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Books > Sport & Leisure > Hobbies, quizzes & games
Tackling word puzzles is a great tactic to keep your mind in
tip-top shape! Studies show that one way to be sure your brain
stays at its best is to learn new things regularly, creating new
neural connections. This book offers a fun way to do just that,
with a variety of word puzzles that require solvers to reorient
their perspective and think differently about language. One-third
of the book features Split Decisions, a popular puzzle type that
author Fred Piscop contributes regularly to the New York Times.
Throughout the rest is a mix of other puzzles: Bits & Pieces
(in which solvers answer clues using and reusing blocks of
letters), Clueless Crosswords (featuring grids partly filled in so
that there is only one possible way to complete them), Double
Exposure (testing pattern recognition in two different ways),
Mixagrams (where words are interwoven in a simple yet confounding
way), and Two by Two (in which each grid contains only two
consonants... but you have to figure out which).
Challenge yourself at home with word and number puzzles 200 brand
new compelling and addictive word and number puzzles from The
Times. Appearing daily in the newspaper, Codeword is the cracking
alternative to Su Doku and Crosswords. The concept is simple: each
number represents a letter, so, starting with the solved letters,
use your logic and vocabulary to reveal more letters, form words,
and then crack the code! The most difficult puzzles for top solvers
contain no solved letters so you need to employ all your logical
strategies to crack those. The Codeword series is so popular
because you don't need any prior knowledge, unlike a crossword. You
can just pick up a pen and get puzzling. It steadily increases your
vocabulary, as the difficulty slowly grows as you progress through
the book, and even though you'll be working your brain, it's the
perfect way to unwind.
Piece together the world of Willy Wonka's famous chocolate factory in this candy-covered puzzle. As weird and wonderful as Wonka's vision, the surreal illustration references the 1971 film as well as Roald Dahl's original book, at the same time throwing open the doors of the factory to include real-life characters (some stranger than fiction) so you can spot a kaleidoscopic cast of characters and details as you build the puzzle. From chocolate fountains and lickable wallpaper to Gene Wilder and Elizabeth II, no matter how much of a fan you are, we guarantee there will be some surprises!
Global esports explores the recent surge of esports in the global
scene and comprehensively discusses people's understanding of this
spectacle. By historicizing and institutionalizing esports, the
contributors analyze the rapid growth of esports and its
implications in culture and digital economy. Dal Yong Jin curates a
discussion as to why esports has become a global phenomenon. From
games such as Spacewar to Starcraft to Overwatch, a key theme,
distinguishing this collection from others, is a potential shift of
esports from online to mobile gaming. The book addresses why many
global game players and fans play and enjoy online and mobile games
in professional game competitions, and therefore, they investigate
the manner in which the transfer to, from and between online and
mobile gaming culture is occurring in a specific subset of global
youth. The remaining focus identifies the major platforms used to
enjoy esports, including broadcasting and smartphones. By analyzing
these unexamined or less-discussed agendas, this book sheds light
on the current debates on the growth of global esports culture.
"Puzzles so good that they've earned the seal of approval from the
NAVH (National Association forVisually Handicapped)."
Now, crossword lovers with less than perfect sight can enjoy their
favorite pastime without the frustration of trying to read
small-size clues and fill in tiny boxes. Each of these puzzles--125
in each book--take up two full pages, and have large word type and
generously sized grids with easy-to-see numbering. It's a challenge
for the brain, not the eyes, allowing solvers to focus on doing the
puzzle, not trying to discern the words. And, of course, the
well-constructed crosswords cover a diverse range of topics, avoid
"crosswordese," and provide hours of fun.
ABOUT THE NAVH:
The National Association for Visually Handicapped is the only
national health agency solely devoted to the "hard of seeing." It's
dedicated to the ideal that visual impairment need not lessen one's
quality of life. The organization pioneered the development of an
accepted standard for large print, and offers education, equipment,
and 24-hour assistance to those with limited vision.
Get centered and pass the time with 120 easy to hard puzzles in
easy-to-read large print Large-print type may make these crosswords
easy on the eyes, but they will still challenge the brain. This
brand new large-print omnibus features: - 120 easy-to-read
crossword puzzles - All levels of difficulty - Puzzles edited by
crossword maven Will Shortz
These 100 new puzzles—from easy to fiendishly
difficult—come with a warning: They are seriously
addictive. You don't need to be a mathematical genius to solve
these puzzles; it is simply a question of logic and a little
patience. Beware of pale imitations. These are the original and
official Su Doku puzzles by Wayne Gould-New York Post's Su Doku
puzzle master and one of Time magazine's Most Influential People.
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