0
Your cart

Your cart is empty

Browse All Departments
Price
  • R100 - R250 (194)
  • R250 - R500 (468)
  • R500+ (1,039)
  • -
Status
Format
Author / Contributor
Publisher

Books > Arts & Architecture > History of art / art & design styles > From 1900 > Art styles, 1960 - > Electronic & video art

Scalable Video Coding Based on the DCT Pyramid (Paperback): Atta Randa, Ghanbari Mohammad Scalable Video Coding Based on the DCT Pyramid (Paperback)
Atta Randa, Ghanbari Mohammad
R2,003 Discovery Miles 20 030 Ships in 10 - 15 working days

Due to the fast growth in multimedia applications including transport of video over limited bandwidth capacity and error-prone networks (such as the Internet and wireless networks), a high degree of flexibility from video compression systems has become necessary. Scalable video coding is a popular technology for providing an efficient representation of video and a robust method of transmitting video over a heterogeneous environment. However, although several scalable coding algorithms have been proposed in the literature and the international standards over the past decade, these schemes can accommodate relatively limited decoding flexibility at a significant loss in compression efficiency. Therefore, this book aims to address two issues related to scalable video coding. These are: i) how to reduce the bit rate overhead associated with the existing scalable schemes, especially video coding standards, and ii) to develop a highly scalable coding system. To achieve these goals, a new-layered video coding scheme based on MC-DCT pyramid is proposed. The proposed scheme should be especially useful to professionals in the field of Video Coding and Communications.

On the Bridge - Between Bolivia and Computers (Paperback): Lucia Grossberger Morales On the Bridge - Between Bolivia and Computers (Paperback)
Lucia Grossberger Morales
R499 Discovery Miles 4 990 Ships in 10 - 15 working days

Lucia Grossberger Morales weaves together her bicultural roots using the personal computer. She was born in Bolivia in 1952, emigrated to the United States when she was three and returned for a visit at sixteen. Since that visit, Bolivia has been her inspiration. Lucia is a pioneer in computer art. In 1979, she bought her first computer, the Apple II. For the next seven years, she collaborated on several software packages, including The Designers Toolkit, published by Apple Inc. In 1987, she began telling her stories of Bolivia, emigrating, and issues of identity in her multimedia installations and CD-ROMs. Her interactive installations and CD-ROMs have been shown in galleries and museums around the world.

Twenty 120 (Digital): Twenty 120 (Digital)
R523 Discovery Miles 5 230 Ships in 12 - 17 working days
Recoded. Landscapes and Politics of New Media. (Paperback): Jay Murphy Recoded. Landscapes and Politics of New Media. (Paperback)
Jay Murphy; Edited by Monika Vykoukal
R765 Discovery Miles 7 650 Ships in 10 - 15 working days

Recoded considers digital media from day to day experiences to wider political frameworks in their legal, military and economic aspects. The exhibition and series of events explored digital data, the relationship of embodied experience and digital media, and the scope and significance of surveillance technologies. Recoded features works by Alexander Egger, Anna Jermolaewa, Caleb Larsen, Manu Luksch, David Valentine/MediaShed, Trevor Paglen, plan b, RYbN, skuta and Jens Strandberg, and films by Rebecca Baron, Harun Farocki, Peter Galison and Robb Moss, and Manu Luksch. Presented by Peacock Visual Arts in collaboration with the Centre for Modern Thought at the University of Aberdeen in conjunction with their conference .

VirtualDayz - Remediated Visions & Digital Memories (Paperback): Elayne Zalis VirtualDayz - Remediated Visions & Digital Memories (Paperback)
Elayne Zalis
R388 Discovery Miles 3 880 Ships in 10 - 15 working days

This "blook" preserves the musings on media and memory that Elayne Zalis posted on her blog, VirtualDayz, from June 27, 2005, to July 15, 2006 (see http: //www.virtualdayz. blogspot.com/). Both private and public archives inspire her reflections, which explore media in transition, a range that encompasses film, video, print, digital arts, and the Web. She is interested in what artists and writers are doing and in what critics and scholars are saying.

Marcel Odenbach (Bilingual edition) (Hardcover): Susanne Gaensheimer, Doris Krystof Marcel Odenbach (Bilingual edition) (Hardcover)
Susanne Gaensheimer, Doris Krystof
R995 Discovery Miles 9 950 Ships in 12 - 17 working days

Using collage and montage as a medium and always in connection with his own biography, Marcel Odenbach investigates politically and culturally relevant topics of his time, such as for example the process of coming to terms with Nazi crimes, remembrance culture, the effects and after-effects of European colonialism in Africa, racism and time and time again the relationship between the individual and society. The artist Marcel Odenbach (*1953) lives in Cologne, Berlin and intermittently in Ghana. Since 1976 he has worked with video. His filmic collages and installations have contributed to the fact that today video art is a central medium in contemporary international art. Parallel to this he has created a wide-ranging graphic oeuvre. In the joint consideration of his video and paper works it becomes clear that Odenbach regards art and culture under a socio-political perspective and at the same time relies on the strength of the sensuous-aesthetical experience of images.

A History of Artists' Film and Video in Britain (Hardcover, 2006 Ed.): David Curtis A History of Artists' Film and Video in Britain (Hardcover, 2006 Ed.)
David Curtis
R4,466 Discovery Miles 44 660 Ships in 12 - 17 working days

In recent years the use of film and video by British artists has come to widespread public attention. Jeremy Deller, Douglas Gordon, Steve McQueen and Gillian Wearing all won the Turner Prize (in 2004, 1996, 1999 and 1997, respectively) for work made on video. This fin-de-siecle explosion of activity represents the culmination of a long history of work by less well-known artists and experimental filmmakers.
Ever since the invention of film in the 1890s, artists have been attracted to the possibilities of working with moving images, whether in pursuit of visual poetry, the exploration of the art form's technical challenges, the hope of political impact, or the desire to reinvigorate such time-honored subjects as portraiture and landscape. Their work represents an alternative history to that of commercial cinema in Britain--a tradition that has been only intermittently written about until now.
This major new book is the first comprehensive history of artists' film and video in Britain. Structured in two parts ('Institutions' and 'Artists and Movements'), it considers the work of some 300 artists, including Kenneth Macpherson, Basil Wright, Len Lye, Humphrey Jennings, Margaret Tait, Jeff Keen, Carolee Schneemann, Yoko Ono, Malcolm Le Grice, Peter Gidal, William Raban, Chris Welsby, David Hall, Tamara Krikorian, Sally Potter, Guy Sherwin, Lis Rhodes, Derek Jarman, David Larcher, Steve Dwoskin, James Scott, Peter Wollen and Laura Mulvey, Peter Greenaway, Patrick Keiller, John Smith, Andrew Stones, Jaki Irvine, Tracy Emin, Dryden Goodwin, and Stephanie Smith and Ed Stewart.
Written by the leading authority in the field, "A History of Artists' Film and Video in Britain, 1897-2004" brings to light the range and diversity of British artists' work in these mediums as well as the artist-run organizations that have supported the art form's development. In so doing it greatly enlarges the scope of any understanding of "British cinema" and demonstrates the crucial importance of the moving image to British art history.

Windows and Mirrors - Interaction Design, Digital Art, and the Myth of Transparency (Paperback, New Ed): J. David Bolter, Diane... Windows and Mirrors - Interaction Design, Digital Art, and the Myth of Transparency (Paperback, New Ed)
J. David Bolter, Diane Gromala
R1,219 Discovery Miles 12 190 Ships in 10 - 15 working days

The experience of digital art and how it is relevant to information technology. In Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency, Jay David Bolter and Diane Gromala argue that, contrary to Donald Norman's famous dictum, we do not always want our computers to be invisible "information appliances." They say that a computer does not feel like a toaster or a vacuum cleaner; it feels like a medium that is now taking its place beside other media like printing, film, radio, and television. The computer as medium creates new forms and genres for artists and designers; Bolter and Gromala want to show what digital art has to offer to Web designers, education technologists, graphic artists, interface designers, HCI experts, and, for that matter, anyone interested in the cultural implications of the digital revolution. In the early 1990s, the World Wide Web began to shift from purely verbal representation to an experience for the user in which form and content were thoroughly integrated. Designers brought their skills and sensibilities to the Web, as well as a belief that a message was communicated through interplay of words and images. Bolter and Gromala argue that invisibility or transparency is only half the story; the goal of digital design is to establish a rhythm between transparency-made possible by mastery of techniques-and reflection-as the medium itself helps us understand our experience of it. The book examines recent works of digital art from the Art Gallery at SIGGRAPH 2000. These works, and their inclusion in an important computer conference, show that digital art is relevant to technologists. In fact, digital art can be considered the purest form of experimental design; the examples in this book show that design need not deliver information and then erase itself from our consciousness but can engage us in an interactive experience of form and content.

The Art Of Far Cry 6 (Hardcover): UbiSoft The Art Of Far Cry 6 (Hardcover)
UbiSoft 1
R1,183 R948 Discovery Miles 9 480 Save R235 (20%) Ships in 9 - 15 working days
Digital Art (Paperback): Christiane Paul Digital Art (Paperback)
Christiane Paul
R468 R381 Discovery Miles 3 810 Save R87 (19%) Out of stock

Digital technology has revolutionized the way we produce and experience art today. Not only have traditional forms of art such as printing, painting, photography and sculpture been transformed by digital techniques and media, but entirely new forms such as net art, software art, digital installation and virtual reality have emerged as recognized artistic practices, collected by major museums, institutions and private collectors the world over. Here Christiane Paul surveys the developments in digital art from its appearance in the early 1990s right up to the present day, and looks ahead to what the future may hold. Drawing a distinction between work that uses digital technology as a tool to produce traditional forms and work that uses it as a medium to create new types of art, she discusses all the key artists and works. The book explores themes addressed and raised by the art, such as viewer interaction, artificial life and intelligence, political and social activism, networks and telepresence, as well as issues such as the collection, presentation and preservation of digital art, the virtual museum, and ownership and copyright.

Making Sense - Cognition, Computing, Art, and Embodiment (Paperback): Simon Penny Making Sense - Cognition, Computing, Art, and Embodiment (Paperback)
Simon Penny
R991 R912 Discovery Miles 9 120 Save R79 (8%) Ships in 9 - 15 working days

Why embodied approaches to cognition are better able to address the performative dimensions of art than the dualistic conceptions fundamental to theories of digital computing. In Making Sense, Simon Penny proposes that internalist conceptions of cognition have minimal purchase on embodied cognitive practices. Much of the cognition involved in arts practices remains invisible under such a paradigm. Penny argues that the mind-body dualism of Western humanist philosophy is inadequate for addressing performative practices. Ideas of cognition as embodied and embedded provide a basis for the development of new ways of speaking about the embodied and situated intelligences of the arts. Penny argues this perspective is particularly relevant to media arts practices. Penny takes a radically interdisciplinary approach, drawing on philosophy, biology, psychology, cognitive science, neuroscience, cybernetics, artificial intelligence, critical theory, and other fields. He argues that computationalist cognitive rhetoric, with its assumption of mind-body (and software-hardware) dualism, cannot account for the quintessentially performative qualities of arts practices. He reviews post-cognitivist paradigms including situated, distributed, embodied, and enactive, and relates these to discussions of arts and cultural practices in general. Penny emphasizes the way real time computing facilitates new modalities of dynamical, generative and interactive arts practices. He proposes that conventional aesthetics (of the plastic arts) cannot address these new forms and argues for a new "performative aesthetics." Viewing these practices from embodied, enactive, and situated perspectives allows us to recognize the embodied and performative qualities of the "intelligences of the arts."

The Game Worlds of Jason Rohrer (Paperback): Michael Maizels, Patrick Jagoda The Game Worlds of Jason Rohrer (Paperback)
Michael Maizels, Patrick Jagoda
R929 R741 Discovery Miles 7 410 Save R188 (20%) Ships in 9 - 15 working days

A generously illustrated volume that documents the career of Jason Rohrer, one of the most heralded art game designers working today. A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. Passage (2007)-acquired by the Museum of Modern Art in New York-uses game rules and procedurals to create a contemporary memento mori that captures an entire lifetime in five minutes. In Chain World (2011), each subsequent player of the game's single copy modifies the rules of the universe. A Game for Someone (2013) is a board game sealed in a box and buried in the Mojave Desert, with a list of one million potential sites distributed to Rohrer's fan base. (Rohrer estimated that it would take two millennia of constant searching to find the game.) With Chain World and A Game for Someone, Rohrer became the first designer to win the prestigious Game Challenge Design award twice. This book, and the exhibition it accompanies, offers a comprehensive account of the artist's oeuvre. The book documents all seventeen of Rohrer's finished games, as well as sketches, ephemera, and related material, with color images throughout. It includes entries on individual games (with code in footnotes), artist interviews, artist writings, commentary by high scorers, and interpretive texts. Two introductory essays view Rohrer's work in the contexts of game studies and art history. Exhibition The Davis Museum at Wellesley College February-June 2016

The Cineaste Interviews - On the Art and Politics of the Cinema (Paperback): Dan Georgakas, Lenny Rubenstein The Cineaste Interviews - On the Art and Politics of the Cinema (Paperback)
Dan Georgakas, Lenny Rubenstein
R461 R388 Discovery Miles 3 880 Save R73 (16%) Ships in 12 - 17 working days

Roger Ebert wrote the foreword to this collection of 35 in-depth interviews with the world's leading filmmakers and critics, from Fonda to Fassbinder, from Canby to Costa-Gavras, from Sarris to Sayles. Cineaste, America's leading magazine on the art and politics of the cinema, has become known for its in-depth interviews with filmmakers and film critics of international stature. The best of these interviews are now collected in this volume. The interviews: Constantin Costa-Gavras, Glauber Rocha, Miguel Littin, Bernardo Bertolucci, Ousmane Sembene, Elio Petri, Dusan Makavejev; Gillo Pontecorvo; Alain Tanner, Jane Fonda, Francesco Rosi, Lina Wertmuller, Roberto Rossellini, Tomas Gutierrez Alea, Gordon Parks, Rainer Werner Fassbinder, John Howard Lawson, Paul Schrader, Agnes Varda, Bertrand Tavernier, Andrew Sarris, Bruce Gilbert, Jorge Semprun, Vincent Canby, John Berger, Andrzej Wajda, John Sayles, Krzysztof Zanussi, Molly Haskell, Budd Schulberg, Satyajit Ray. The unique value of these interviews will be the comments by the filmmakers on the crucial artistic and political decisions confronted in the making of their films, many of which have become classics of their kind. The filmmakers and critics talk about their own development, films which influenced their work, and the continuing controversies and alternative approaches in filmmaking. They take on their critics and their own previous positions with a clarity and forcefulness to be expected from some of the leading practitioners of their art. The interviews are introduced with a foreword by Roger Ebert, television commentator and critic for the Chicago Sun-Times. Mr. Ebert discusses the relation of art and politics and some of the common perspectives which unite filmmakers of different cultures and of diverse artistic and political temperaments. Among the subjects of these wide-ranging talks are: the choice between popular and experimental forms of narrative; the filmmaker's responsibility to society; blacks and women in the movies; the rise of third world filmmaking; Hollywood's left and progressives; the conditions of filmmaking in different societies; the challenges of independent production; different forms of censorship, from the U.S. to Poland; trends in criticism and auteur theory to feminism; the power of the reviewer.

Burlar el cerco - Conflictos esteticos y negociaciones historicas en el cine cubano (Spanish, Paperback): Angel Perez Burlar el cerco - Conflictos esteticos y negociaciones historicas en el cine cubano (Spanish, Paperback)
Angel Perez
R621 R548 Discovery Miles 5 480 Save R73 (12%) Ships in 10 - 15 working days
Images of Dutchness - Popular Visual Culture, Early Cinema and the Emergence of a National Cliche, 1800-1914 (Paperback, 0):... Images of Dutchness - Popular Visual Culture, Early Cinema and the Emergence of a National Cliche, 1800-1914 (Paperback, 0)
Sarah Dellmann
R1,573 Discovery Miles 15 730 Ships in 12 - 17 working days

Why do early films present the Netherlands as a country full of canals and windmills, where people wear traditional costumes and wooden shoes, while industries and modern urban life are all but absent? Images of Dutchness investigates the roots of this visual repertoire from diverse sources, ranging from magazines to tourist brochures, from anthropological treatises to advertising trade cards, stereoscopic photographs, picture postcards, magic lantern slide sets and films of early cinema. This richly illustrated book provides an in-depth study of the fascinating corpus of popular visual media and their written comments that are studied for the first time. Through the combined analysis of words and images, the author identifies not only what has been considered Ytypically DutchOE in the long nineteenth century, but also provides new insights into the logic and emergence of national cliches in the Western world.

Making Things and Drawing Boundaries - Experiments in the Digital Humanities (Hardcover): Jentery Sayers Making Things and Drawing Boundaries - Experiments in the Digital Humanities (Hardcover)
Jentery Sayers
R3,497 R2,986 Discovery Miles 29 860 Save R511 (15%) Ships in 12 - 17 working days

In Making Things and Drawing Boundaries, critical theory and cultural practice meet creativity, collaboration, and experimentation with physical materials as never before. Foregrounding the interdisciplinary character of experimental methods and hands-on research, this collection asks what it means to "make" things in the humanities. How is humanities research manifested in hand and on screen alongside the essay and monograph? And, importantly, how does experimentation with physical materials correspond with social justice and responsibility? Comprising almost forty chapters from ninety practitioners across twenty disciplines, Making Things and Drawing Boundaries speaks directly and extensively to how humanities research engages a growing interest in "maker" culture, however "making" may be defined. Contributors: Erin R. Anderson; Joanne Bernardi; Yana Boeva; Jeremy Boggs; Duncan A. Buell; Amy Burek; Trisha N. Campbell; Debbie Chachra; Beth Compton; Heidi Rae Cooley; Nora Dimmock; Devon Elliott; Bill Endres; Katherine Faull; Alexander Flamenco; Emily Alden Foster; Sarah Fox; Chelsea A. M. Gardner; Susan Garfinkel; Lee Hannigan; Sara Hendren; Ryan Hunt; John Hunter; Diane Jakacki; Janelle Jenstad; Edward Jones-Imhotep; Julie Thompson Klein; Aaron D. Knochel; J. K. Purdom Lindblad; Kim Martin; Gwynaeth McIntyre; Aurelio Meza; Shezan Muhammedi; Angel David Nieves; Marcel O'Gorman; Amy Papaelias; Matt Ratto; Isaac Record; Jennifer Reed; Gabby Resch; Jennifer Roberts-Smith; Melissa Rogers; Daniela K. Rosner; Stan Ruecker; Roxanne Shirazi; James Smithies; P. P. Sneha; Lisa M. Snyder; Kaitlyn Solberg; Dan Southwick; David Staley; Elaine Sullivan; Joseph Takeda; Ezra Teboul; William J. Turkel; Lisa Tweten.

Jonas Mekas - The Camera Was Always Running (Hardcover): Inesa Brasiske, Lukas Brasiskis, Kelly Taxter Jonas Mekas - The Camera Was Always Running (Hardcover)
Inesa Brasiske, Lukas Brasiskis, Kelly Taxter; Contributions by Ed Halter, Melissa Ragona, …
R1,148 Discovery Miles 11 480 Ships in 9 - 15 working days

Exploring the life and work of avant-garde film's most influential and intriguing figure Between 1950 and his death, the artist and impresario Jonas Mekas (1922-2019) made more than one hundred radically innovative, often diaristic films and video works. He also founded film festivals, cooperatives, archives, and magazines and wrote film criticism and poetry. Jonas Mekas: The Camera Was Always Running is the first major publication in English on this pivotal member of the New York avant-garde scene, presenting an extensively illustrated, in-depth exploration of his radical art and restless life. Born in rural Lithuania, Mekas made his way to New York, where he became a central figure in the overlapping realms of experimental theater, music, poetry, performance, and film. This book brings his work alive on the page with sequences of stills from film and video, photographic series and installations, and archival documents. Leading scholars examine his work and influence, and a timeline expands our understanding of his life. Published in association with the Jewish Museum, New York, and the Lithuanian National Museum of Art, Vilnius Published in association with the Jewish Museum, New York, and the Lithuanian National Museum of Art, Vilnius Exhibition Schedule: Lithuanian National Museum of Art, Vilnius (November 19, 2021-February 27, 2022) Jewish Museum, New York (February 18-June 5, 2022)

People, Practice, Power - Digital Humanities outside the Center (Hardcover): Anne B. Mcgrail, Angel David Nieves, Siobhan Senier People, Practice, Power - Digital Humanities outside the Center (Hardcover)
Anne B. Mcgrail, Angel David Nieves, Siobhan Senier
R3,204 R2,986 Discovery Miles 29 860 Save R218 (7%) Ships in 12 - 17 working days

An illuminating volume of critical essays charting the diverse territory of digital humanities scholarship The digital humanities have traditionally been considered to be the domain of only a small number of prominent and well-funded institutions. However, through a diverse range of critical essays, this volume serves to challenge and enlarge existing notions of how digital humanities research is being undertaken while also serving as a kind of alternative guide for how it can thrive within a wide variety of institutional spaces. Focusing on the complex infrastructure that undergirds the field of digital humanities, People, Practice, Power examines the various economic, social, and political factors that shape such academic endeavors. The multitude of perspectives comprising this collection offers both a much-needed critique of the existing structures for digital scholarship and the means to generate broader representation within the field. This collection provides a vital contribution to the realm of digital scholarly research and pedagogy in acknowledging the role that small liberal arts colleges, community colleges, historically black colleges and universities, and other underresourced institutions play in its advancement. Gathering together a range of voices both established and emergent, People, Practice, Power offers practitioners a self-reflexive examination of the current conditions under which the digital humanities are evolving, while helping to open up new sustainable pathways for its future. Contributors: Matthew Applegate, Molloy College; Taylor Arnold, U of Richmond; Eduard Arriaga, U of Indianapolis; Lydia Bello, Seattle U; Kathi Inman Berens, Portland State U; Christina Boyles, Michigan State U; Laura R. Braunstein, Dartmouth College; Abby R. Broughton; Maria Sachiko Cecire, Bard College; Brennan Collins, Georgia State U; Kelsey Corlett-Rivera, U of Maryland; Brittany de Gail, U of Maryland; Madelynn Dickerson, UC Irvine Libraries; Nathan H. Dize, Vanderbilt U; Quinn Dombrowski, Stanford U; Ashley Sanders Garcia, UCLA; Laura Gerlitz; Erin Rose Glass; Kaitlyn Grant; Margaret Hogarth, Claremont Colleges; Maryse Ndilu Kiese, U of Alberta; Pamella R. Lach, San Diego State U; James Malazita, Rensselaer Polytechnic Institute; Susan Merriam, Bard College; Chelsea Miya, U of Alberta; Jamila Moore Pewu, California State U, Fullerton; Urszula Pawlicka-Deger, Aalto U, Finland; Jessica Pressman, San Diego State U; Jana Remy, Chapman U; Roopika Risam, Salem State U; Elizabeth Rodrigues, Grinnell College; Dylan Ruediger, American Historical Association; Rachel Schnepper, Wesleyan U; Anelise Hanson Shrout, Bates College; Margaret Simon, North Carolina State U; Mengchi Sun, U of Alberta; Lauren Tilton, U of Richmond; Michelle R. Warren, Dartmouth College.

The Art of Kong: Skull Island (Hardcover): Simon Ward The Art of Kong: Skull Island (Hardcover)
Simon Ward 2
R812 R678 Discovery Miles 6 780 Save R134 (17%) Ships in 9 - 15 working days

Welcome to the jungle. The origin of one of cinema's most beloved and most fearsome monsters is explained in Kong: Skull Island. This official companion to the blockbuster movie features the breath-taking art, storyboards, designs, and set photos that conjure King Kong's world. Interviews with the crew and all-star cast explain how they brought the beast to life.

The Night Albums - Visibility and the Ephemeral Photograph (Hardcover): Kate Palmer Albers The Night Albums - Visibility and the Ephemeral Photograph (Hardcover)
Kate Palmer Albers
R1,832 Discovery Miles 18 320 Ships in 12 - 17 working days

We live in an era of abundant photography. Is it then counterintuitive to study photographs that disappear or are difficult to discern? Kate Palmer Albers argues that it is precisely this current cultural moment that allows us to recognize what has always been a basic and foundational, yet unseen, condition of photography: its ephemerality. Through a series of case studies spanning the history of photography, The Night Albums takes up the provocations of artists who collectively redefine how we experience visibility. From the protracted hesitancies of photography's origins, to conceptual and performative art that has emerged since the 1960s, to the waves of technological experimentation flourishing today, Albers foregrounds artists who offer fleeting, hidden, conditional, and future modes of visibility. By unveiling how ephemerality shapes the photographic experience, she ultimately proposes an expanded framework for the medium.

The World Of Tom Clancy's The Division (Hardcover): UbiSoft The World Of Tom Clancy's The Division (Hardcover)
UbiSoft 1
R1,161 R926 Discovery Miles 9 260 Save R235 (20%) Ships in 9 - 15 working days
Glorious Birds: A Celebratory Homage to Harold and Maude (Paperback): Heidi Greco Glorious Birds: A Celebratory Homage to Harold and Maude (Paperback)
Heidi Greco
R330 Discovery Miles 3 300 Ships in 12 - 17 working days
Broadcasting: Eai at Ica (Paperback): Daniel W Dietrich, John McInerney Broadcasting: Eai at Ica (Paperback)
Daniel W Dietrich, John McInerney; Text written by Rebecca Cleman, Alex Klein; Interview by Antoine Catala, …
R624 Discovery Miles 6 240 Ships in 12 - 17 working days
El gobierno de manana - La invencion del cine cubano independiente (2001-2015) (Spanish, Paperback): Dean Luis Reyes El gobierno de manana - La invencion del cine cubano independiente (2001-2015) (Spanish, Paperback)
Dean Luis Reyes
R469 Discovery Miles 4 690 Ships in 10 - 15 working days
Screens - Viewing Media Installation Art (Paperback): Kate Mondloch Screens - Viewing Media Installation Art (Paperback)
Kate Mondloch
R637 R605 Discovery Miles 6 050 Save R32 (5%) Ships in 12 - 17 working days

Media screens--film, video, and computer screens--have increasingly pervaded both artistic production and everyday life since the 1960s. Yet the nature of viewing artworks made from these media, along with their subjective effects, remains largely unexplored. "Screens" addresses this gap, offering a historical and theoretical framework for understanding screen-reliant installation art and the spectatorship it evokes. Examining a range of installations created over the past fifty years that investigate the rich terrain between the sculptural and the cinematic, including works by artists such as Eija-Liisa Ahtila, Doug Aitken, Peter Campus, Dan Graham, VALIE EXPORT, Bruce Nauman, and Michael Snow, Kate Mondloch traces the construction of screen spectatorship in art from the seminal film and video installations of the 1960s and 1970s to the new media artworks of today's digital culture. Mondloch identifies a momentous shift in contemporary art that challenges key premises of spectatorship brought about by technological objects that literally and metaphorically filter the subject's field of vision. As a result she proposes that contemporary viewers are, quite literally, screen subjects and offers the unique critical leverage of art as an alternative way to understand media culture and contemporary visuality.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Nft for Beginners
Nickolas Rodgers Hardcover R764 R649 Discovery Miles 6 490
Computer Generated - A 3D Art Anthology
Kyle Goodrich Hardcover R1,403 R1,132 Discovery Miles 11 320
Metaforma
Nexumorphic Hardcover R889 Discovery Miles 8 890
Overwatch: Echo and Her Creator Puzzle
Blizzard Entertainment Jigsaw R673 R608 Discovery Miles 6 080
The Rubaiyat of Omar Khayyam Deluxe
Austin Torney Hardcover R6,169 Discovery Miles 61 690
The Extended Rubaiyat of Omar Khayyam…
Austin Torney Hardcover R4,647 Discovery Miles 46 470
Beginner's Guide to Digital Painting in…
3DTotal Publishing Paperback R595 Discovery Miles 5 950
The Rubaiyat Expanded
Austin Torney Hardcover R790 Discovery Miles 7 900
Works of Art - 2018-2022
John Koeehler Hardcover R661 Discovery Miles 6 610
The Man Who Invented Motion Pictures - A…
Paul Fischer Paperback R511 R430 Discovery Miles 4 300

 

Partners