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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > General
Nowadays, many aspects of electrical and electronic engineering are essentially applications of DSP. This is due to the focus on processing information in the form of digital signals, using certain DSP hardware designed to execute software. Fundamental topics in digital signal processing are introduced with theory, analytical tables, and applications with simulation tools. The book provides a collection of solved problems on digital signal processing and statistical signal processing. The solutions are based directly on the math-formulas given in extensive tables throughout the book, so the reader can solve practical problems on signal processing quickly and efficiently. FEATURES Explains how applications of DSP can be implemented in certain programming environments designed for real time systems, ex. biomedical signal analysis and medical image processing. Pairs theory with basic concepts and supporting analytical tables. Includes an extensive collection of solved problems throughout the text. Fosters the ability to solve practical problems on signal processing without focusing on extended theory. Covers the modeling process and addresses broader fundamental issues.
Packed with hands-on applications, Tomsho's GUIDE TO OPERATING SYSTEMS, 6th Edition equips learners with fundamental theory and technical information as they work with today's most popular operating systems, including Windows, macOS and Linux platforms. Learners examine how general operating systems are organized and function. Hands-on scenarios give them practical experience in OS installation, upgrading and configuration. Processors, file systems, networking, virtualization, security, device management, storage, OS maintenance and troubleshooting are covered in detail. Content also includes Windows 10 and earlier Windows client OSs, Windows Server 2019 and earlier Windows server OSs, Fedora Linux, and macOS Mojave and earlier. Easily understood and highly practical, the sixth edition is an excellent resource for training across different operating systems.
"The most interesting book ever written about Google" (The Washington Post) delivers the inside story behind the most successful and admired technology company of our time, now updated with a new Afterword. Google is arguably the most important company in the world today, with such pervasive influence that its name is a verb. The company founded by two Stanford graduate students-Larry Page and Sergey Brin-has become a tech giant known the world over. Since starting with its search engine, Google has moved into mobile phones, computer operating systems, power utilities, self-driving cars, all while remaining the most powerful company in the advertising business. Granted unprecedented access to the company, Levy disclosed that the key to Google's success in all these businesses lay in its engineering mindset and adoption of certain internet values such as speed, openness, experimentation, and risk-taking. Levy discloses details behind Google's relationship with China, including how Brin disagreed with his colleagues on the China strategy-and why its social networking initiative failed; the first time Google tried chasing a successful competitor. He examines Google's rocky relationship with government regulators, particularly in the EU, and how it has responded when employees left the company for smaller, nimbler start-ups. In the Plex is the "most authoritative...and in many ways the most entertaining" (James Gleick, The New York Book Review) account of Google to date and offers "an instructive primer on how the minds behind the world's most influential internet company function" (Richard Waters, The Wall Street Journal).
This open access book constitutes the refereed post-conference proceedings of the First IFIP International Cross-Domain Conference on Internet of Things, IFIPIoT 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018. The 12 full papers presented were carefully reviewed and selected from 24 submissions. Also included in this volume are 4 WCC 2018 plenary contributions, an invited talk and a position paper from the IFIP domain committee on IoT. The papers cover a wide range of topics from a technology to a business perspective and include among others hardware, software and management aspects, process innovation, privacy, power consumption, architecture, applications.
This book focuses on mathematical modeling, describes the process of constructing and evaluating models, discusses the challenges and delicacies of the modeling process, and explicitly outlines the required rules and regulations so that the reader will be able to generalize and reuse concepts in other problems by relying on mathematical logic.Undergraduate and postgraduate students of different academic disciplines would find this book a suitable option preparing them for jobs and research fields requiring modeling techniques. Furthermore, this book can be used as a reference book for experts and practitioners requiring advanced skills of model building in their jobs.
Parallel Language and Compiler Research in Japan offers the international community an opportunity to learn in-depth about key Japanese research efforts in the particular software domains of parallel programming and parallelizing compilers. These are important topics that strongly bear on the effectiveness and affordability of high performance computing systems. The chapters of this book convey a comprehensive and current depiction of leading edge research efforts in Japan that focus on parallel software design, development, and optimization that could be obtained only through direct and personal interaction with the researchers themselves.
The agile transformation is an act of transforming an organization's form or nature gradually to one that can embrace and thrive in a flexible, collaborative, self-organizing, and fast-changing environment. It seems like most of the companies starting an agile transformation never reach the goal of agility, but there are those few that truly become agile and reap incredible benefits by utilizing DevOps as well. This book introduces the theory and practice of the "double-flywheels model" of Continuous Delivery 2.0: Discovery Loop, which allows information technology (IT) organizations to help businesses figure out the most efficacious ways to develop. Additionally, it explores applications of the Verification Loop that allows IT organizations to deliver value quickly and safely with high quality. Along the way, the book provides an array of insights and case studies that dive into all the aspects of software delivery, and how to implement Continuous Delivery in the most economical way for long-run business development. Features Organization culture and software architecture Business requirement management Pipeline and tooling Branching and releasing strategy Automation strategy Configuration and artefacts management Deployment and production healthy The case studies at the end of the book-scenarios in which the author was personally involved-are explored in depth and meticulously detailed in order to represent typical agile transition scenarios that will benefit all readers.
Partnering with HMS: A Guide for App Developers is the first book to introduce readers to the Huawei Mobile Services (HMS) ecosystem. It gives developers a fundamental understanding of the ecosystem and how to leverage kit and tool capabilities to make their apps better. This book is also a quick start guide for kit integration and practical environment setup, detailing the functions and principles behind each kit. By demonstrating how to integrate kits, the authors teach these kits by action: Account Kit, IAP, Push Kit, Location Kit, Map Kit, Site Kit, Safety Detect, and FIDO. Readers are fully introduced to how they can use HMS open capabilities to develop quality apps, acquire users, and monetize their hard work. In addition, the ecosystem background - the business model and value chain that underpin the entire ecosystem as well as its privacy compliance framework - is crucial to operations and illustrated in this book.
In modern conditions of the development of intelligent systems to solve the problems of smart cities, more and more attention is paid to the construction of distributed intelligent systems, which, based on a network of sensors and specialized calculators, help residents and visitors of the city in real time to solve a whole range of complex problems that arise in an urban environment. In a smart city, much attention is paid to the processing of biometric information that comes from biometric sensors distributed throughout the city. Such biometric systems are multimodal and allow you to control the general condition of a person, and also help a person to move around the city and predict events within the city. This book describes methods for processing biometric information in a smart city environment. The theoretical foundations of building a biometric multisensor network, which allows you to create a unified urban biometric community, are considered. The theoretical foundations of the parallel shift technology and the Radon transformation on cellular automata with a hexagonal covering are presented. On the basis of these technologies, methods of biometric identification by gait parameters and the geometric shape of the auricle are described, which are effectively used in a smart city. A method for tracking dynamic changes in the state of a smart city in real time is considered. Models of behavior of colonies of living organisms, their formation, movement and interaction are described on the basis of the technology of cellular automata with active cells. Models of behavior of active cells in meeting with unwanted cells and models of combining and destruction of active cell colonies are also described. This book is intended for undergraduate, graduate students and specialists working and conducting research in the field of biometric information processing, as well as in the development and construction of distributed intelligent systems.
INCLUYE CD ROM- PRINCIPIANTE INTERMEIDO La forma inteligente de aprender Microsoft Project, paso a paso. Una forma facil y rapida de aprender por uno mismo como utilizar la gestion de los proyectos en Microsoft Project 2002. Con el "paso a paso" puede estudiar solamente aquellas lecciones que sean necesarias, o trabajar desde la primera leccion hasta la ultima. En ambos casos, sera capaz de practicar y adquirir los conocimientose en el momento que lo considere oportuno. CON ESTE LIBRO: - Desarrolle un plan de proyecto con tareas, recursos y asignaciones. - Aprenda las tecnicas para gestionar varios proyectos y dependencias. - Colabore utilizando Microsoft Project Server y Microsoft Project Access Web. - Domine las herramientas para presentar su plan y crear informes. - Lleve a cabo un seguimiento del progreso y los costes y realice ajustes en tiempo real. - Amplie ademas sus conocimientos de gestion de proyectos con el curso rapido del apendice. El libro incluye un CD-ROM con versiones de prueba de Microsoft Project 2002 Standard y Server totalmente funcionales durante 60 dias, mas los archivos de practica
This revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today's Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers. The features of this edition include: Introductory system administration coverage of Windows 10 and Linux (Red Hat 7), both as general concepts and with specific hands-on instruction Coverage of programming and shell scripting, demonstrated through example code in several popular languages Updated information on modern IT careers Computer networks, including more content on cloud computing Improved coverage of computer security Ancillary material that includes a lab manual for hands-on exercises Suitable for any introductory IT course, this classroom-tested text presents many of the topics recommended by the ACM Special Interest Group on IT Education (SIGITE). It offers a far more detailed examination of the computer and IT fields than computer literacy texts, focusing on concepts essential to all IT professionals - from system administration to scripting to computer organization. Four chapters are dedicated to the Windows and Linux operating systems so that students can gain hands-on experience with operating systems that they will deal with in the real world.
An Update of the Most Practical A-to-Z Operating System Book Widely lauded for avoiding the typical black box approach found in other operating system textbooks, the first edition of this bestselling book taught readers how an operating system works and explained how to build it from the ground up. Continuing to follow a logical pattern for system design, Operating System Design: The Xinu Approach, Second Edition removes the mystery from operating system design and consolidates the body of material into a systematic discipline. It presents a hierarchical design paradigm that organizes major operating system components in an orderly, understandable manner. The book guides readers through the construction of a conventional process-based operating system using practical, straightforward primitives. It gives the implementation details of one set of primitives, usually the most popular set. Once readers understand how primitives can be implemented on conventional hardware, they can then easily implement alternative versions. The text begins with a bare machine and proceeds step-by-step through the design and implementation of Xinu, which is a small, elegant operating system that supports dynamic process creation, dynamic memory allocation, network communication, local and remote file systems, a shell, and device-independent I/O functions. The Xinu code runs on many hardware platforms. This second edition has been completely rewritten to contrast operating systems for RISC and CISC processors. Encouraging hands-on experimentation, the book provides updated code throughout and examples for two low-cost experimenter boards: BeagleBone Black from ARM and Galileo from Intel.
Written by VM-certified instructors with years of professional and teaching experience, VMware Certified Professional Test Prep is the ultimate guide to the VCP exam. Its organized and highly practical approach will help administrators successfully complete the exam while also maximizing their ability to apply this tool on the job. The guide covers the body of knowledge required of a VMware certified professional, provides the tools needed to keep that knowledge current, and helps develop the wherewithal to apply that knowledge to real solutions. Covering the ESX 3.0.x through ESX 3.5.x releases that are the focus of the VCP test, this volume: Reproduces many of the real-world examples that have proven very helpful to students in the authors' classrooms Applies step-by-step instructions to more than 700 software screenshots, providing a virtual hands-on experience Points to Web resources that will keep the reader current with the latest advances Includes logistical information on the test, including costs and class location Covers background information on various topics such as storage and networking to provide a complete understanding on the implementation of a VMWare VI3 solution Provides questions at the end of the chapters that cover the important concepts Also of great use to those administrators who have already received their certification, this book includes solutions to many of the common gotchas that they are certain to encounter in virtual environments. In particular, capacity-planning concepts reveal the specific details needed to make full use of VMware's unique resource management capabilities. Troubleshooting tips appear throughout the book, making it a useful resource in the virtualized datacenter.
Based upon the authors' experience in designing and deploying an embedded Linux system with a variety of applications, Embedded Linux System Design and Development contains a full embedded Linux system development roadmap for systems architects and software programmers. Explaining the issues that arise out of the use of Linux in embedded systems, the book facilitates movement to embedded Linux from traditional real-time operating systems, and describes the system design model containing embedded Linux. This book delivers practical solutions for writing, debugging, and profiling applications and drivers in embedded Linux, and for understanding Linux BSP architecture. It enables you to understand: various drivers such as serial, I2C and USB gadgets; uClinux architecture and its programming model; and the embedded Linux graphics subsystem. The text also promotes learning of methods to reduce system boot time, optimize memory and storage, and find memory leaks and corruption in applications. This volume benefits IT managers in planning to choose an embedded Linux distribution and in creating a roadmap for OS transition. It also describes the application of the Linux licensing model in commercial products.
Integrating concepts from multiple theoretical disciplines and detailed analyses of the evolution of Internet-related innovations (including computer networking, the World Wide Web and the Linux open source operating system), this book develops foundations for a new theoretical and practical understanding of innovation. It covers topics ranging from fashion to history of art, and includes the most detailed analysis of the open source development model so far published.
* Unique entry-level guide to Domain Name System (DNS), which translates Internet host names into IP addresses and is used with all Internet servers
Graph Searching Games and Probabilistic Methods is the first book that focuses on the intersection of graph searching games and probabilistic methods. The book explores various applications of these powerful mathematical tools to games and processes such as Cops and Robbers, Zombie and Survivors, and Firefighting. Written in an engaging style, the book is accessible to a wide audience including mathematicians and computer scientists. Readers will find that the book provides state-of-the-art results, techniques, and directions in graph searching games, especially from the point of view of probabilistic methods. The authors describe three directions while providing numerous examples, which include: * Playing a deterministic game on a random board. * Players making random moves. * Probabilistic methods used to analyze a deterministic game.
Introduction to Radar Analysis, Second Edition is a major revision of the popular textbook. It is written within the context of communication theory as well as the theory of signals and noise. By emphasizing principles and fundamentals, the textbook serves as a vital source for students and engineers. Part I bridges the gap between communication, signal analysis, and radar. Topics include modulation techniques and associated Continuous Wave (CW) and pulsed radar systems. Part II is devoted to radar signal processing and pulse compression techniques. Part III presents special topics in radar systems including radar detection, radar clutter, target tracking, phased arrays, and Synthetic Aperture Radar (SAR). Many new exercise are included and the author provides comprehensive easy-to-follow mathematical derivations of all key equations and formulas. The author has worked extensively for the U.S. Army, the U.S. Space and Missile Command, and other military agencies. This is not just a textbook for senior level and graduates students, but a valuable tool for practicing radar engineers. Features Authored by a leading industry radar professional. Comprehensive up-to-date coverage of radar systems analysis issues. Easy to follow mathematical derivations of all equations and formulas Numerous graphical plots and table format outputs. One part of the book is dedicated to radar waveforms and radar signal processing.
Discrete Mathematics and Applications, Second Edition is intended for a one-semester course in discrete mathematics. Such a course is typically taken by mathematics, mathematics education, and computer science majors, usually in their sophomore year. Calculus is not a prerequisite to use this book. Part one focuses on how to write proofs, then moves on to topics in number theory, employing set theory in the process. Part two focuses on computations, combinatorics, graph theory, trees, and algorithms. Emphasizes proofs, which will appeal to a subset of this course market Links examples to exercise sets Offers edition that has been heavily reviewed and developed Focuses on graph theory Covers trees and algorithms
The main goal is to offer readers a panorama of recent progress in nonlinear physics, complexity and transport with attractive chapters readable by a broad audience. It allows readers to gain an insight into these active fields of research and notably promotes the interdisciplinary studies from mathematics to experimental physics. To reach this aim, the book collects a selection of contributions to the CCT11 conference (Marseille, 23 - 27 May 2011).
The second edition of this popular book presents the theory of graphs from an algorithmic viewpoint. The authors present the graph theory in a rigorous, but informal style and cover most of the main areas of graph theory. The ideas of surface topology are presented from an intuitive point of view. We have also included a discussion on linear programming that emphasizes problems in graph theory. The text is suitable for students in computer science or mathematics programs.
Features Teaches software design by showing programmers how to build the tools they use every day. Each chapter includes exercises to help readers check and deepen their understanding. All the example code can be downloaded, re-used, and modified under an open license.
This volume is a record of the Workshop on Graphics and Communications organized within ESPRIT II Project 2463 ARGOSI (Applications Related Graphics and OSI Standards Integration). The workshop was included in the Eurographics workshop programme for 1990. The ARGOSI project essentially arose from the observation that international standards in the graphics and networking areas were generally being developed in isolation and that insufficient attention was being paid to the needs of applications whose requirements spanned several standards. The importance of the integration of graphics and networking has been growing over recent years, with the growth of interest in multi-media systems to support cooperative working, and the use of computer graphics techniques in the visualization of the results of scientific and engineering computations. The latter frequently involve high-speed links between workstations and supercomputers. The presentations in this volume cover a broad range of activities from a classification scheme for graphics and networking to interconnection experiments with broadband networks. Three topics were selected for detailed discussion in working groups: - Improvements to the computer graphics metafile standard, - The role of application profiles in graphics data exchange, - The impact of multi-media. The volume contains a record of the discussions and the recommendations from the working groups, subsequently endorsed by the workshop. |
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