naturally obtained by segmenting sensor images. However, the main difficulty is that discrete representations are only approximations of the original objects, and can only be as accurate as the cell size allows. If digitisation is done by real sensor devices, then there is the additional difficulty of sensor distortion. To overcome this, digital shape features must be used that abstract from the inaccuracies of digital representation. In order to ensure the correspondence of continuous and digital features, it is necessary to relate shape features of the underlying continuous objects and to determine the necessary resolution of the digital representation. This volume gives an overview and a classification of the actual approaches to describe the relation between continuous and discrete shape features that are based on digital geometric concepts of discrete structures. Audience: This book will be of interest to researchers and graduate students whose work involves computer vision, image processing, knowledge representation or representation of spatial objects.

Deep Learning - Research and Applications (Hardcover): Siddhartha Bhattacharyya, Vaclav Snasel, Aboul Ella Hassanien, Satadal... Deep Learning - Research and Applications (Hardcover)
Siddhartha Bhattacharyya, Vaclav Snasel, Aboul Ella Hassanien, Satadal Saha, B. K. Tripathy
R3,854 Discovery Miles 38 540 Ships in 10 - 15 working days

This book focuses on the fundamentals of deep learning along with reporting on the current state-of-art research on deep learning. In addition, it provides an insight of deep neural networks in action with illustrative coding examples. Deep learning is a new area of machine learning research which has been introduced with the objective of moving ML closer to one of its original goals, i.e. artificial intelligence. Deep learning was developed as an ML approach to deal with complex input-output mappings. While traditional methods successfully solve problems where final value is a simple function of input data, deep learning techniques are able to capture composite relations between non-immediately related fields, for example between air pressure recordings and English words, millions of pixels and textual description, brand-related news and future stock prices and almost all real world problems. Deep learning is a class of nature inspired machine learning algorithms that uses a cascade of multiple layers of nonlinear processing units for feature extraction and transformation. Each successive layer uses the output from the previous layer as input. The learning may be supervised (e.g. classification) and/or unsupervised (e.g. pattern analysis) manners. These algorithms learn multiple levels of representations that correspond to different levels of abstraction by resorting to some form of gradient descent for training via backpropagation. Layers that have been used in deep learning include hidden layers of an artificial neural network and sets of propositional formulas. They may also include latent variables organized layer-wise in deep generative models such as the nodes in deep belief networks and deep boltzmann machines. Deep learning is part of state-of-the-art systems in various disciplines, particularly computer vision, automatic speech recognition (ASR) and human action recognition.

Remote Sensing Digital Image Analysis (Hardcover, 6th ed. 2022): John A. Richards Remote Sensing Digital Image Analysis (Hardcover, 6th ed. 2022)
John A. Richards
R2,491 Discovery Miles 24 910 Ships in 9 - 17 working days

Remote Sensing Digital Image Analysis provides a comprehensive treatment of the methods used for the processing and interpretation of remotely sensed image data. Over the past decade there have been continuing and significant developments in the algorithms used for the analysis of remote sensing imagery, even though many of the fundamentals have substantially remained the same. As with its predecessors this new edition again presents material that has retained value but also includes newer techniques, covered from the perspective of operational remote sensing. The book is designed as a teaching text for the senior undergraduate and postgraduate student, and as a fundamental treatment for those engaged in research using digital image analysis in remote sensing. The presentation level is for the mathematical non-specialist. Since the very great number of operational users of remote sensing come from the earth sciences communities, the text is pitched at a level commensurate with their background. The chapters progress logically through means for the acquisition of remote sensing images, techniques by which they can be corrected, and methods for their interpretation. The prime focus is on applications of the methods, so that worked examples are included and a set of problems conclude each chapter.

Signal Processing in Medicine and Biology - Innovations in Big Data Processing (Hardcover, 1st ed. 2023): Iyad Obeid, Joseph... Signal Processing in Medicine and Biology - Innovations in Big Data Processing (Hardcover, 1st ed. 2023)
Iyad Obeid, Joseph Picone, Ivan Selesnick
R2,857 Discovery Miles 28 570 Ships in 18 - 22 working days

Signal Processing in Medicine and Biology: Innovations in Big Data Processing provides an interdisciplinary look at state-of-the-art innovations in biomedical signal processing, especially as it applies to large data sets and machine learning. Chapters are presented with detailed mathematics and complete implementation specifics so that readers can completely master these techniques. The book presents tutorials and examples of successful applications and will appeal to a wide range of professionals, researchers, and students interested in applications of signal processing, medicine, and biology at the intersection between healthcare, engineering, and computer science.

Computer Vision in Control Systems-6 - Advances in Practical Applications (Hardcover, 1st ed. 2020): Margarita N. Favorskaya,... Computer Vision in Control Systems-6 - Advances in Practical Applications (Hardcover, 1st ed. 2020)
Margarita N. Favorskaya, Lakhmi C. Jain
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

This book attempts to improve algorithms by novel theories and complex data analysis in different scopes including object detection, remote sensing, data transmission, data fusion, gesture recognition, and edical image processing and analysis. The book is directed to the Ph.D. students, professors, researchers, and software developers working in the areas of digital video processing and computer vision technologies.

Computer Analysis of Visual Textures (Hardcover, 1990 ed.): Fumiaki Tomita, Saburo Tsuji Computer Analysis of Visual Textures (Hardcover, 1990 ed.)
Fumiaki Tomita, Saburo Tsuji
R2,750 Discovery Miles 27 500 Ships in 18 - 22 working days

This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript."

Volumetric Image Analysis (Hardcover, New): G Lohmann Volumetric Image Analysis (Hardcover, New)
G Lohmann
R5,889 Discovery Miles 58 890 Ships in 18 - 22 working days

Volumetric, or three-dimensional, digital imaging now plays a vital role in many areas of research such as medicine and geology. Medical images acquired by tomographic scanners for instance are often given as a stack of cross-sectional image slices. Such images are called ‘volumetric’ because they depict objects in their entire three-dimensional extent rather than just as a projection onto a two-dimensional image plane. Since huge amounts of volumetric data are continually being produced in many places around the world, techniques for their automatic analysis become ever more important. Written by a computer vision specialist, this clear, detailed account of volumetric image analysis techniques provides a practical approach to the field including the following topics:

  • preprocessing of volumetric images
  • obtaining quantitative measurements in volumetric images
  • detection and modelling of objects in volumetric images
To students without prior knowledge of computer vision this book will serve as a self-contained comprehensive introduction. Experienced practitioners and researchers will find it a helpful reference and a source of high level case material.
Emerging Technologies for Disaster Resilience - Practical Cases and Theories (Hardcover, 1st ed. 2021): Mihoko Sakurai, Rajib... Emerging Technologies for Disaster Resilience - Practical Cases and Theories (Hardcover, 1st ed. 2021)
Mihoko Sakurai, Rajib Shaw
R3,993 Discovery Miles 39 930 Ships in 10 - 15 working days

Technological advances have helped to enhance disaster resilience through better risk reduction, response, mitigation, rehabilitation and reconstruction. In former times, it was local and traditional knowledge that was mainly relied upon for disaster risk reduction. Much of this local knowledge is still valid in today's world, even though possibly in different forms and contexts, and local knowledge remains a shared part of life within the communities. In contrast, with the advent of science and technology, scientists and engineers have become owners of advanced technologies, which have contributed significantly to reducing disaster risks across the globe. This book analyses emerging technologies and their effects in enhancing disaster resilience. It also evaluates the gaps, challenges, capacities required and the way forward for future disaster management. A wide variety of technologies are addressed, focusing specifically on new technologies such as cyber physical systems, geotechnology, drone, and virtual reality (VR)/ augmented reality (AR). Other sets of emerging advanced technologies including an early warning system and a decision support system are also reported on. Moreover, the book provides a variety of discussions regarding information management, communication, and community resilience at the time of a disaster. This book's coverage of different aspects of new technologies makes it a valuable resource for students, researchers, academics, policymakers, and development practitioners.

Riemannian Geometric Statistics in Medical Image Analysis (Paperback): Xavier Pennec, Stefan Sommer, Tom Fletcher Riemannian Geometric Statistics in Medical Image Analysis (Paperback)
Xavier Pennec, Stefan Sommer, Tom Fletcher
R2,689 R2,536 Discovery Miles 25 360 Save R153 (6%) Ships in 10 - 15 working days

Over the past 15 years, there has been a growing need in the medical image computing community for principled methods to process nonlinear geometric data. Riemannian geometry has emerged as one of the most powerful mathematical and computational frameworks for analyzing such data. Riemannian Geometric Statistics in Medical Image Analysis is a complete reference on statistics on Riemannian manifolds and more general nonlinear spaces with applications in medical image analysis. It provides an introduction to the core methodology followed by a presentation of state-of-the-art methods. Beyond medical image computing, the methods described in this book may also apply to other domains such as signal processing, computer vision, geometric deep learning, and other domains where statistics on geometric features appear. As such, the presented core methodology takes its place in the field of geometric statistics, the statistical analysis of data being elements of nonlinear geometric spaces. The foundational material and the advanced techniques presented in the later parts of the book can be useful in domains outside medical imaging and present important applications of geometric statistics methodology Content includes: The foundations of Riemannian geometric methods for statistics on manifolds with emphasis on concepts rather than on proofs Applications of statistics on manifolds and shape spaces in medical image computing Diffeomorphic deformations and their applications As the methods described apply to domains such as signal processing (radar signal processing and brain computer interaction), computer vision (object and face recognition), and other domains where statistics of geometric features appear, this book is suitable for researchers and graduate students in medical imaging, engineering and computer science.

Face Detection and Gesture Recognition for Human-Computer Interaction (Hardcover): Ming-Hsuan Yang, Narendra Ahuja Face Detection and Gesture Recognition for Human-Computer Interaction (Hardcover)
Ming-Hsuan Yang, Narendra Ahuja
R2,755 Discovery Miles 27 550 Ships in 18 - 22 working days

Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g., recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis."

Stereoscopic Image Quality Assessment (Hardcover, 1st ed. 2020): Yong Ding, Guangming Sun Stereoscopic Image Quality Assessment (Hardcover, 1st ed. 2020)
Yong Ding, Guangming Sun
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

This book provides a comprehensive review of all aspects relating to visual quality assessment for stereoscopic images, including statistical mathematics, stereo vision and deep learning. It covers the fundamentals of stereoscopic image quality assessment (SIQA), the relevant engineering problems and research significance, and also offers an overview of the significant advances in visual quality assessment for stereoscopic images, discussing and analyzing the current state-of-the-art in SIQA algorithms, the latest challenges and research directions as well as novel models and paradigms. In addition, a large number of vivid figures and formulas help readers gain a deeper understanding of the foundation and new applications of objective stereoscopic image quality assessment technologies. Reviewing the latest advances, challenges and trends in stereoscopic image quality assessment, this book is a valuable resource for researchers, engineers and graduate students working in related fields, including imaging, displaying and image processing, especially those interested in SIQA research.

Hybrid Computational Intelligence - Challenges and Applications (Paperback): Siddhartha Bhattacharyya, Vaclav Snasel, Deepak... Hybrid Computational Intelligence - Challenges and Applications (Paperback)
Siddhartha Bhattacharyya, Vaclav Snasel, Deepak Gupta, Ashish Khanna
R3,013 Discovery Miles 30 130 Ships in 10 - 15 working days

Hybrid Computational Intelligence: Challenges and Utilities is a comprehensive resource that begins with the basics and main components of computational intelligence. It brings together many different aspects of the current research on HCI technologies, such as neural networks, support vector machines, fuzzy logic and evolutionary computation, while also covering a wide range of applications and implementation issues, from pattern recognition and system modeling, to intelligent control problems and biomedical applications. The book also explores the most widely used applications of hybrid computation as well as the history of their development. Each individual methodology provides hybrid systems with complementary reasoning and searching methods which allow the use of domain knowledge and empirical data to solve complex problems.

Unconstrained Face Recognition (Hardcover, 2006 ed.): Shaohua Kevin Zhou, Rama Chellappa, Wenyi Zhao Unconstrained Face Recognition (Hardcover, 2006 ed.)
Shaohua Kevin Zhou, Rama Chellappa, Wenyi Zhao
R2,788 Discovery Miles 27 880 Ships in 18 - 22 working days

Face recognition has been actively studied over the past decade and continues to be a big research challenge. Just recently, researchers have begun to investigate face recognition under unconstrained conditions. Unconstrained Face Recognition provides a comprehensive review of this biometric, especially face recognition from video, assembling a collection of novel approaches that are able to recognize human faces under various unconstrained situations. The underlying basis of these approaches is that, unlike conventional face recognition algorithms, they exploit the inherent characteristics of the unconstrained situation and thus improve the recognition performance when compared with conventional algorithms.

Unconstrained Face Recognition is structured to meet the needs of a professional audience of researchers and practitioners in industry. This volume is also suitable for advanced-level students in computer science.

Design for Experience - Where Technology Meets Design and Strategy (Hardcover, 2015 ed.): Jin Woo Kim Design for Experience - Where Technology Meets Design and Strategy (Hardcover, 2015 ed.)
Jin Woo Kim
R2,373 R1,877 Discovery Miles 18 770 Save R496 (21%) Ships in 10 - 15 working days

Presents a strategic perspective and design methodology that guide the process of developing digital products and services that provide 'real experience' to users. Only when the material experienced runs its course to fulfilment is it then regarded as 'real experience' that is distinctively senseful, evaluated as valuable, and harmoniously related to others. Based on the theoretical background of human experience, the book focuses on these three questions: How can we understand the current dominant designs of digital products and services? What are the user experience factors that are critical to provide the real experience? What are the important HCI design elements that can effectively support the various UX factors that are critical to real experience? Design for Experience is intended for people who are interested in the experiences behind the way we use our products and services, for example designers and students interested in interaction, visual graphics and information design or practitioners and entrepreneurs in pursuit of new products or service-based start-ups.

Biomedical Visualisation - Volume 10 (Hardcover, 1st ed. 2021): Paul M Rea Biomedical Visualisation - Volume 10 (Hardcover, 1st ed. 2021)
Paul M Rea
R4,048 Discovery Miles 40 480 Ships in 18 - 22 working days

This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will also be able to learn about the use of visualisation techniques and technologies for the historical and forensic settings. The reader will be able to explore the utilisation of technologies from a number of fields to enable an engaging and meaningful visual representation of the biomedical sciences. The chapters presented in this volume cover such a diverse range of topics, with something for everyone. We present here chapters on technology enhanced learning in neuroanatomy; 3D printing and surgical planning; changes in higher education utilising technology, decolonising the curriculum and visual representations of the human body in education. We also showcase how not to use protective personal equipment inspired by the pandemic; anatomical and historical visualisation of obstetrics and gynaecology; 3D modelling of carpal bones and augmented reality for arachnid phobias for public engagement. In addition, we also present face modelling for surgical education in a multidisciplinary setting, military medical museum 3D digitising of historical pathology specimens and finally computational fluid dynamics.

Enabling 6G Mobile Networks (Hardcover, 1st ed. 2022): Jonathan Rodriguez, Christos Verikoukis, John S. Vardakas, Nikos Passas Enabling 6G Mobile Networks (Hardcover, 1st ed. 2022)
Jonathan Rodriguez, Christos Verikoukis, John S. Vardakas, Nikos Passas
R3,445 Discovery Miles 34 450 Ships in 18 - 22 working days

This book tackles the 6G odyssey, providing a concerted technology roadmap towards the 6G vision focused on the interoperability between the wireless and optical domain, including the benefits that are introduced through virtualization and software defined radio. The authors aim to be at the forefront of beyond 5G technologies by reflecting the integrated works of several major European collaborative projects (H2020-ETN-SECRET, 5GSTEPFWD, and SPOTLIGHT). The book is structured so as to provide insights towards the 6G horizon, reporting on the most recent developments on the international 6G research effort. The authors address a variety of telecom stakeholders, which includes practicing engineers on the field developing commercial solutions for 5G and beyond products; postgraduate researchers that require a basis on which to build their research by highlighting the current challenges on radio, optical and cloud-based networking for ultra-dense networks, including novel approaches; and project managers that could use the principles and applications for shaping new research proposals on this highly dynamic field.

Vision Models for High Dynamic Range and Wide Colour Gamut Imaging - Techniques and Applications (Paperback): Marcelo Bertalmio Vision Models for High Dynamic Range and Wide Colour Gamut Imaging - Techniques and Applications (Paperback)
Marcelo Bertalmio
R2,964 Discovery Miles 29 640 Ships in 10 - 15 working days

To enhance the overall viewing experience (for cinema, TV, games, AR/VR) the media industry is continuously striving to improve image quality. Currently the emphasis is on High Dynamic Range (HDR) and Wide Colour Gamut (WCG) technologies, which yield images with greater contrast and more vivid colours. The uptake of these technologies, however, has been hampered by the significant challenge of understanding the science behind visual perception. Vision Models for High Dynamic Range and Wide Colour Gamut Imaging provides university researchers and graduate students in computer science, computer engineering, vision science, as well as industry R&D engineers, an insight into the science and methods for HDR and WCG. It presents the underlying principles and latest practical methods in a detailed and accessible way, highlighting how the use of vision models is a key element of all state-of-the-art methods for these emerging technologies.

Computer Vision: Craft, Engineering, and Science - Workshop Proceedings, Killarney, Ireland, September 9/10, 1991 (Hardcover,... Computer Vision: Craft, Engineering, and Science - Workshop Proceedings, Killarney, Ireland, September 9/10, 1991 (Hardcover, 1994 ed.)
David Vernon
R1,463 Discovery Miles 14 630 Ships in 18 - 22 working days

This volume assesses approaches to the construction of computer vision systems. It shows that there is a spectrum of approaches with different degrees of maturity and robustness. The useful exploitation of computer vision in industry and elsewhere and the development of the discipline itself depend on understanding the way these approaches influence one another. The chief topic discussed is autonomy.True autonomy may not be achievable in machines in the near future, and the workshop concluded that it may be more desirable - and is certainly more pragmatic - to leave a person in the processing loop. The second conclusion of the workshop concerns the manner in which a system is designedfor an application. It was agreed that designers should first specify the required functionality, then identify the knowledge appropriate to that task, and finally choose the appropriate techniques and algorithms. The third conclusion concerns the methodologies employed in developing vision systems: craft, engineering, and science are mutually relevant and contribute to one another. The contributors place heavy emphasis on providing the reader with concrete examples of operational systems. The book is based on a workshop held as part of the activities of an ESPRIT Basic Research Action.

Advances in Computer Vision and Computational Biology - Proceedings from IPCV'20, HIMS'20, BIOCOMP'20, and... Advances in Computer Vision and Computational Biology - Proceedings from IPCV'20, HIMS'20, BIOCOMP'20, and BIOENG'20 (Hardcover, 1st ed. 2021)
Hamid R Arabnia, Leonidas Deligiannidis, Hayaru Shouno, Fernando G. Tinetti, Quoc-Nam Tran
R9,871 Discovery Miles 98 710 Ships in 10 - 15 working days

The book presents the proceedings of four conferences: The 24th International Conference on Image Processing, Computer Vision, & Pattern Recognition (IPCV'20), The 6th International Conference on Health Informatics and Medical Systems (HIMS'20), The 21st International Conference on Bioinformatics & Computational Biology (BIOCOMP'20), and The 6th International Conference on Biomedical Engineering and Sciences (BIOENG'20). The conferences took place in Las Vegas, NV, USA, July 27-30, 2020, and are part of the larger 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20), which features 20 major tracks. Authors include academics, researchers, professionals, and students. Presents the proceedings of four conferences as part of the 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20); Includes the tracks on Image Processing, Computer Vision, & Pattern Recognition, Health Informatics & Medical Systems, Bioinformatics, Computational Biology & Biomedical Engineering; Features papers from IPCV'20, HIMS'20, BIOCOMP'20, and BIOENG'20.

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