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Books > Computing & IT > Computer communications & networking > General
This book provides a timely overview of the impacts of digitalization from the perspective of everyday life, and argues that one central issue in digitalization is the development of new types of services that digitalization enables, but which are often overlooked due to the focus on new technologies and devices. The book summarizes the past 20 years of research into the relationship between information and communications technology (ICT) and service innovation, and reveals that the ongoing digitalization is a qualitatively different phenomenon and represents a true paradigm shift. The all-encompassing integration and distribution of data raises critical issues such as preserving human dignity and individual autonomy; moreover, interaction practices that foster broad participation, trust, learning, and a willingness to share knowledge are called for. Citizen empowerment and multi-actor co-creation have become central to using digitalization to support the development of wellbeing and sustainability. Further, the book shows how employees and professionals can and should be involved in designing their future work, and in evaluating it. Proactiveness and participation in innovation endeavours are ways to guarantee meaningful work in an age of socio-technical transition. The book employs a variety of theoretical approaches and perspectives from diverse disciplines to illustrate these needs. In addition to theoretical analyses, some specific application areas are examined, e.g. services in health and social care, and problems linked to robots in elderly care. Given its scope, the book is highly recommended to all readers seeking an overview of the current understanding of the human side of digitalization and searching for concrete cases from different countries to illustrate the topic.
The ongoing migration of computing and information access from stationary environments to mobile computing devices for eventual use in mobile environments, such as Personal Digital Assistants (PDAs), tablet PCs, next generation mobile phones, and in-car driver assistance systems, poses critical challenges for natural human-computer interaction. Spoken dialogue is a key factor in ensuring natural and user-friendly interaction with such devices which are meant not only for computer specialists, but also for everyday users. Speech supports hands-free and eyes-free operation, and becomes a key alternative interaction mode in mobile environments, e.g. in cars where driver distraction by manually operated devices may be a significant problem. On the other hand, the use of mobile devices in public places, may make the possibility of using alternative modalities possibly in combination with speech, such as graphics output and gesture input, preferable due to e.g. privacy issues. Researchers' interest is progressively turning to the integration of speech with other modalities such as gesture input and graphics output, partly to accommodate more efficient interaction and partly to accommodate different user preferences. This book: Audience: Computer scientists, engineers, and others who work in
the area of spoken multimodal dialogue systems in academia and in
the industry;
The desire and the necessity for accessing and processing information stored in computer networks anytime and anywhere' has been the impetus for the growing interest in mobile computing research. Wired computing networks and end devices such as PCs and workstations have effectively extended the data-only networking capability of a few years ago to sophisticated multimedia networking. The cost of such transformation to the end user turns out to be very nominal. Undoubtedly the wireless access technology has given a big boost to mobile cellular telephony and data networking. Processing general purpose multimedia information requires, besides higher bandwidth, means for controlling the available bandwidth and caring for quality of service issues. This problem is accentuated by the need for providing such service in the presence of wireless physical layer and host mobility. Thus, tetherless and ubiquitous mobile and wireless computing systems should carefully combine advances in computer networking and wireless communication. While several experimental mobile computing platforms have sprung up, much research is needed to overcome technological obstacles in low power system design, sustainable battery life, unreliability and limited bandwidth of the wireless channel. Mobile Computing addresses some aspects of this new but rapidly growing field of research. A total of eight papers span the areas of protocols, network architecture, and performance issues. All of the papers deal with the complexities of host mobility in a wireless setting. They expose several challenges that affect system design of mobile computing networks at various levels. By addressing these challenges in an efficient andcost-effective manner, it is hoped that user-friendly, seamless and faster networks will emerge to serve the sophisticated and demanding applications of mobile users. Mobile Computing serves as an excellent reference, providing insights into some of the most important issues in mobile and wireless computing.
Web Dynpro ABAP, a NetWeaver web application user interface tool from SAP, enables web programming connected to SAP Systems. The authors' main focus was to create a book based on their own practical experience. Each chapter includes examples which lead through the content step-by-step and enable the reader to gradually explore and grasp the Web Dynpro ABAP process. The authors explain in particular how to design Web Dynpro components, the data binding and interface methods, and the view controller methods. They also describe the other SAP NetWeaver Elements (ABAP Dictionary, Authorization) and the integration of the Web Dynpro Application into the SAP NetWeaver Portal. The new edition has been expanded to include chapters on subjects such as POWER Lists; creating the Modal Windows and External Windows; using Web Dynpro application parameters and Shared Objects to communicate between the Web Dynpro ABAP Application and Business Server Pages; and creating multi-language mails using Web Dynpro ABAP.
The companies that provide the Internet to the rest of the world do
not have the luxury of setting high expectations and assuming they
will be met. These Internet infrastructure companies (IICs) are
responsible for delivering the Internet's promise, including
everything from eBusiness and mobile Internet applications to
optical services and high-speed access. The Internet's audience
takes this promise for granted, and IICs face the daunting
challenge of making the Internet, and networks like it, do what the
audience expects them to. To meet the expectations they face, IICs
must harness the power of their operations support systems (OSSs) -
the software systems in the background they use to create, manage,
maintain, manipulate and adapt their networks to serve customers
reliably and rapidly.
Under Quality of Service (QoS) routing, paths for flows are selected based upon the knowledge of resource availability at network nodes and the QoS requirements of flows. QoS routing schemes proposed differ in the way they gather information about the network state and select paths based on this information. We broadly categorize these schemes into best-path routing and proportional routing. The best-path routing schemes gather global network state information and always select the best path for an incoming flow based on this global view. On the other hand, proportional routing schemes proportion incoming flows among a set of candidate paths. We have shown that it is possible to compute near-optimal proportions using only locally collected information. Furthermore, a few good candidate paths can be selected using infrequently exchanged global information and thus with minimal communication overhead. Localized Quality Of Service Routing For The Internet, describes these schemes in detail demonstrating that proportional routing schemes can achieve higher throughput with lower overhead than best-path routing schemes. It first addresses the issue of finding near-optimal proportions for a given set of candidate paths based on locally collected flow statistics. This book will also look into the selection of a few good candidate paths based on infrequently exchanged global information. The final phase of this book will describe extensions to proportional routing approach to provide hierarchical routing across multiple areas in a large network. Localized Quality Of Service Routing For The Internet is designed for researchers and practitioners in industry, and is suitable for graduatelevel students in computer science as a secondary text.
This book covers performance analysis of computer networks, and begins by providing the necessary background in probability theory, random variables, and stochastic processes. Queuing theory and simulation are introduced as the major tools analysts have access to. It presents performance analysis on local, metropolitan, and wide area networks, as well as on wireless networks. It concludes with a brief introduction to self-similarity. Designed for a one-semester course for senior-year undergraduates and graduate engineering students, it may also serve as a fingertip reference for engineers developing communication networks, managers involved in systems planning, and researchers and instructors of computer communication networks.
The evolution of modern computers began more than 50 years ago and has been driven to a large extend by rapid advances in electronic technology during that period. The first computers ran one application (user) at a time. Without the benefit of operating systems or compilers, the application programmers were responsible for managing all aspects of the hardware. The introduction of compilers allowed programmers to express algorithms in abstract terms without being concerned with the bit level details of their implementation. Time sharing operating systems took computing systems one step further and allowed several users and/or applications to time share the computing services of com puters. With the advances of networks and software tools, users and applications were able to time share the logical and physical services that are geographically dispersed across one or more networks. Virtual Computing (VC) concept aims at providing ubiquitous open computing services in analogous way to the services offered by Telephone and Elec trical (utility) companies. The VC environment should be dynamically setup to meet the requirements of a single user and/or application. The design and development of a dynamically programmable virtual comput ing environments is a challenging research problem. However, the recent advances in processing and network technology and software tools have successfully solved many of the obstacles facing the wide deployment of virtual computing environments as will be outlined next."
Today's advancements in technology have brought about a new era of speed and simplicity for consumers and businesses. Due to these new benefits, the possibilities of universal connectivity, storage and computation are made tangible, thus leading the way to new Internet-of Things solutions. Resource Management and Efficiency in Cloud Computing Environments is an authoritative reference source for the latest scholarly research on the emerging trends of cloud computing and reveals the benefits cloud paths provide to consumers. Featuring coverage across a range of relevant perspectives and topics, such as big data, cloud security, and utility computing, this publication is an essential source for researchers, students and professionals seeking current research on the organization and productivity of cloud computing environments. Topics Covered: Big Data Cloud Application Services (SaaS) Cloud Security Hybrid Cloud Internet of Things (IoT) Private Cloud Public Cloud Service Oriented Architecture (SOA) Utility Computing Virtualization Technology
Asynchronous On-Chip Networks and Fault-Tolerant Techniques is the first comprehensive study of fault-tolerance and fault-caused deadlock effects in asynchronous on-chip networks, aiming to overcome these drawbacks and ensure greater reliability of applications. As a promising alternative to the widely used synchronous on-chip networks for multicore processors, asynchronous on-chip networks can be vulnerable to faults even if they can deliver the same performance with much lower energy and area compared with their synchronous counterparts - faults can not only corrupt data transmission but also cause a unique type of deadlock. By adopting a new redundant code along with a dynamic fault detection and recovery scheme, the authors demonstrate that asynchronous on-chip networks can be efficiently hardened to tolerate both transient and permanent faults and overcome fault-caused deadlocks. This book will serve as an essential guide for researchers and students studying interconnection networks, fault-tolerant computing, asynchronous system design, circuit design and on-chip networking, as well as for professionals interested in designing fault-tolerant and high-throughput asynchronous circuits.
Piecewise Linear (PL) approximation of non-linear behaviour is a well-known technique in synthesis and analysis of electrical networks. However, the PL description should be efficient in data storage and the description should allow simple retrieval of the stored information. Furthermore, it would be useful if the model description could handle a large class of piecewise linear mappings. Piecewise Linear Modeling and Analysis explains in detail all possible model descriptions for efficiently storing piecewise linear functions, starting with the Chua descriptions. Detailed explanation on how the model parameter can be obtained for a given mapping is provided and demonstrated by examples. The models are ranked to compare them and to show which model can handle the largest class of PL mappings. All model descriptions are implicitly related to the Linear Complementarity Problem and most solution techniques for this problem, like Katzenelson and Lemke, are discussed according to examples that are explained in detail. To analyse PL electrical networks a simulator is mandatory. Piecewise Linear Modeling and Analysis provides a detailed outline of a possible PL simulator, including pseudo-programming code. Several simulation domains like transient, AC and distortion are discussed. The book explains the attractive features of PL simulators with respect to mixed-level and mixed-signal simulation while paying due regard also to hierarchical simulation. Piecewise Linear Modeling and Analysis shows in detail how many existing components in electrical networks can be modeled. These range from digital logic and analog basic elements such as transistors to complex systems like Phase-Locked Loops and detection systems. Simulation results are also provided. The book concludes with a discussion on how to find multiple solutions for PL functions or networks. Again, the most common techniques are outlined using clear examples. Piecewise Linear Modeling and Analysis is an indispensable guide for researchers and designers interested in network theory, network synthesis and network analysis.
As the use of digital technology has grown, so necessarily has the body of research into its effects at the personal, group and organizational levels, but there is no one book that looks at how digital technology has specifically influenced creativity. Digital Creativity: Individuals, Groups, and Organizations discusses all spectrums of influence that digital technologies have on creativity from the individual, team, and organization level. This book offers a new kind of creativity model encompassing all three levels of creativity. It combines each level into a unified creativity framework in which organizations regardless of their industry types could benefit in reengineering their business processes as well as strategies. For this purpose, the book considers various factors that would affect creativity- individuals' digital efficacy, heterogeneity among members (i.e., age, gender, races, tenure, education, and culture, etc), CMC (Computer-Mediated Communication), task complexity, exploitation, exploration, culture, organizational learning capability, and knowledge networks among members. This book introduces a theorized and systematic glimpse into the exciting realm of digital creativity. It is organized with contents starting from individuals to teams and ultimately to organizations, each with various techniques and cases. Each chapter shows how individuals, teams, and organizations can become more creative through use of digital technologies.
In October 2000, the US National Institute of Standards and Technology selected the block cipher Rijndael as the Advanced Encryption Standard (AES). AES is expected to gradually replace the present Data Encryption Standard (DES) as the most widely applied data encryption technology. This book by the designers of the block cipher presents Rijndael from scratch. The underlying mathematics and the wide trail strategy as the basic design idea are explained in detail and the basics of differential and linear cryptanalysis are reworked. Subsequent chapters review all known attacks against the Rijndael structure and deal with implementation and optimization issues. Finally, other ciphers related to Rijndael are presented. This book is THE authoritative guide to the Rijndael algorithm and AES. Professionals, researchers, and students active or interested in data encryption will find it a valuable source of information and reference.
The terms groupware and CSCW (Computer-Supported Cooperative Work) have received significant attention in computer science and related disciplines for quite some time now. This book has two main objectives: first, to outline the meaning of both terms, and second, to point out both the numerous opportunities for users of CSCW systems and the risks of applying them. The book introduces in detail an interdisciplinary application area of distributed systems, namely the computer support of individuals trying to solve a problem in cooperation with each other but not necessarily having identical work places or working times. CSCW can be viewed as a synergism between the areas of distributed systems and (multimedia) communications on the one hand and those of information science and socio-organizational theory on the other hand. Thus, the book is addressed to students of all these disciplines, as well as to users and developers of systems with group communication and cooperation as top priorities.
Collaborative Networks is a fast developing area, as shown by the already large number of diverse real-world implemented cases and the dynamism of its related involved research community. Benefiting from contributions of multiple areas, nameley management, economy, social sciences, law and ethics, etc., the area of Collaborative Networs is being consolidated as a new scientific discipline of its own. On one hand significant steps towards a stronger theoretical foundation for this new discipline are developed and applied in industry and services. Based on the experiences and lessons learned in many research projects and pilot cases developed during the last decade, a new emphasis is now being put on the development of holistic frameworks, combining business models, conceptual models, governance principles and methods, as well as supporting infrastructures and services. In fact, researching the phase in which the computer and networking technologies provide a good starting basis for the establishment of collaborative platforms, the emphasis is now turning to the understanding of the collaboration promotion mechanisms and CN governance principles. Therefore, issues such as the value systems, trust, performance and benefits distribution are gaining more importance. Encompassing all these developments, the efforts to develp reference models for collaborative networks represent a major challenge in order to provide the foundation for further developments of the CN. PRO-VE represents a good synthesis of the work in this area, and plays an active role in the promotion of these activities. Being recognized as the most focused scientific and technical conference on CollaborativeNetworks, PRO-VE continues to offer the opportunity for presentation and discussion of both the latest research developments as well as the practical application case studies. Following the vision of IFIP and SOCOLNET, the PRO-VE conference offers a forum for collaboration and knowledge exchange among experts from different regions of the world.
The five-volume set IFIP AICT 630, 631, 632, 633, and 634 constitutes the refereed proceedings of the International IFIP WG 5.7 Conference on Advances in Production Management Systems, APMS 2021, held in Nantes, France, in September 2021.*The 378 papers presented were carefully reviewed and selected from 529 submissions. They discuss artificial intelligence techniques, decision aid and new and renewed paradigms for sustainable and resilient production systems at four-wall factory and value chain levels. The papers are organized in the following topical sections: Part I: artificial intelligence based optimization techniques for demand-driven manufacturing; hybrid approaches for production planning and scheduling; intelligent systems for manufacturing planning and control in the industry 4.0; learning and robust decision support systems for agile manufacturing environments; low-code and model-driven engineering for production system; meta-heuristics and optimization techniques for energy-oriented manufacturing systems; metaheuristics for production systems; modern analytics and new AI-based smart techniques for replenishment and production planning under uncertainty; system identification for manufacturing control applications; and the future of lean thinking and practice Part II: digital transformation of SME manufacturers: the crucial role of standard; digital transformations towards supply chain resiliency; engineering of smart-product-service-systems of the future; lean and Six Sigma in services healthcare; new trends and challenges in reconfigurable, flexible or agile production system; production management in food supply chains; and sustainability in production planning and lot-sizing Part III: autonomous robots in delivery logistics; digital transformation approaches in production management; finance-driven supply chain; gastronomic service system design; modern scheduling and applications in industry 4.0; recent advances in sustainable manufacturing; regular session: green production and circularity concepts; regular session: improvement models and methods for green and innovative systems; regular session: supply chain and routing management; regular session: robotics and human aspects; regular session: classification and data management methods; smart supply chain and production in society 5.0 era; and supply chain risk management under coronavirus Part IV: AI for resilience in global supply chain networks in the context of pandemic disruptions; blockchain in the operations and supply chain management; data-based services as key enablers for smart products, manufacturing and assembly; data-driven methods for supply chain optimization; digital twins based on systems engineering and semantic modeling; digital twins in companies first developments and future challenges; human-centered artificial intelligence in smart manufacturing for the operator 4.0; operations management in engineer-to-order manufacturing; product and asset life cycle management for smart and sustainable manufacturing systems; robotics technologies for control, smart manufacturing and logistics; serious games analytics: improving games and learning support; smart and sustainable production and supply chains; smart methods and techniques for sustainable supply chain management; the new digital lean manufacturing paradigm; and the role of emerging technologies in disaster relief operations: lessons from COVID-19 Part V: data-driven platforms and applications in production and logistics: digital twins and AI for sustainability; regular session: new approaches for routing problem solving; regular session: improvement of design and operation of manufacturing systems; regular session: crossdock and transportation issues; regular session: maintenance improvement and lifecycle management; regular session: additive manufacturing and mass customization; regular session: frameworks and conceptual modelling for systems and services efficiency; regular session: optimization of production and transportation systems; regular session: optimization of supply chain agility and reconfigurability; regular session: advanced modelling approaches; regular session: simulation and optimization of systems performances; regular session: AI-based approaches for quality and performance improvement of production systems; and regular session: risk and performance management of supply chains *The conference was held online.
Lo, soul! seest thou not God's purpose from the first? The earth to be spann'd, connected by net-work From Passage to India! Walt Whitman, "Leaves of Grass", 1900. The Internet is growing at a tremendous rate today. New services, such as telephony and multimedia, are being added to the pure data-delivery framework of yesterday. Such high demands on capacity could lead to a "bandwidth-crunch" at the core wide-area network resulting in degra dation of service quality. Fortunately, technological innovations have emerged which can provide relief to the end-user to overcome the In ternet's well-known delay and bandwidth limitations. At the physical layer, a major overhaul of existing networks has been envisaged from electronic media (such as twisted-pair and cable) to optical fibers - in the wide area, in the metropolitan area, and even in the local area set tings. In order to exploit the immense bandwidth potential of the optical fiber, interesting multiplexing techniques have been developed over the years. Wavelength division multiplexing (WDM) is such a promising tech nique in which multiple channels are operated along a single fiber si multaneously, each on a different wavelength. These channels can be independently modulated to accommodate dissimilar bit rates and data formats, if so desired. Thus, WDM carves up the huge bandwidth of an optical fiber into channels whose bandwidths (1-10 Gbps) are compati ble with peak electronic processing speed.
This book constitutes Part III of the refereed four-volume post-conference proceedings of the 4th IFIP TC 12 International Conference on Computer and Computing Technologies in Agriculture, CCTA 2010, held in Nanchang, China, in October 2010. The 352 revised papers presented were carefully selected from numerous submissions. They cover a wide range of interesting theories and applications of information technology in agriculture, including simulation models and decision-support systems for agricultural production, agricultural product quality testing, traceability and e-commerce technology, the application of information and communication technology in agriculture, and universal information service technology and service systems development in rural areas.
The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction," comprising three chapters that explore and summarize the fundamentals of interactive computation; "Theory" with six chapters, each discussing a specific aspect of interaction; "Applications," five chapters showing how this principle is applied in subdisciplines of computer science; and "New Directions," presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.
Introduction: Background and Status. Design before Evaluation. Prerequisite Knowledge Areas: Supportive Tools and Techniques. Interface Structures. Basic Measures. Measurement and Evaluation: Evaluation Terms and Aspects. Tailored Measures of Performance. Evaluation Approaches and Methods. Special Topics: Stress and User Satisfaction. Visualizable Objects and Spaces. Interaction and Mental Involvement. Structural Specification and Utility. Index.
Metropolitan Area WDM Networks: An AWG Based Approach provides a comprehensive and technically detailed overview of the latest metropolitan area WDM network experimental systems, architectures, and access protocols. Its main focus is on the novel star WDM networks based on a wavelength-selective Arrayed-Waveguide Grating (AWG). Network researchers, engineers, professionals, and graduate students will benefit from the thorough overview and gain an in-depth understanding of current and next-generation metro WDM networks. The AWG based metro star WDM network is discussed at length and
extensively investigated by means of stochastic analyses and
simulations. The book provides:
Focusing on the critical role IT plays in organizational development, the book shows how to employ action learning to improve the competitiveness of an organization. Defining the current IT problem from an operational and strategic perspective, it presents a collection of case studies that illustrate key learning issues. It details a dynamic model for effective IT management through adaptive learning techniques-supplying proven educational theories and practices to foster the required changes in your staff. It examines existing organizational learning theories and the historical problems that occurred with companies that have used them, as well as those that have failed to use them.
This book provides a comprehensive introduction to video traces and their use in networking research. After first providing the basics of digital video and video coding, video traces are introduced, covering the metrics captured in the traces, the trace generation, as well as the statistical characteristics of the video characterized in the traces. Attention is then turned to the use of the video traces in networking research, examining the practical aspects of transporting video over Internet Protocol (IP) networks and the simulation of video transport using traces, including the simulations using the offset distortion traces. Software tools and utilities that facilitate the use of video traces in network simulations and other video networking related software tools are also presented. |
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