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Books > Children's & Educational > Fiction > Adventure stories > General
London, 1951: Clem Fatale, the youngest crook in the city, is on a mission to find her dad. Jimmy Fatale, notorious jewel thief and leader of the Spider Gang, has gone missing and with him the greatest prize in London: the Fool's Canary. Along with her prisoner and/or sidekick Gilbert (depends who you're asking), Clem sets off on a rip-roaring chase through the London underworld. Racing through dodgy dives, glamorous nightclubs, greasy spoons and secret alleyways, Clem and Gilbert are soon pursued by a host of friends and foes. Will Clem find her father in time? Or will the most sinister villain this side of the river put a stop to all her plans? A rollicking middle grade series full of madcap escapades, fast-talking dames and unlikely heroes, perfect for fans of MURDER MOST UNLADYLIKE, ENOLA HOLMES, ADVENTURES ON TRAINS and Katherine Woodfine.
Zucchini Street is a street just like any other street. Okay, maybe not
quite. After all, it's the street where Zack Berry lives.
The phenomenal fifth book in the Hunger Games series, this brand-new prequel focuses on a young Haymitch Abernathy! When you’ve been set up to lose everything you love, what is there left to fight for? As the day dawns on the fiftieth annual Hunger Games, fear grips the districts of Panem. This year, in honor of the Quarter Quell, twice as many tributes will be taken from their homes. Back in District 12, Haymitch Abernathy is trying not to think too hard about his chances. All he cares about is making it through the day and being with the girl he loves. When Haymitch’s name is called, he can feel all his dreams break. He’s torn from his family and his love, shuttled to the Capitol with the three other District 12 tributes: a young friend who’s nearly a sister to him, a compulsive oddsmaker, and the most stuck-up girl in town. As the Games begin, Haymitch understands he’s been set up to fail. But there’s something in him that wants to fight . . . and have that fight reverberate far beyond the deadly arena. A feature film for Sunrise On the Reaping is currently in production and is slated for release in November 2026.
'A writer of comic genius - he has something of Roald Dahl's magic, but more heart' - Sunday Telegraph ‘Maybe you don’t believe me. Maybe you don’t believe in magic. I bet you will by the time you’ve heard what happened to us.’ Cousins Middy and Nathan love magic. The on-stage, cape-swirling, bunny-out-of-a-hat kind. For Middy, it’s all about patience and practice. She uses magic skills to help her out of tricky situations. Nathan is a show-off and a total danger magnet, he is drawn to the sensation, spectacle and audience. So when the famous Blackpool Tower dramatically vanishes the night of the Grand Lights Switch-On, showman Nathan announces live on TV that they will magic it back home. With a stick of rock, a spangly cape, and a bit of misdirection, they end up lost in Las Vegas, home to the grand master of illusion, Perplexion, ‘Legend of Magic’. Full of tricks, twists and deceptions, the delightful Nathan and Middy will keep you guessing until the very end. Praise for Noah's Gold: 'Sparkly, witty, enticing storytelling . . . It's perfect' Hilary McKay
Join Buzz for a rip-roaring journey through space in the junior novel based on Disney & Pixar's brand-new film, Lightyear
SHORTLISTED : ESTWA Children's Travel Book of the Year 'An inspirational ocean adventure'- Bear Grylls; Lucy wants to explore the world, and do something daring and difficult. But people laugh at her when she hatches a plan to row across the Atlantic Ocean. So her family rallies round to help prepare for the journey, loading her boat with supplies for 3,000 miles of rowing. Her school friends follow her from afar, learning about the ocean, its wildlife and pollution. Alone at sea, Lucy faces seasickness, storms and a very sore bottom, not to mention close encounters with ships and a humpback whale. Yet there are also the joys of wandering seabirds, shooting stars and magical sunsets, as she finds she is capable of more than she ever imagined. Step aboard and join Lucy on her life-changing adventure to become the girl who rowed the ocean.
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson When an ancient artifact is discovered inside Firetop Mountain, its evil magic unleashes terrifying Iron Giants upon the world. In a race against time, YOU must find the only person who knows how to defeat them. Where does he live? Will he help? Will YOU survive? ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
The second book in the best-selling, laugh-out-loud STITCH HEAD series, by award-winning author Guy Bass, with illustrations by Pete Williamson, brought to almost-life again in this monstrously magnificent graphic novel edition. The first STITCH HEAD book is soon to be a major motion picture. Enter the darkly funny world of Stitch Head, as he steps out of the shadows into the adventure of an almost-lifetime... When Stitch Head sees his ice-blue eye for the very first time, he's convinced that it once belonged to the legendary pirate, Captain Flashpowder. Could it be that he is part-pirate? But as Stitch Head prepares for a life of derring-do on the high seas, some fishy business closer to home puts a stop to his swashbuckling plans... Full of monstrous fun, STITCH HEAD is perfect for fans of GRIMWOOD, AMELIA FANG and THE NOTHING TO SEE HERE HOTEL.
Everyone tells Sophie that she was orphaned in a shipwreck - found floating in a cello case on the English Channel on her first birthday. But Sophie is convinced her mother also survived. When the Welfare Agency threatens to separate her from her guardian and send her to an orphanage, Sophie takes matters into her own hands, starting with the only clue she has - the address of a cello-maker in Paris. On the run from the authorities, Sophie finds Matteo and his network of rooftoppers - urchins who walk tightropes and live in the sky. In a race across the rooftops of Paris, will they be able to find her mother before it's too late? Hopeful, inspiring and thrilling in equal measure, this is a classic adventure story about pursuing your dreams and never ignoring a possible.
In this stunning ninth book in the New York Times bestselling Keeper of the Lost Cities series, Sophie and her friends discover the true meaning of power - and evil. Sophie Foster changed the game. Now she's facing impossible choices: When to act. When to trust. When to let go. Her friends are divided and scattered, and the Black Swan wants Sophie to focus on their projects. But her instincts are leading her somewhere else. Stellarlune - and the mysterious Elysian - might be the key to everything. But finding truth in the Lost Cities always requires sacrifice. And as the Neverseen's plans sharpen into terrifying focus, it appears that everyone has miscalculated. The Lost Cities' greatest lie could destroy everything. And in the battle that follows, only one thing is certain: nothing will ever be the same. Books in the Keeper of the Lost Cities series: Keeper of the Lost Cities Exile Everblaze Neverseen Lodestar Nightfall Flashback Legacy Unlocked
From the bestselling author of HISTORY IS ALL YOU LEFT ME comes another unforgettable story of life, loss and making each day count On September 5th, a little after midnight, Death-Cast calls Mateo Torrez and Rufus Emeterio to give them some bad news: they're going to die today. Mateo and Rufus are total strangers, but, for different reasons, they're both looking to make a new friend on their End Day. The good news: there's an app for that. It's called the Last Friend, and through it, Rufus and Mateo are about to meet up for one last great adventure - to live a lifetime in a single day. |
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