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Books > Arts & Architecture > Performing arts > Films, cinema > General
The Bosnian war of 1992-1995 was one of the most brutal conflicts
to have erupted since the end of the Second World War. But although
the war occurred in 'Europe's backyard' and received significant
media coverage in the West, relatively little scholarly attention
has been devoted to cultural representations of the conflict.
Stephen Harper analyses how the war has been depicted in global
cinema and television over the past quarter of a century. Focusing
on the representation of some of the war's major themes, including
humanitarian intervention, the roles of NATO and the UN, genocide,
rape and ethnic cleansing, Harper explores the role of popular
media culture in reflecting, reinforcing -- and sometimes
contesting -- nationalist ideologies.
Exploring the controversial history of an aesthetic - realism -
this book examines the role that realism plays in the negotiation
of social, political, and material realities from the mid-19th
century to the present day. Examining a broad range of literary
texts from French, English, Italian, German, and Russian writers,
this book provides new insights into how realism engages with
themes including capital, social decorum, the law and its
politicisation, modern science as a determining factor concerning
truth, and the politics of identity. Considering works from Gustave
Flaubert, Charles Baudelaire, Emile Zola, Henry James, Charles
Dickens, and George Orwell, Docherty proposes a new philosophical
conception of the politics of realism in an age where politics
feels increasingly erratic and fantastical.
Using cine-ethnomusicology as a focus, Cineworlding introduces
readers to ways of thinking eco-cinematically. Screens are
omnipresent, we carry digital cinema production equipment in our
pockets, but this screen-based technological revolution has barely
impacted social science scholarship. Mixing existential
phenomenological fiction about social science digital cinema
research practice followed by theoretical reflection and discussion
of methods, this book has emerged from a decade-long inquiry into
cineworlding and a desire to help others produce digital media to
engage creatively with the digital networks that surround us.
Contributions by Dorian Alexander, Janine Coleman, Gabriel Gianola,
Mel Gibson, Michael Goodrum, Tim Hanley, Vanessa Hemovich,
Christina Knopf, Christopher McGunnigle, Samira Nadkarni, Ryan
North, Lisa Perdigao, Tara Prescott, Philip Smith, and Maite
Ucaregui The explosive popularity of San Diego's Comic-Con, Star
Wars: The Force Awakens and Rogue One, and Netflix's Jessica Jones
and Luke Cage all signal the tidal change in superhero narratives
and mainstreaming of what were once considered niche interests. Yet
just as these areas have become more openly inclusive to an
audience beyond heterosexual white men, there has also been an
intense backlash, most famously in 2015's Gamergate controversy,
when the tension between feminist bloggers, misogynistic gamers,
and internet journalists came to a head. The place for gender in
superhero narratives now represents a sort of battleground, with
important changes in the industry at stake. These seismic
shifts-both in the creation of superhero media and in their
critical and reader reception-need reassessment not only of the
role of women in comics, but also of how American society conceives
of masculinity. Gender and the Superhero Narrative launches ten
essays that explore the point where social justice meets the
Justice League. Ranging from comics such as Ms. Marvel, Batwoman:
Elegy, and Bitch Planet to video games, Netflix, and cosplay, this
volume builds a platform for important voices in comics research,
engaging with controversy and community to provide deeper insight
and thus inspire change.
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