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Books > Arts & Architecture > History of art / art & design styles > From 1900
With mental health increasingly in the spotlight, this book offers
a new perspective on anxiety. The focus of this book is on the
application of psychological alchemical practice to address,
explore and examine the nature and cause of anxiety in order to
tackle and overcome it. It has never been more relevant to
illustrate the reality that scientific, artistic and spiritual
understanding, together with practical application, has the
capacity to eliminate anxiety and gain personal control, liberation
and fulfilment. The first half of the book identifies the issues to
be considered and the second half explains and illustrates the
alchemical practices with which to approach them. While the book
puts a slight emphasis on musical performance, it is made clear at
the outset that performance concerns everyone and the contents,
therefore, apply universally. Music is simply a very clear example.
The book is designed as a personal development book rather than a
scholarly work and, although it is relevant to all ages (depending
on timing), it was written with 18 - 30 year olds being the main
inspiration through apparent and ever increasing necessity. It is a
source book that can be dipped into anywhere or launch further
investigation into any of the various disciplines and practices
covered. Alchemy has the capacity to bind it all together and the
alchemy of performance can become a way of life for anyone.
Four stunning pocket-sized fashion books in one box set.
Includes Little Book of Chanel, Little Book of Dior, Little Book of Gucci and Little Book of Prada – telling the stories of four iconic fashion houses. With images of the four houses' most timeless and celebrated designs, plus captivating text on the personalities and lives of the creative geniuses behind the brands, The Little Guides to Style is the quintessential collection that will delight any fashion lover.
Through the early works of Andy Warhol and Eduardo Paolozzi, this
book traces the development of their deep obsession with the
machine. Looking at the way that both artists began in the late
1940s and the years following, the book illustrates their
fascination with popular culture and the methods that they used in
creating their art. Common to all their methods of making works was
their hand-made quality. Only in the 1960s did the artists make the
step to mechanical means to create their own artworks, resulting in
the iconic images that are integral to our culture. As Warhol said
of himself, there is only surface, with nothing underneath.
This book marks the centenary of Marcel Duchamp's Fountain by
critically re-examining the established interpretation of the work.
It introduces a new methodological approach to art-historical
practice rooted in a revised understanding of Lacan, Freud and
Slavoj Zizek. In weaving an alternative narrative, Kilroy shows us
that not only has Fountain been fundamentally misunderstood but
that this very misunderstanding is central to the work's
significance. The author brings together Duchamp's own statements
to argue Fountain's verdict was strategically stage-managed by the
artist in order to expose the underlying logic of its reception,
what he terms 'The Creative Act.' This book will be of interest to
a broad range of readers, including art historians, psychoanalysts,
scholars and art enthusiasts interested in visual culture and
ideological critique.
In the footsteps of Andre Bazin, this anthology of 15 original
essays argues that the photographic origin of twentieth-century
cinema is anti-anthropocentric. Well aware that the twentieth
century stands out as the only period in history with its own
photographic film record for posterity, Angela Dalle Vacche has
convened international scholars at The Sterling and Francine Clark
Art Institute, and asked them to rethink the history and theory of
the cinema as a new model for the museum of the future. By
exploring the art historical tropes of face and landscape, and key
areas of film studies such as early cinema, Soviet film theory,
documentary, the avant-garde and the newly-born genre of the museum
film, this collection includes detailed discussions of installation
art, and close analyses of media relations which range from dance
to painting to performance art. Thanks to the title of Andre
Malraux's famous project, Film, Art, New Media: Museum Without
Walls? invites readers to reflect on the museum of the future,
where twentieth-century cinema will play a pivotal role by
interrogating the relation between art and science, technology and
nature, from the side of photography in dialogue with
digitalization.
Beginning in the late 1970s, a number of visual artists in downtown
New York City returned to an exploration of the cinematic across
mediums. Vera Dika considers their work within a greater cultural
context and probes for a deeper understanding of the practice.
Surrealism was a broad movement, which attracted many adherents. It
was organized and quite strictly disciplined, at least until the
death of its leader, Andre Breton, in 1966. As a consequence, its
membership was in a constant state of flux: persons were constantly
being admitted and excluded, and often the latter continued to
regard themselves as Surrealists. The wide-ranging nature of the
Surrealist movement was spread over many countries and many
different art forms, including painting, sculpture, cinema,
photography, music, theater, and literature, most notably poetry.
The Historical Dictionary of Surrealism relates the history of this
movement through a chronology, an introductory essay, a
bibliography, and over 600 cross-referenced dictionary entries on
persons, circles, and groups who participated in the movement; a
global entry on some of the journals and reviews they produced; and
a sampling of major works of art, cinema, and literature."
This volume presents an original framework for the study of video
games that use visual materials and narrative conventions from
ancient Greece and Rome. It focuses on the culturally rich
continuum of ancient Greek and Roman games, treating them not just
as representations, but as functional interactive products that
require the player to interpret, communicate with and alter them.
Tracking the movement of such concepts across different media, the
study builds an interconnected picture of antiquity in video games
within a wider transmedial environment. Ancient Greece and Rome in
Videogames presents a wide array of games from several different
genres, ranging from the blood-spilling violence of god-killing and
gladiatorial combat to meticulous strategizing over virtual Roman
Empires and often bizarre adventures in pseudo-ancient places.
Readers encounter instances in which players become intimately
engaged with the "epic mode" of spectacle in God of War, moments of
negotiation with colonised lands in Rome: Total War and Imperium
Romanum, and multi-layered narratives rich with ancient traditions
in games such as Eleusis and Salammbo. The case study approach
draws on close analysis of outstanding examples of the genre to
uncover how both representation and gameplay function in such
"ancient games".
Designed to be tough, practical and good value for money, the Rough
Guide maps aim to forge a new standard in city maps. Apart from
travel information and the city's sites, monuments and attractions,
the map shows every shop, restaurant, bar and hotel listed in the
Rough Guide travel guide to Cuba, together with their opening
times, and, in many cases, phone numbers. The map covers the main
area of Cuba on one side and an enlarged downtown city-centre maps
on the reverse.
This first definitive retrospective of the Easy-Bake(r) Oven
celebrates its journey from children's toy to pop culture icon. The
book explores the innovation, history, economics, commerce,
advertising, and marketing behind the toy's 50 year histor
Modernist debates about waste - both aesthetic and economic - often
express biases against gender and sexual errancy. The Poetics of
Waste looks at writers and artists who resist this ideology and
respond by developing an excessive poetics.
This book is a retrospective volume on Latin American new media
arts, arising from the Cities in Dialogue exhibition that was held
in in FACT in conjunction with the University of Liverpool and the
Liverpool Independents Biennial in 2014. There is also plenty of
detail about the other events that were held during 2014 and into
2015, including workshops, artist talks, Twitter galleries and the
Artist in Residence and his activities. One chapter is dedicated to
each artist and the works they presented at the exhibition: Brian
Mackern from Uruguay, Barbara Palomino from Chile, Marina Zerbarini
from Argentina, and Ricardo Miranda Zuniga from the US. There is
also an extensive chapter about the exciting new residence artwork
created by Artist in Residence Brian Mackern. Entitled This Too
Shall Pass// Affective Cartographies, this work is based on footage
obtained through a series of unplanned journeys along Liverpool's
urbanscape. The gathering of information and recording of sound and
visual material during these journeys is then remixed in this
artwork by different parameters (volume levels, transparencies,
zooms, fragmentations, crossfadings, speeds of timelines, etc.)
controlled by Liverpool's "socio economic historic curve" of the
last century. In this book you can find out about all of these
works, and other pieces by these artists. The book includes full
colour images throughout, including exclusive images of works in
progress, as well as excerpts of interviews with the artists. At
the back of the book you can find links to online resources,
including the art works themselves, audio interviews with the
artists, image galleries, and more.
Since its establishment in 1949, the People's Republic of China
has upheld a nationwide ban on pornography, imposing harsh
punishments on those caught purchasing, producing, or distributing
materials deemed a violation of public morality. A provocative
contribution to Chinese media studies by a well-known international
media researcher, "People's Pornography" offers a wide-ranging
overview of the political controversies surrounding the ban, as
well as a fascinating glimpse into the many distinct media
subcultures that have gained widespread popularity on the Chinese
Internet as a result. Rounding out this exploration of the many new
tendencies in digital citizenship, pornography, and activist media
cultures in the greater China region are thought-provoking
interviews with individuals involved.A timely contribution to the
existing literature on sexuality, Chinese media, and Internet
culture, "People's Pornography "provides a unique angle on the
robust voices involved in the debate over about pornography's
globalization.
The private collector's museum has become a phenomenon of the 21st
century. There are some 400 of them around the world, and an
astonishing 70% of those devoted to contemporary art were founded
in the past 20 years. Although private museums have been accused of
being tax-evading vanity projects or 'tombs for trophies', the
picture is far more complex and nuanced, as art-market journalist
Georgina Adam (author of best-selling Big Bucks and Dark Side of
the Boom) shows in her compelling new book. Georgina Adam's
investigation into this extraordinary proliferation, based on her
recent visits to over 50 private spaces across the US, Europe,
China and elsewhere, delves into the reasons behind this boom, the
different motivations of collectors to display their art in public,
and the various ways in which the institutions are financed.
Private museums can add greatly to the cultural life of a
community, giving a platform to emerging artists, supplying
educational programmes and revitalising declining or neglected
regions. But their relationship with public institutions can also
be problematic. Should private museums step in to fill a gap left
by declining public investment in culture, and what are the
implications for society and the arts? At a time of crisis in the
museums sector, this book is an essential and thought-provoking
read.
Offering a fresh perspective on the making of the American nation,
Forging America: New Lands and High Culture shows how the various
"new" portions of the country--the Northeastern wilderness, the
West, and later the South and Midwest--were assimilated into the
national and intellectual consciousness of the young nation.
Specifically, author David P. DeVenney examines the ways in which
the arts helped achieve this assimilation, primarily through music
and painting, but also through literature and architecture. The
search for "American-ness" in the arts, for what it meant to be an
American painter, composer, or writer, occupied artists for the
entire 19th century and for the first part of the 20th.
Intellectuals viewed America in the 1800s as a new Eden, a
primordial wilderness, and viewed themselves as chosen by God to
begin a new chapter in the development of the world. This Romantic
idea included exploring and taming the vast regions of the country
and making their beauties accessible to the nation's Eastern
population centers, filtering notions of the West through the arts
and arriving at an idyllic vision absent any signs of danger or
exoticism. DeVenney writes for the educated nonspecialist as well
as the scholar, making Forging America a fascinating and useful
tool for understanding a key way in which America became America.
A multitude of literary and cinematic works were spawned by the
Vietnam war, but this is a unique book, combining moving prose with
powerful illustrations created by combat artists in the U.S.
military. Dr. Noble has assembled a remarkable collection of 153
reproductions printed in black and white, arranged with oral
histories, letters and other commentaries to give the reader a more
intimate understanding of the combat soldier who served in Vietnam
and what he had to endure. Forgotten Warriors is not intended to
argue the merits of U.S. involvement in Southeast Asia. Rather,
through the visual impact of the illustrations, the soldiers
themselves express what the Vietnam experience was like in a way
that is different and more profound than perhaps any other work on
the subject.
The main focus of the book is on the way artists saw the world
of the grunt: patrols, life in the rear, fighting the terrain and
weather, tests of endurance, the machines of war and the effects of
combat and its aftermath. The reader is also given a sense of how
some writers and artists felt about the country and the people of
South Vietnam. To date, our perceptions of the Vietnam war have
been influenced largely by movies, television and novels.
Recognizing this, Dr. Noble enlisted Professor William J. Palmer, a
noted authority on the media and their reportage fo the war, to
provide an essay that allows the reader to compare his or her past
impressions with the art works contained in this book. A moving
collection, "Forgotten WarriorS" offers the truest picture of the
Vietnam war in human terms.
Contemporary Uganda and other East African states are connected by
the experience of Idi Amin's tyranny, rapacious and murderous
regime, and the latter second Uganda Peoples Congress government,
that forced Ugandans to go into exile and initiate armed struggles
from Kenya and Tanzania to oust his government. Because of these
experiences of disappearances, torture, murder and war, issues of
identity, politics and resistance are significant concerns for East
African dramatists. Resistance and Politics in Contemporary East
African Theatre demonstrates the significant role of theatre in
resisting tyranny and forging a post-colonial national identity. In
its engaging analysis of an important period of theatre, the book
explores key moments while considering the specific practice of
individual artists and groups that provoke differing experiences
and performance practices. Selected examples range from early
post-colonial plays reflecting the resistance to the rise of
tyranny, torture and dictatorships, to more recent works that
address situations involving struggles for social justice and the
cult personality in political leaders.
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